Photo by John Switzer of Larry Reeves' Assault on the Stockade Redan game


THIS IS OUR MASTER INDEX OF GAMES AND PHOTOS

We have broken the photographs and maps of "games past" down into a number of different "categories". We hope you enjoy the photos and remember, the Jackson Gamers play war games. We are obviously not professional photographers.

Many of these battle reporst were wiped out when we had problems with the NBCi web site. All games should now have working links if they are available. Please notify the Jackson Gamers if you find a non-working link or one that goes to the wrong site.

We are adding more photos all the time, so check back often! - Jay Stribling

RECENT PHOTOS
(More or less recent anyway)

THE ANCIENT PERIOD
Pharoh Cleanses the Nile . This was our 6th game in 2010, played Fondren Presbyterian Church in North Jackson. We used Eric Teuber's old 20mm Ancients army and a fleet of quickly built carboard warships. Pharoh's forces did not do as well as they had hoped.

Roman Civil War - Yet more. This was our 7th game in 2009, played at Phil Young's home in Morton MS. More huge elephants, more Legionaries, more Roman-ness.

Roman Civil War - Again! This game was our club's second battle with the "Field of Glory" rules set. The game-master aws Phil Young. We rode him pretty hard with our whining and questions, but everyone enjoyed the battle. We have not played many ancient period games as a club, but the "Field of Glory" rules seem as if they will change that.

We played this game on August 29, 2008 at DRAGONS LAIR in Pearl MS.

Roman Civil War This game was our club's introduction to "Field of Glory" rule set. The game-masters were Phil Young and John Stengel. We used Phil's beautifully painted 20mm (1:72) plastic Roman armies for this game. We played this game on July 5, 2008 at DRAGONS LAIR in Pearl MS.

Pharoah's Arrows fell like rain was our second 20mm Ancients game using Eric Teuber's army of old Jack Scruby figures. This was the second test of the set of rules called "Pharoah rides out to war" in this battle. We played this game at HOBBYTOWN on March 15, 2008.

Like the Wolf on the Fold was our second 20mm Ancients game using Eric Teuber's army of old Jack Scruby figures. We tested a newly-written set of rules called "Pharoah rides out to war" in this battle, played on March 1, 2008.

The Springs of Madesh was our 20mm Ancients game using Eric Teuber's army of old Jack Scruby figures. Painted by Eric in the late 1970s, this was their first fight in 20+ years. Sean Pitts wrote the rules "By The Gods" and ran the game.

"Roman Civil Wars" was another Roman vs. Roman game using the Vis Bellica rules set. We played this on October 1, 2005 at HOBBYTOWN in North Jackson. The Elephants did great this time, stomping all in front of them. The rest of their army let them down though, as the "Northern Romans" outfought the "Southern Romans." This is just a preliminary report, but the photos are there.

"Elephant Entanglement" was the name of a playtest of the Vis Bellica rules set fought on Labor Day, 2004 at Jay Stribling's home in north Jackson. One side had three legions plus auxiliary troops. The other had two legions, a Barbarian ally force, and ELEPHANTS! A great playtest game and lots of elephant barbecue for the winners afterward.

Ancient Naval Battle Jay Ainsworth hosted a 15mm Ancient Naval war game at his home on May 12, 2000. This battle never had a name, so probably never made it into the history books. You can view this mixture of oars and blood by clicking on the title above. You can see photos and commentary by his opponent Tim Latham. This battle report was on the NBCi site - currently unavailable.

MITHRAN PASS Jackson Gamer Sean Pitts wrote the rules By The Gods and this was the Jackson Gamers' first try at the set. It played a lot like Eric Woods' Medieval rules. Sean was the game master for this 15mm game, with the scenario set in far distant Macedon with hordes (and Hordes!) of barbarans trying to cram their way through Mithrian Pass. We fought the battle on November 6, 1999. How did it go? Your faithful editor lost. Need I report all the gory details? This battle report was on the NBCi site - currently unavailable.

MEDIEVAL AND RENNIASSANCE
"The Swiss were cut down" was a Renaissance game played at THE DRAGON'S LAIR in Pearl Mississippi on October 18, 2008. We used a slightly modified version of the "Fields of Glory" rules set for this battle.

"The Hated Swiss!" was a Renaissance game that we played at Southwest Academy on May 31, 2008. The hatred between the Swiss pikemen and their German imitations, the Landsknects runs deep. But in this game, the Germans got a bit of revenge.

"Battle Near Nutley Abbey " was a Medieval game that Jim Pitts and Jay Stribling jointly set up and ran on March 29, 2008 at HOBBYTOWN in Flowood MS. King John de Bullion was leading and incursion into the Kingdom of Circumference with a force of Knights. When met by the knights of Circumference near Nutley Abbey, a battle royal between the groups of mounted knights resulted.

