
MENTAL DUPLICATION
Effect: Alteration
Action: Standard
Range: Touch
Duration: Continuous
Cost: 3 points per rank
You can “duplicate” the qualities of another character’s mind. You
must touch the subject, who makes a Will saving throw. If the save
succeeds, there’s no effect. If it fails, you gain mental skills equal to
the subject’s, up to a total value in skills equal to your power rank x
5 in character points. So Mental Duplication 8, for example, allows you
to gain up to 40 character points in skills.
Since this power duplicates Knowledge skills, you know everything
the subject knows, although the GM may require a Knowledge skill
check (using the subject’s skill rank but your Int modifier) to recall
a particular fact. You retain the duplicate of the subject’s mind and
knowledge for as long as you choose.
You can duplicate up to two minds at once, and your character points
in skills per rank applies to each mind separately. So, again, with
Mental Duplication 8, you can gain up to 40 character points in skills
each from two different characters at once. You must use your power
separately against each subject.
FLAWS
• Split Personality (–1): The minds you duplicate can overwhelm
your own on occasion. An absorbed mind can initiate a
mental grapple against you,
using the subject’s original mental traits. If it wins, it controls
your body like a use of the Possession power. You need to make
a successful Will save with a DC of 10 + the possessing mind’s
Will save bonus to wrest back control. You also regain control if
your Mental Duplication power is nullified in some way.
