
ANIMAL MIMICRY
Effect: Trait
Action: Free
Range: Personal
Duration: Continuous
Cost: 9 points per rank
You can gain the traits of any animal. See Animals on for some
guidelines. You get the animal’s physical ability scores and skills bonuses
(if they are higher than yours), feats, and powers, up to a total of (rank ×
5) character points. No bonus or rank can be higher than your power rank.
You can change animal subjects once per round as a free action. So one
round you can mimic the speed and agility of a cheetah, then the strength
of an elephant, the claws of a tiger, and the soaring flight of an eagle on
subsequent rounds. You can only mimic one animal at a time.
EXTRAS
• Extra Subject (+1): You can mimic the traits of two animals at
once. Multiple traits of the same type do not stack, use only the
highest bonus. Each additional application of this extra moves the
maximum number of animals you can mimic at once one step up the
Time and Value Progression Table (5 subjects, then 10, 25, etc.).
• Stacking (+1): Your mimicked traits stack to a limited degree. You gain
the highest mimicked trait and increase it by +1 each time you mimic the
same trait. So, if you mimic three animals, all with great Strength, you
take the highest Strength rank and add +2 for the other two subjects.
The total stacked bonus still cannot exceed your power rank.
FLAWS
• Subject Required (–1): You require an animal subject to mimic, so
you cannot mimic any animal, just those within (power rank) miles of
you. Your power is very effective in a jungle or zoo, less so in a downtown
urban environment.
