
COMPREHEND
Effect: Sensory
Action: Reaction
Range: Personal
Duration: Continuous
Cost: 2 points per rank
You can comprehend different sorts of communication. Each rank allows
you to choose one of the following options:
• Languages: You can either speak or understand the language
of any intelligent creature. You can speak only one language at a
time, although you can understand several languages at once. This
effect does not enable you to speak with creatures that don’t possess
a language. For two ranks you can both speak and understand
all languages. For an additional rank anyone able to hear you can
understand what you’re saying, regardless of language. Being able to
read any language requires one more rank.
• Animals: You can either speak to or comprehend animals (creatures
with Int 1 or 2). You can ask questions and receive answers,
although animals are not any more friendly or cooperative than normal.
Furthermore, wary and cunning animals are likely to be terse
and evasive, while especially stupid ones make inane comments. If an
animal is friendly toward you, it may do some favor or service for you.
For two ranks you can both speak to and understand animals.
• Plants: You can either comprehend or communicate with plants,
both normal plants and plant creatures. You can ask questions of and
receive answers from plants. A plant’s sense of its surroundings is limited,
so it won’t be able to give (or recognize) detailed descriptions or
answer questions about events outside its immediate vicinity. For two
ranks you can both speak to and understand plants.
• Machines: You can verbally communicate with electronic devices. Most
are limited by their programming and peripherals in terms of what they
know, and may not be able to answer some inquiries. Machines tend to
be cold and mechanical, and may not be cooperative. At the GM’s discretion,
you can use the Computers and Disable Device skills in place
of Diplomacy and Bluff when speaking with machines. For two ranks
you can both speak to machines and understand their replies.
• Objects: You can communicate with inanimate objects, granting
them the ability to speak to you or simply “reading” impressions
from them. This requires two Comprehend ranks. Objects only “know”
about events directly affecting them or occurring in their immediate
area. Gamemasters can apply the guidelines for Postcognition (see
page 103) to this effect.
FLAWS
Type (–1): You can only comprehend a general type of subject
(only elves, canines, avians, or sea creatures, for example).
• Narrow Type (–2): You can only comprehend a particular type of
subject (dogs, falcons, or dolphins, for example).
