
LUCK CONTROL
Effect: General
Action: Reaction
Range: Perception
Duration: Instant
Cost: 3 points per rank
You can use your Convictions to affect others in various ways. Each rank, choose one of the following capabilities:
• You can spend a Conviction on another character’s behalf, with the
normal benefits.
• You can spend one of your own Convictions to negate a use of
Gamemaster fiat (see page 124). This also eliminates the setback of
the fiat, so no character points are awarded for it.
• You can spend a Conviction to force someone else to re-roll a 2d10 roll
and take the worse of the two rolls. The target of this last effect may
spend a Conviction to avoid having to re-roll.
Modifiers—such as Area—allowing you to affect multiple targets at once
require you to spend one Conviction to affect all targets in the area. You
need the Selective Attack extra (see page 113) to choose which targets
are affected, otherwise, your power affects everyone in the area.
