
DISINTEGRATION
Effect: Attack
Action: Standard
Range: Ranged
Duration: Instant
Cost: 4 points per rank
Saving Throw: Fortitude/Toughness
Optional: Fatigue
You can project an attack weakening and destroying the structure of
objects. Make a ranged attack roll to hit your target. If successful, the
target makes a Fortitude saving throw or loses Toughness equal to your
power rank; objects (and other targets without a Constitution score) automatically
fail this save. Toughness may be reduced as low as –5 (–10 for
objects). The target then makes a Toughness save (at the reduced score)
against damage equal to your power rank. If the save fails by 20 or more,
the target is atomized, leaving nothing behind. Damage and reductions in
an object’s Toughness are Permanent until repaired. Targets with Con 1 or
more regain 1 point of Toughness per round and recover from the damage
normally.
POWER FEATS
• Reversible: You can instantly and completely restore a target you
have disintegrated as a free action.
