
IMMOVABLE
Effect: Defense
Action: Reaction
Range: Personal
Duration: Permanent
Cost: 1 point per rank
You’re especially resistant to being moved by attacks. You gain a +4 bonus
per rank against all attempts to push, rush, trip, or throw you, and reduce
the distance you are knocked back by an attack, adding your Immovable
rank to your knockback modifier (see Knockback, page 165).
Additionally, when you’re struck with a slam attack (see Slam, page
158), you suffer less damage while your attacker suffers more! For each
rank of Immovable, 1 point of damage bonus from the slam attack is
shifted from you to your attacker, up to half the attack’s total damage
bonus. So a +12 slam attack against a target with Immovable 8 shifts 6
points of damage (or half) back to the attacker; the target suffers +6 damage,
while the attacker suffers +12! Slamming into an Immovable target
can be even worse than hitting a brick wall.
To gain the benefits of this power, you cannot move more than your
normal speed in a round. If you move at accelerated speed (two move
actions), your Immovable rank is halved. If you move all out, you lose the
benefit of Immovable for the round.
EXTRAS
• Unstoppable (+1): Your speed has no effect on your immovability;
you can move all out while retaining your full effect rank. You
also subtract your Immovable rank from an opponent’s Immovable
rank before determining its effect, including the damage from a slam
attack, allowing you to slam Immovable opponents for more damage
than usual. You cannot reduce an opponent’s effective Immovable
rank below 0.
