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Introduction

Explanation 

Constructed

Limited

Both

Solitaire

Shared Deck

Tactical

Other

 

Aaron's Solitaire

Rules

For this Solitaire variant you will use only one library. Your opponent will also use your deck. You and your imaginary opponent start with 20 life. Your goal is to reduce his life to 0 like a normal magic game. Use the following rules:

  • You go first. Play your turn as normal.

  • Next, take the top card off of the library and place it in your "opponent's" territory. Your opponent does not need mana to cast spells (not counting X spells, which are always zero unless there's lands that can be tapped or other mana sources in your opponents territory already). If the card makes no sense, discard it and draw again. If the card can be played on more than one card in play, use the following as a guideline, but in general try to do the best you can to damage your own position. In order of priority (if they apply):

    • Play it in your opponent's territory, unless it hurts your opponent or you cannot play it on your opponent.

    • Play it on the creature with the highest current power (use toughness to resolve ties, otherwise just toss a coin, or roll a die).

    • Play it on the type of land that the player has the least of.

    • Play it on the most recently cast spell that it can be cast on.

    • Play it in the way that causes most damage to you.

  • Your opponent will always attack with all creatures that can. It will also always block with all creatures that can (unless they were tapped to attack). This includes Jade Statue if it has the mana to use it.

  • Your opponent will always block by matching highest toughness (it's) to lowest power (yours).

This seemingly stupid play makes up for the fact that your opponent can cast any spell without needing any mana. You will find that this comes out pretty even with a five-color deck of commons.

History

This variants was created by Aaron Sherman.