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d20 v2.2
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HEALING

Effect: Alteration

Action: Full

Range: Touch

Duration: Instant

Cost: 2 points per rank

Optional: Fatigue

You can heal injuries by touch. With a full-round action, you can do any one of the following:

• Grant a character an immediate recovery check for the subject’s worst damage condition, with a bonus equal to your Healing rank. If the check fails, you must wait the normal recovery time for that condition or use extra effort to try again. If successful, you can use Healing again normally.

• Grant a bonus on saving throws equal to your Healing rank against effects with disease or poison descriptors. The bonus applies to the subject’s next save against the effect.

• Stabilize a dying character with a DC 10 Healing check.You must maintain contact with the target for a full round for the power to take effect.

You can use Healing on yourself. You can’t cure your own stunned, staggered, or unconscious conditions or stabilize yourself (since you have to be able to take a full action to use your Healing effect). You can use Healing to cure your own disabled condition, but doing so is a strenuous action. If your recovery check is successful, you suffer no ill effects. If it is not, however, your condition worsens to dying. If you can use Healing as a free action, it can cure any of your conditions and is not considered strenuous.

POWER FEATS

• Persistent: You can heal Incurable damage (see Incurable, page 109).

• Regrowth: When healing a disabled condition, you can cause lost or destroyed organs and limbs to regenerate as well.

EXTRAS

• Energizing (+1): You can grant an immediate recovery check for fatigued and exhausted conditions as well as damage conditions. However, you automatically take on the subject’s fatigue condition and you cannot use Healing to eliminate your own fatigue conditions (although you can still use Convictions to recover from them). If the subject’s recovery check fails, you must wait the normal recovery time or use extra effort to try again.

• Resurrection (+1): You can restore life to the dead! If the subject has been dead for fewer minutes than your power rank, make a DC 20 Con check for the subject with a bonus equal to your power rank. If successful, the patient’s condition becomes disabled and unconscious. If the check fails, you can’t try again. If you apply the Progression feat, move the amount of time a subject can be dead one step up the Time and Value Progression Table (from power rank minutes to power rank × 5 minutes, then power rank × 20 minutes, power rank hours, and so forth).

• Total (+1): You can completely heal multiple damage conditions at once. For every 5 points the recovery check (including your Healing bonus) exceeds the DC, the subject’s next worst damage condition heals as well.

FLAWS

• Empathic (–1): When you cure someone else of a condition, you acquire the condition and must recover from it normally. You can use your Healing and Regeneration powers to cure conditions you acquire in this way. You can have the Resurrection modifier, but if you use it, you die!
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Seth Blevins