
DIMENSIONAL POCKET
Effect: Movement
Action: Standard/Move
Range: Touch
Duration: Instant (Lasting)
Cost: 2 points per rank
Saving Throw: Reflex/Will
Optional: Fatigue
You have a “pocket” dimension capable of holding an amount of material,
or even creatures. Your Dimensional Pocket has a 100 lb. capacity at
rank 1. Each additional rank moves it one step up the Time and Value
Progression Table. You can store up to your maximum capacity of items
in your pocket, retrieving them at a later time. If you try to fit an item into
your pocket that would exceed your capacity, nothing happens. Moving
things into and out of your pocket is a move action.
You can trap opponents in your dimensional pocket, if you have sufficient
capacity to hold them. Make a melee attack roll. The target gets a Reflex save
to avoid being trapped. A trapped target can use Dimensional Movement to
escape. Additionally, the trapped target gets a Will save each round to escape
from your pocket with a cumulative +1 bonus for each previous save.
