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Introduction
Explanation
Constructed
Limited
Both
Solitaire
Shared
Deck
Tactical
Other
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Aaron's Solitaire
Rules
For
this Solitaire variant you will use only one library. Your opponent will
also use your deck. You and your imaginary opponent start with 20 life.
Your goal is to reduce his life to 0 like a normal magic game. Use the
following rules:
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You go first.
Play your turn as normal.
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Next, take the
top card off of the library and place it in your
"opponent's" territory. Your opponent does not need mana
to cast spells (not counting X spells, which are always zero unless
there's lands that can be tapped or other mana sources in your
opponents territory already). If the card makes no sense, discard it
and draw again. If the card can be played on more than one card in
play, use the following as a guideline, but in general try to do the
best you can to damage your own position. In order of priority (if
they apply):
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Play it in
your opponent's territory, unless it hurts your opponent or you
cannot play it on your opponent.
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Play it on
the creature with the highest current power (use toughness to
resolve ties, otherwise just toss a coin, or roll a die).
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Play it on
the type of land that the player has the least of.
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Play it on
the most recently cast spell that it can be cast on.
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Play it in
the way that causes most damage to you.
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Your opponent
will always attack with all creatures that can. It will also always
block with all creatures that can (unless they were tapped to
attack). This includes Jade Statue if it has the mana to use it.
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Your opponent
will always block by matching highest toughness (it's) to lowest
power (yours).
This
seemingly stupid play makes up for the fact that your opponent can cast
any spell without needing any mana. You will find that this comes out
pretty even with a five-color deck of commons.
History
This
variants was created by Aaron Sherman.
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