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d20 v2.2
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Absorption
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ENVIRONMENTAL CONTROL

Effect: General

Action: Standard

Range: Ranged

Duration: Sustained

Cost: 1-2 points per rank

Saving Throw: Varies by condition

Optional: Fatigue

You can change the environmental conditions in an area: altering the temperature, creating light, causing rain, and so forth (see The Environment, page 167, for the effects of different environmental conditions). For obscuring senses (via darkness, fog, etc.) use Obscure (see page 95). Each of the following is a separate Environmental Control power. If you have one, you can acquire others as Alternate Power feats (see page 108), but you can then only use and maintain one at a time. To use or maintain multiple Environmental Control effects simultaneously, add their costs together for the total power cost per rank.

• Cold: You can lower the temperature in the area. For 1 point per rank, you can create intense cold, for 2 points per rank, you can create extreme cold.

• Distraction: You can create conditions to distract anyone attempting to concentrate, such as driving rain, hail, dust storms, and so forth. For 1 point per rank the distraction is DC 5, for 2 points per rank it’s DC 10. See Concentration, page 44, for details.

• Hamper Movement: You can hamper movement through the area with high winds, icy surfaces, or similar effects. For 1 point per rank, you halve movement speed through the area, for 2 points per rank, you reduce it to one-quarter.

• Heat: You can raise the temperature in the area. For 1 point per rank, you create intense heat, for 2 points per rank, you create extreme heat.

• Light: You can raise the light level in the area, countering the concealment of darkness, but not other forms of concealment. For 1 point per rank, you can shed enough light to reduce total concealment to partial and partial concealment to none. For 2 points per rank, you can shed light as bright as a sunlit day, eliminating all concealment provided by natural darkness. Obscure effects with the darkness descriptor may be countered with a successful power check (see Countering Powers, page 70).

Your Environmental Control has a 5 ft. radius at rank 1. Each additional rank moves the maximum radius one step up the Time and Value Progression Table (with a radius of approximately 2,000 miles at rank 20, sufficient to alter the environment of an entire continent!).
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Seth Blevins