"The Irminsul" was the last game in Sean Pitts' mini-campaign of Charlemagnes' penetration in Saxonia. We played this game at HOBBYTOWN in Flowood MS on February 16, 2008. The Saxon victory evened the campaign at 2 victories each.

"Capturing the Conclave" was the third game of four, a mini-campaign run by Sean Pitts. This was played on February 2, 2008 and was the second of two Norman victories. Charlemagne, advancing further into Saxonia, made his target ithe conclave of Saxon chieftains and druids. In order to capture the conclave, the Franks had to exit eight units off the far table edge. Of course, the massed Saxon forces had something to say about this!

"The Grove of the Badger King" was the second game of four, a mini-campaign run by Sean Pitts. This was the first Norman victory, and we played played the game on January 19, 2008. Charlemagne, with his army, had to capture a small woods, held sacred by the Druids. The massed but somewhat disorganized Saxon forces defended the sacred grove with all they had. Casualties were very hight in this battle.

"Smash them!" During the time of Charlemagne, various groups of rebellious locals had to be put down as he established his cental government. In this case a group of rebelious saxons made a stand behind a stream. The troops of the local Norman barons were used by the king to smash the rebellion against his tax collectors. This was the first game, in a mini-campaign of four, all run by Sean Pitts.

"Cannon and Ram" covers a total of THREE renaissance naval galley games played at HOBBYTOWN in Flowood Mississippi. The first two we gamed on April 29, 2006. The third (larger) game we played on May 20, 2006. Jim Pitts was the game-master in all three games. He used ships that were made by Wizards of the Coast in their Pirates of the Barbary Coast line. The ships looked great and sank so very easily! A great time was had rammming and cannonading each other - no damage to the model ships of course!

"The Struggle for Southern Italy" was our 25mm dark ages/medieval game run by Jim Pitts at HOBBYTOWN in north Jackson on May 21, 2005. This was our third game with Vis Bellica and we realized that it had been too long since the previous one. We had forgotten how to play this set! We got the hang of it shortly and Jay Stribling led his Byzantines to victory over the punked-up Normans.

"The Dragon's Lair" was Medieval/Fantasy game played in 25mm with Jim Pitts' army. Jim came up with the rules, wrote the scenario and rant the game. This game was played at HOBBYTOWN in north Jackson on April 30, 2005. Jay Stribling thinks that he won but others say that the dragon would have incinerated him shortly when it got its flamimg breath turned on.

"The Battle of Vermicelli/Pignoli" was the last of four 25mm Renaissance games using our Pikes and Gendarmes rules. This game was played at HOBBYTOWN in north Jackson on December 4, 2004. The Imperialists counted this as another victory in quite a series of wins over their opposing French/Swiss forces.

"Struggle in the Rain" was the third 25mm Renaissance game in a "Mini-Campaign" of four using our Pikes and Gendarmes rules. This muddy action used weather rules which the Jackson gamers had quit using almost 30 years ago. While the rain fell, the pikemen had the advantage, but the sun came back out again in time for the Imperialist arquebusiers and artillery pieces to win the day. Th game took place at HOBBYTOWN in north Jackson on November 20, 2004.

"The Battle of DeNovo" was the name of a 25mm Renaissance game using our Pikes and Gendarmes rules. This "hack and slash" affair was played at HOBBYTOWN in north Jackson on October 29, 2004. It was the second in a series of four games and was an Imperialist victory.

"The Imperialist Defence!" was the name of a 25mm Renaissance game using our Pikes and Gendarmes rules. This was played at HOBBYTOWN in north Jackson on October 2, 2004. We played the game twice, with the French taking game one and the Imperialists winning game two!

"The Swiss Attack!" was the name of a 25mm Renniassance game using our newly written rules Pikes and Gendarmes. This was played at HOBBYTOWN in north Jackson on October 11th, 2003. The Imperialists held off the French/Swiss attack made in search of plunder. Not a bad playtest for a new rules set!

"The French King Returns!" was the name of a 25mm Renniassance game using our TSATF variant The Sword and the Pike. This was played at HOBBYTOWN in north Jackson on November 16nd, 2002. Due to space limitations on Lycos/Angelfire we have had to delete some older game reports. This was one of them.

"Surprise" was a "different" medieval battle in which one army (squares) tried to surprise another army (rounds) by attacking the baggage & camp site while most of their opponenents were off foraging for food. We used our old favorite Rules By Ral. This game turned really different when the UFO landed on turn five!!!

