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Introduction

Explanation 

Constructed

Limited

Both

Solitaire

Shared Deck

Tactical

Other

 

Liar's Damage

Rules

Liar's Dice is one of my all-time favorite party games. Incorporating the Liar's Dice mechanic into Magic is easy. Say we have two players: Adam and Beth. During his upkeep, Adam declares how much damage he can do that turn. Beth chooses either to agree or to disagree. If Beth agrees with Adam, then that amount of damage is subtracted from her life total immediately. For the remainder of the turn, Adam can't do any damage to Beth. If Beth disagrees, however, then Adam takes the rest of his turn as normal. If he succeeds in doing the exact amount of damage that he declared, then Beth will suffer that amount of damage again at the end of the turn. On the other hand, if Adam is not able to do the exact amount of damage that he declared, then Beth takes no damage that turn-instead, the amount of damage Adam declared is subtracted from his own life total at the end of the turn

Deck Construction

Use standard deck construction when playing this variant.

 Sideboard

You can have a 15-card sideboard in constructed and in limited the cards you don’t use are your sideboard.

Banned & Restricted List

When playing this variant it is usually decided what Type you will be playing. So, if you are playing Type 1, Type 1.5, Type 2, or Extended Liar’s Damage then, follow that format’s Banned and Restricted List.

Mulligan Rules

Standard “Paris” Mulligan is used for this variant.

Before each game begins, a player may, for any reason, reshuffle and redraw his hand, drawing one less card. This may be repeated as often as the player wishes, until he has no cards left in his and. After the participant, who plays first, mulligans as often as he likes, the decision of whether to mulligan passes to the other player. Once a player passes the opportunity to mulligan, that player may not change his mind.

History

This variant is from Duelist #30.