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Two Color Star Rules To play this variant you must have 5 players. First, assign each player two friendly colors; the five friendly-color pairs are white-blue, blue-black, black-red, red-green, and green-white. Next,
figure out which is your enemy color. If you’re playing white-blue,
your enemy color is red; for blue-black, it’s green; for black-red,
white; for red-green, blue; and for green-white, black. Your opponents
are the players using your enemy color in their decks. For example, if
you’re playing blue-black, your enemy color is green, so the
green-white and red-green players are your opponents. The two players
who aren’t your opponents (in this case, white-blue and black-red)
aren’t really your allies either; they’re neutral. You’re
competing against them, but you don’t get any benefit from hurting
them. Once you’ve all figured out who your opponents are, sit in a circle like this:
Sit so that your neutral players are the two players next to you and your opponents are the two players across from you. In Two-Color Star, you attack only your opponents with your creatures, but spell range is unlimited. You win if you’re the first to knock out both of your opponents. For example, if you’re playing green-white, you win if both the black-red and blue-black players are knocked out. Ties are possible if no one wins when the first two players are knocked out. For instance, if both the white-blue and black-red players are out and the blue-black player is eliminated, the green-white and red-green players both win at the same time, making the game a tie. Opposing
Color
Your Enemy
Deck
Construction Each player
should build a 60-card minimum deck using only cards that are of your assigned
colors plus lands. Both of your friendly colors should be reasonably
well represented in your deck. You can’t use artifacts or cards of the
other three colors in your deck. Please keep in mind that people may be
playing anti-color cards in there deck. So try to have ways to deal with
them. Sideboard There
is no Sideboard for this game variant. Banned
& Restricted List When
playing this variant it is usually decided what Type you will be playing.
So, if you are playing Type 1, Type 1.5, Type 2, or Extended Two-Color
Star, then follow that format’s Banned and Restricted List in addition
to this list. Anti-color are allowed but frowned upon. The black player
does not have much fun when the white player drops Light
of Day down. Mulligan Rules Standard “Paris” Mulligan is used for this variant. Before each
game begins, a player may, for any reason, reshuffle and redraw his
hand, drawing one less card. This may be repeated as often as the player
wishes, until he has no cards left in his hand. After the participant,
who plays first, mulligans as often as he likes, the decision of whether
to mulligan passes to the other player. Once a player passes the
opportunity to mulligan, that player may not change his mind.
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