Save the Pig was a medieval battle using our old favorite Rules By Ral. This game was enlivened with the efforts of rival Wizards casting spells in aid of each side. Baron Fred "The Firm", raided across the border into the kingdom of Parallelogram and stole the Queen and the King's prize pig. A mounted force under Sir Robert "The Evil One" trailed them and ran Baron Fred to ground near the king's hunting lodge. The Square forces bested the Round forces in the medieval battle over pork on the hoof!

Pig Wars On November 18, 200 John Switzer ran a wonderful Dark Ages game where every man was against his neighbor. One gamer was the peaceful villager, while 9 more of us were attacking him to steal gold, livestock and women. We used a simplified version of the Pig Wars rules at HOBBYTOWN in Jackson MS. You can see photos and comments on the game.

Halting the Mongol Invaders Eric Wood made the long drive over from Dallas TX to run two 25mm Medieval games at HOBBYTOWN on August 26, 2000. Eric was the game master and brought his Mongol army to do battle with our Medieval knights and footmen. The Christian forces suffered a disaster during the first battle at 10am, but redeemed themselves during the later game which started at 4pm.

Eric introduced us to the latest version (10.0) of his "Swords and Shields" rules. Click on the name above to see pictures and commentary by a number of the gamers that took part. This game was particularly well attended by the Jackson Gamers. Russ Schnieder took most of the photos. This battle report was on the NBCi site - currently unavailable.

The Battle of Durazzo Jim Pitts ran a large game using the Medieval Warfare rules by Terry Gore. This battle was fought at HOBBYTOWN on April 15, 2000. Click on the name to see the 15mm figures and read the battle report. This battle report was on the NBCi site - currently unavailable.

SEMPRONIUS' VILLA We played a Medieval game based on a novel by Jerry Pournelle at Hobbytown on March 18th. Jim Pitts set up and was game master also. One side was all cavalry (a later Roman army from about 200ad), while the other (the barbarians) was mainly foot. This battle report was on the NBCi site - currently unavailable.

Loot, Scoot, & Boogie! Jim Pitts was game master at a series of Viking/Dark ages skirmish games at Hobbytown on February 19th. You can view this to see Tim Latham's pictures of the affair. This battle report was on the NBCi site - currently unavailable.

Pig Wars In early December John and Josh Switzer and Bill Estes play-tested a Dark Ages scenario using the Pig Wars rules at John's home in Ridgeland MS. You can see photos and some comments on the game. This battle report was on the NBCi site - currently unavailable.

Aztecs vs. Spaniards This was our New Years Day game at Mark Stevens' Home in Columbia MS. This uses our SWORD CROSS and GOLD rules variant for TSATF. The battle was unnamed but click above to see some of the photos. These are scanned Kodak photos that I took with asa 800 speed film using room light. This battle report was on the NBCi site - currently unavailable.

The Battle of Tifton On Saturday, December 4th 1999, Jim Pitts and Jay Stribling tested the Medieval Warfare rules set by Terry Gore. Using Jim's 15mm armies we found the Byzantines well matched agains a Norman-Lombard army. As with most battles of the period, the armies were cavalry-heavy. Click on the name above to learn about this medieval carnage. This battle report was on the NBCi site - currently unavailable.

MEDIEVAL BATTLE (No Longer available) Photos taken 7/11/99 by Bill Estes. This was a 25mm. generic medieval battle using our modifications to "Rules by Ral". A wild affair, this featured, ships, pirates, mercenaries, revolting towns, pilgrims, a convent to sack, Nuns to pray for the players, and I cannot remember what else.

THE SEVENTEENTH CENTURY
Forward the King! was a 15mm English Civil War game played at The DRAGON'S LAIR in Pearl Mississip on August 2nd, 2008. The Royalists were trying to force a path across the battlefield and sieze the road to London. Jay Stribing was the game-master.

The Battle of Test was a 15mm ECW game trying to adapt our "Charge Yr Pike" rules to a gridded game surface. We played this game at Jay Stribling's home in Jackson Mississippi on November 24, 2007. Jay Stribing was the game-master and Jim Pitts took the photos. Some of the gamer's liked the grid, some did not care for it.

Denly Run was our fourth game in the Jackson Gamers' 15mm English Civil War Campaign. We played this game at HOBBYTOWN in north Jackson on May 29, 2004. Jay Stribing was the game-master and Ed Sansing took the photos. This closes out our 4-game English Civil War campaign.

The King's Debacle was our third game in the Jackson Gamers' 15mm English Civil War Campaign. We played this game at HOBBYTOWN in north Jackson on May 14, 2004. Jay Stribing was the game-master and took the photos (not many and not too good either!). This was the end of the campaign in that form. Game four would be somewhat different.

