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d20 v2.2
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CONFUSE

Effect: Mental

Action: Standard
Range: Perception

Duration: Instant (Lasting)

Cost: 1 point per rank

Saving Throw: Will

D20 BEHAVIOR

1-2 Attack the user of the Confuse effect.
3-5 Act normally.
6-10 Do nothing but babble incoherently.
11-14 Flee at top possible speed.
15-20 Attack nearest creature.

The target of this power becomes confused, unable to independently determine their actions. If the target’s Will save fails, roll on the following table at the beginning of the subject’s turn each round to see what the subject does that round.

A confused character unable to carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character who is attacked automatically attacks its attackers on its next turn, as long as it is still confused. The target gets a new Will save each round to shake off the Confuse effect, with a +1 bonus each round.


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Seth Blevins