
ESP
Effect: Sensory
Action: Move
Range: Extended
Duration: Concentration
Cost: 1-4 points per rank
Optional: Fatigue
You can displace one or more of your senses over a distance, perceiving
as if you were at that location, up to 10 feet away. Each additional power
rank increases your range, as shown on the Extended Range Table. It
can extend further with the Dimensional power feat (see page 108). ESP
overrides your normal sense(s) while you are using it. Subjects observed
via ESP can sense it with a Notice check (DC 10 + rank), unless you have
the Subtle power feat (see page 110).
You can make Notice and Search checks normally using your displaced
senses. To search a large area for someone or something, use the extended
search guidelines under Search (see page 53).
Sensory effects targeted on the spot where you have displaced your senses
affect you normally (this includes mental effects with the Sense-Dependent
modifier; see page 115). If ESP applies to your mental senses, then mental
effects targeted on the spot you’re perceiving affect you normally as well.
ESP costs 1 point per rank for one sense type, 2 points per rank for
two sense types, 3 points per rank for three, and 4 points per rank for all
of your senses. Visual senses count as two sense types (so visual ESP is 2
points per rank). You can use sensory powers via ESP if your ESP applies to
their sense type. If you can use mental senses and an accurate sense (such
as sight) via ESP, you can use it to target mental powers as well.
FLAWS
• Medium (–1): You require a medium for your ESP, such as shadows,
flames, mirrors, open water, television screens, and so forth. You can
only perceive locations where your medium exists.