Parliament Strikes Back! was our second game in the Jackson Gamers' 15mm English Civil War Campaign. We played this game at HOBBYTOWN in north Jackson on May Day, 2004. Jay Stribing was the game-master. Ed Sansing and Robert Whitfield took the photos. This was the second game in this campaign!

The Royalist Attack was the first game in our 15mm English Civil War Campaign. We played this game at HOBBYTOWN in north Jackson on April 17, 2004. Jay Stribing was the game-master. Ed Sansing and Robert Whitfield took the photos. The first game is a series of 4 battles.

Fairfax at Bay was a 15mm English Civil War game played at HOBBYTOWN in north Jackson on September 20th, 2003. Jay Stribing was the game-master. NOTE: Due to space limitations on Lycos/Angelfire we have had to delete some older game reports. This was one of them.

THE GOLDEN AGE OF PIRACY AND ADVENTURE
Find the Dingus is the first game that we played to test the Gloire skirmish rules set. The Duke of Lorraine/s messenger was overdue. Each player commanded a hero and his aide/lackey searching for the Duke's messenger and many other valuables scattered about the meadows and woodlands of Lorraine.

Harvest Time was our second game using Larry Brom's The Sword in the Carribean rules. We had four ships, a Spanish fort, four bands of Pyrates and all here at harvest time. To help with the harvest - to gather in the GOLD. Only a few photos here yet, more to come.

Raid on a sleep coastal town was our first game using Larry Brom's The Sword in the Carribean game of Pyrate mahem. This was also our first use of our newly painted Pirates and some of our 25mm ship models that had been gathering dust. Arrgghh me lads - Forward for plunder and RUM!

THE AGE OF REASON
The Battle for German Flat was set in upstate New York shortly after the fall of Fort William Henry during the 7 years wars. The British are advancing as a "reconnaisance in force" to see what the French are up to. The French force, falling back, tries to gain time for the Marquis de Montcalm to evacuate and destroy the former British fort.

We played this game on July 15, 2011 using Charles Canfield's 15mm troops at Jay Stribling's home in Jackson MS. This was our introductin to the Koenig Krieg rules set.

The Battle for the Chronkite Gap begins the latest attempt by the French Army in our imaginary Mittle-Land to sieze this fertile area. The conflict rages in the midst of the tricorne era. We played this game on July 2, 2011 using our 15mm armies at Jay Stribling's home in Jackson MS. In spite of their best efforts, the French could not penetrate the gap. We played this game using our Quick Tricorn rules.

Over the stream and through the woods is the latest in our series of games about the "The Murican Revolution" and our third game for 2011. In this game, the Brittanians were able to pierce the center of the Murican army and win the game after a frustrating struggle to get across a stream. We played this game using a modified version of Larry Brom's Disperse ye Dammed Rebels rules.

The Road to Brittney is the one in our series of games about the "The Murican Revolution" and our first game for 2011. In this game, the Brittanians try to batter their way through Warshington's army to sieze and destroy the powder mill at Brittney. We played this game using a modified version of Larry Brom's Disperse ye Dammed Rebels rules.

The Battle of Zwilling-Hügel. We played this game at Jay Stribling's home in North Jackson on November 20, 2010. The 40mm troops were home-cast by John Murduagh who drove from Arkansas to run this battle. Again, we used the the Battalions d' Ancien Regime rules.

The Battle of Hoffman's Farmstead. We played this game at Jay Stribling's home in North Jackson on October 30, 2010. The 40mm troops are owned by John Murduagh who drives from Arkansas to game with us. We used the the BAR rules which stands for Battalions d' Ancien Regime.

The Battle of Sutters' Mill continues our series of games about the "The Murican Revolution." In this game, both the Brittanians and the Muricans have survived winter and are moving forward in early spring to find the enemy. Both sides' cavalry has not rejoined the main army and the forces of infantry and artillery stumble upon each other across Sutters' creek. The Brittanians attack, although they could just as easily have chosen the defense.

The Dead of Winter continues our series of games about the "The Murican Revolution. In this game, the Brittanians cross the Delaware river at the end of 1776 in a surprise attack on Warshington's men in winter quarters.

The Murican Revolution begins our semi-fectional campaign as the Murican colonies try to break free of their mother country Brittannia. The first battle concerns a Brittannian attempt to snap up six Murican Army supply wagons filled with illegal arms.

Battle in Mittle-Land III. Also played at HOBBYTOWN USA in Flowood MS, this battle was an attack by the Prussians on the French who had fallen back and set up defenses. We played this game on October 6, 2007. More photos to come!

Battle in Mittle-Land II. This game was run at HOBBYTOWN USA on September 29, 2007. The second game in our mini-campaign for Mittle-Land, this was an attack by the French, in an attempt to cut off a piece of the Prussian host as they were out foraging.

Battle in Mittle-Land I. We played this game at HOBBYTOWN on August 18th, 2007. This is the first in a 3-game campaign. It begins with this battle which is the Prussian army's attempt to eject the French army from Mittle-Land. The Prussians were outnumbered, but they came so, so, very close to winning this battle.

The Struggle for Strudel. We played this game at HOBBYTOWN on March 3rd, 2007. This is the last in our 3-game campaign of the French army's advance on Gasthous in Western Germany. The British/Hanoverian force attacked to finish off the French army. But the French defended themselves with unexpected vigor!

Cornwallis strikes at Greene. We played this game at HOBBYTOWN on February 17th, 2007. Acting on instructions from their spy in the Patriot camp. Lord Cornwallis strikes at the Rebel army, hoping to bite off a chunk of the pursuing Patriots before Nathanial Greene could concentrate his forces.

The Road to Gasthous. We played this game at HOBBYTOWN on February 3rd, 2007. The second in our 3-game campaign of the French army's advance on Gasthous in Western Germany. The British/Hanoverian force severely checked the French advance, but both sides took heavy casualties. More photos to come!

The Road to Gasthous. We played this game at Jay Stribling's home in Jackson Mississippi on January 6, 2007. It is the first in what we project to be a 3-game campaign. The French army, slightly superior in numbers, moved on a small village, on its way to the important city and magazine of Gasthous, somewhere in Western Germany. The British/Hanoverian force attempted to stop them and in a very bloody action, was unable to do so..

Who Stole My Tricorn?. We played this game at HOBBYTOWN in Flowood Mississippi on August 19, 2006. This was a second test of these rules written by Fr. Aelred Glidden, published in MWANsome year ago. Jay Stribling ran the game using his 15mm French and British "Age of Reason" armies. You can see our version of these rules HERE

Greene Takes Command!. Jim Pitts came up with this scenario, which assumed that General Nathanial Greene was sent south in July of 1780 instead of General Horatio Gates, to be the commander of the southern theatre of war. General Clinton had a tough time in this game and was forced back, after attempting to smash Greene. We gamed this action with Larry Brom's new rules set Disperse Ye Damned Rebels at HOBBYTOWN on June 4, 2005.

The Battle of Springfield. Jim Pitts was the game master for this ficticious game of a British raid into New Jersey from New York City. His Majesty's troops were eager to find and capture provisions stockpiled by the Patriots in the town of Springfield. The game was played at HOBBYTOWN on June 5, 2004.

The Battle of Monmouth. Jim Pitts was the game master for this 1778 battle in which General Washington tried to cut off a part of Sir Henry Clinton's army on the march northward from Philadelphia. Phil Young was the Marquis de Lafayette, and Bill Estes played Sir Henry in our battle fought on July 5, 2003.

"Patriot brother vs Loyalist brother". was Larry Reeves' very nice 15mm American Revolutionary War skirmish game using a variant to the popular ACW rules set, Brother vs Brother. This was played at HOBBYTOWN in north Jackson on November 2nd, 2002. NOTE: Due to space limitations on Lycos/Angelfire we have had to delete some older game reports. This was one of them.

The Battle of Brandywine Creek. was Jim Pitts' 25mm American Revolutionary Battle. This used his forces and those of Jay Stribling and was played out at HOBBYTOWN on September 21. We used the "Sons of Liberty" rules. The game went pretty much like the historical battle of September 11, 1777.

SECOND TRENTON (The Battle that Wasn't) The never-fought second battle of Trenton which could have taken place the day before the battle of Princeton. In this version the British were a bit more agressive and attacked Washington's army instead of letting them slip away on a cold afternoon. This was played at HOBBYTOWN on January 5 2002. Photos by Tim Latham.

THE BATTLE OF BEDFORD A battle in which General Washington's forces on Long Island were badly flanked and had to run for their lives. This was the first of our American Revolutionary games, played at HOBBYTOWN on September 1,2001. Photos by Jim Pitts.

THE BATTLE OF FONTENOY One of the last great battles of the Ancien Regime this battle was part of the second Silesian war. We played this battle on March 17, 2001 at HOBBYTOWN. Photos by Jay Stribling.

THE BATTLE OF DETTINGEN A battle from the first Silesian war (also known as the war of Austrian succession). We played this battle on October 16, 1999 at HOBBYTOWN. The photos that Tim Latham took are here along with a piece of historical overview and some remarks on the photos. This battle report was on the NBCi site - currently unavailable.

THE AGE OF NAPOLEON
The Battle of Salamanca was an ambitious 15mm Napoleonic game based on the battle of Salamanca in Spain. We began this game on October 1st, 2011 at Phil Young's home in Morton MS. We used the Larry Reeves' rules set If only we could all be Napoleon . We were unable to finish this game (it was a LARGE game) and so we met again on October 22nd and played another session. We only have photos of the first game session here.

The Battles of Crackenspiel. were two 25mm Napoleonic battles that we played on August 6, 2011 at Jay Stribling's home in Jackson MS. We used the rules from the Command & Colors Napoleonic Boardgame. The games were identical, and so were the results. The French won both games!

The Battle of Octpingrad was a French attack on a Russian army trapped against a river. This was a BIG battle with 46 battalions of French attacking 35 battalions of Russians. Ten regiments of cavalry assisted each side. Our old "True" 25mm forces were dusted off and had at each other. We played this game on October 17, 2009.

With Eagles to Glory. This was a playtest of a new set of rules by Larry Brom. Touted as "Quick-play" for use in Conventions where a decision is needed in 2-3 hours, the Jackson Gamers had trouble with thim. Perhaps it was just the influence of your friendly game-master who, with his usual die rolling ability was firmly on the losing side! But it was just a play-test!

The Battle of Gorodeczna. John Stengel was game-master for this 15mm game played on October 7th 2006 at HOBBYTOWN. John pitted Wittgensteins 1st corp against a rag-tag collection of French and Saxons. John said of this game: "I will have 6 brigades of Russians and 6 Brigades of Frenchies/Saxons to fight with, not including the cavalry brigades and ample artillery. I have been dying for an opportinty to field all 27 stands of Russian artillery I own, so...what the heck!"

The Battle of Pratzen Heights Jim Pitts was game-master for this 15mm game at HOBBYTOWN on December 5th 2005 - Two hundred years after the real battle. We used Larry Reeves rules set "If only we could all be Napoleon." I had hoped for more information on this battle report, ah well!

Grossbeeren Jim Pitts was game-master for this 25mm game at HOBBYTOWN on July 30th 2005. Only part of the photos are up, but more to follow from our combat photographers, Ed Sansing and John Murdaugh. The French were foiled again!

Quatre Bras John Murdaugh ran this 25mm game at HOBBYTOWN on June 18th 2005. Only two days after the anniversary of the real thing! We used our "To the Sound of the Guns" Napoleonic rules - a variant off the old "Brom Napoleonic" set. Marshal Ney came THAT close to winning the game, but failed again - Alas!

This is only part of the game report -much more to come.

Leipzig - October 16 We played this quite large battle in 15mm with Larry Reeves' armies and with his rules "If only we could all be Napoleon". Each side crushed the other's right flank, although the lying French said that their force was a forlorn hope, just to suck the Russians in... Who can trust that French Emperor?

The Russian Defense In our Fantasy 1811 campaign of the Russian attack into French-occupied Prussia, the Russian troops, under the steady command of Marshall Whitfield, staged a typical Russian defense with trenches and a fortified town. The advancing French, under the command of Marshall Murdaugh, with their reluctant Prussian Allies, attempted to smash and outflank the Russian Position. They got a bloody nose.

The Battle of Lindenau In 1813 The Austrian III Corp under the command of Gen. Gyulai was sent north to the rear of Napoleon's army. Bertrand's French Corps, so desperately needed by the Emperor on the southern front, had to be detached to secure Leipzig itself. Gyulai began his attack at 8 am and succeeded in driving the French out of several villages around Lindenau before the appearance of Bertrand's IV corps. The IV Corps was made up of Italians, Wurttemberg's and French. Bertrand began his counter attack at 11:00 am and this is where are battle began. Larry Reeves' If only we could all be Napoleon rules for this 15mm battle which we fought on September 18, 2004, at HOBBYTOWN in North Jackson.

Attack on the Center was a game of part of the Battle of Waterloo in June 1815. A corps of infantry under General D'Erlon attacked the center of Wellington's line. In our game the French were able to break the British line briefly, and so won the game. This was only part of the great battle. Perhaps we will do other parts later. Our game was fought out at HOBBYTOWN in North Jackson on April 3, 2004 with the 25mm French and Russian armies of Robert Whitfield, John Murdaugh, and Jay Stribling. We used our own BROM NAPOLEONIC rules.

The Russian Attack was a game in 1813 in Germany as a Russian Corps fell attempted to fall on the supply line of the French Army. A corps of infantry under Marshall Ney tried to stop the Russian. This game was fought out at HOBBYTOWN in North Jackson on March 19, 2004 with the 25mm French and Russian armies of Jay Stribling. We used our own BROM NAPOLEONIC rules.

The Desperate Prussian Defense was a 15mm game in which units of the Confederation of the Rhine along with a Polish Division, made a dash for Berlin while the emperor was away in Spain. They made a hash of it, as usual. The Prussians put up a stubborn defense and the game was a draw (kind of). We played this game at HOBBYTOWN in North Jackson on November 1, 2003 with Larry Reeves' 15mm armies, and using his rules: "If only we could all be Napoleon".

Napoleon in Egypt was the 1801 desert battle game that we fought with Mark Stevens' extremely well painted, representing the colorful Demi-Brigades of the French army of the Orient, and the Turkish and British forces opposing them. We played this game at HOBBYTOWN in North Jackson on april 19. NOTE: Due to space limitations on Lycos/Angelfire we have had to delete some older game reports. This was one of them.

The Defense of Taneytown. Mark Stevens travelled from his native Columbia MS to Jackson to run a lovely 28mm game set during the War of 1812. His armies and his rules allowed the Canadians to hold off a bold American assault across the border at the three-building hamlet of Taneytown. Read all about it!

Victory of the Coalition. Larry Reeves ran this 15mm napoleonic game using his armies and rules written by him. It was set during the furious fighting around the German town of Leipzig in 1813. The Austrians with their Russian and Prussian allies were triumphant, smashing the French position and forcing the hurried withdrawal of the survivors.

The Battle of Luneburg. Jim Pitts was the game-master for this 25mm Napoleonic battle set in German in 1813. He placed the French in the "central position". This is a clever way of saying that if they were not careful, they would become the "Jam" in a "Jam Sandwich". The French hoped to attack the British with most of their forces and defeat them, before turning on the Prussians who have a long distance to go before reaching Luneburg. The rules were Larry Brom's Standard Rules.

The Battle of Kulm was Larry Reeves' 15mm Napoleonic game which was hard pounding from the start of turn one! The Allies consisted of the Austrians (Phil Young), the Russians (Bill Estes), the Prussians (Tim Latham) and a band of Rogue Cossacks (Fred Diamond). Jay Stribling was the French. At the start of turn one, a daring flank march by the French placed the Prussian force in mortal peril. By the end of turn three, the Prussians were wrecked, the cossacks were driven off and the French forces still held the town of Kulm! Rules were a variant of Fire and Fury

The Battle for Hertzburg. John Switzer is fighting a Napoleonic Campaign game at his home in Madison MS. He has taken some fine pictures and sent a brief description of them. This battle report was on the NBCi site - currently unavailable.

Donnen und Blitzen". Robert Whitfield was the game master at a 25mm Napoleonic game using Larry Brom's old "Standard rules" at HOBBYTOWN on August 5, 2000. Twin villages were prominent terrain features in this game which saw the table groan under the weight of the lead. The Russians and Prussians prevailed over the impudent Frenchmen. This battle report was on the NBCi site - currently unavailable.

VILLA JOBE John Switzer ran a 15mm Napoleonic battle using his own armies and the Fire and Glory rules. The French players report was apparently intercepted by Spanish Guerillas and so never arrived in my email. I have posted photos and the British commander's victory report. This battle report was on the NBCi site - currently unavailable.

NAVAL WARFARE UNDER SAIL
"Return to Macho Grande!" was our game played on February 4, 2006 - the sequel to our first Napoleonic naval battle - at HOBBYTOWN in north Jackson. The Earl of Cheddar returns and destroys the French fleet outside of the Spanish port of Macho Grande. Cruel revenge - very sweet to those British players who remembered the disastrous first "Macho Grande."

"The Battle of Macho Grande" was our game played on March 5, 2005 - a Napoleonic naval battle - at HOBBYTOWN in north Jackson. The Earl of Cheddar and the Marquis de Chardoney met in a naval duel outside the Spanish port of Macho Grande. Was the British fleet able to destroy the French before they could shelter under the guns of the port?

Unfortunately no. John Murdaugh (the Earl) and Jay Stribling went down (Literally!) - pounded into surrender by the Marquis de Chardoney. The rules were a modified version of Wooden Ships and Iron Men

THE MEXICAN-AMERICAN WAR OF 1846
The Battle of Jalapa was a 15mm game played on March 7, 2009 at Jay Stribling's home in Jackson MS. Ed Sansing ran the game, the Gringos lost. What more needs to be said?

Santa Anna's Coach was a game set in the 1846-47 war. The Mexicans were determined to locate and rescue General Santa Anna's coach from the advancing Americans. It contained the army's payroll! We used a variant for Larry Brom's The Sword and the Flame colonial rules set to play this semi-skirmish game. Ed Sansing was our game-master and we played this game on May 19th 2007.

Cerro Gordo was our 1847 game, run by Ed Sansing at Hobbytown in north Jackson, on July 3, 2004. This was a hard-fought battle which saw the Norteamericanos claim victory in the end.

Arbol Solo was our first Mexican-American War game using our veteran "Brom Standard" rules. We gamed this at HOBBYTOWN in north Jackson on December 5, 2003. Jay Stribling was the game master as the Mexicans once again proved victorious.

San Luis Abismal was the Mexican-American War game at HOBBYTOWN in north Jackson on September 6, 2003. Ed Sansing was the game master as we tested the SANTA ANNA RULES skirmish set. The Mexicans won, foiling the Gringos. But now more Norteamericanos will come!

THE AMERICAN CIVIL WAR
The Battle of Tecumseh Creek was a 15mm American Civil War game run by Larry Reeves at THE DRAGON'S LAIR in Pearl MS on December 6, 2008. The Rebels started the game on the defense but large and powerful reinforcements allowed them to go over to the attack. The Union boys had a desperate time defending the stone wall behind the creek!

Reeves Crossing was a 15mm American Civil War game run by Larry Reeves at HOBBYTOWN in Flowood MS on April 5, 2008. The Rebels and the Union forces both wanted to hold the small hamlet of Reeves Crossing. The Federals got there first, but the Southern boys were in greater numbers and would NOT be denied!

Across the Open Ground was our 25mm American Civil War game run by Jay Stribling at SOUTHWEST ACADEMY in Jackson MS on July 21, 2007. The Rebels were attacking a cut-off Union Corps. They had to cross the open ground under heavy Federal musketry and artillery fire. It was too much for the boys in gray!

The Stockade Redan was 15mm game, played at HOBBYTOWN on May 4, 2006. The Yankees' senior officer was Jay Stribling. The Confederate commanders were Fred Diamond and Tim Latham. Larry Reeves, painted the 15mm armies, built the terrain and ran the game. This was a play-test of a game that he plans to run at Bayou Wars, a gaming convention in Vicksburg, in June 2006.

Prairie Grove was 25mm game, played at HOBBYTOWN on July 16, 2005. Jay Ainsworth was the game-master and the Confederates were on the attack, only to be confounded by late-arriving Yankee reinforcements. "We wuz robbed!" sobbed the Confederates. Only a couple of photos by Ed Sansing are here, but more will arrive soon.

Out on the bay was 15mm game, played at HOBBYTOWN on July 31, 2004. We played this twice and both times the Federal monitors smashed the Southern Ironclads.

Olustee was fairly small battle in Florida in 1864. This 25mm miniatures version of the battle fought on November 15 and went pretty much along historical lines, except that the Union won! Jay Ainsworth was the game-master for this battle at HOBBYTOWN in north Jackson.

Gaines Mill was the second 15mm ACW game which in a series (starting with Fair Oaks, below). In the real battle, Robert E. Lee attacked Fitz-John Porter's troops (the 5th Corps of the Army of the Potomac) north of the Chicahominy river, separated from the main body of the Federal Army. Stonewall Jackson was late (never showed up) and the Confederates carried the strong Union position with heavy casualties. We allowed old Stonewall to show up earlier, but gave the Union some of the reinforcements that General McClellan could have sent.

What was the result, the Rebels carried the Federal Position with dash, elan, and a huge flanking maneuver! Jay Stribling took the photos.

Fair Oaks/Seven Pines was a 15mm ACW game which we played on January 31, 2003. In the real battle, the Confederates, under Joseph E. Johnston fell on the Union right flank, south of the Chicahominy river, only a few miles from Richmond VA. The Union rushed reinforcements into the battle and managed to hold on.

Our miniatures game went much the same way. Larry Reeves ran the game, using his 15mm forces. Jim Pitts took the photos.

Crossin the Crick was a 25mm ACW game using our Continuous fire-Fight variant for Larry Brom's older Standard Rules. We played this game at HOBBYTOWN in North Jackson on April 5th, 2003. Lots of figures, lots of casualties.

Raiding the Federal Base was a 15mm ACW naval game on May 4, 2002. The Confederate Navy came down the river, looking for a fight, determined to destroy the supply base for Grant's army in late 1864. This game was vaguely based on the real naval battle of Trent's Reach which was indecisive. NOTE: Due to space limitations on Lycos/Angelfire we have had to delete some older game reports. This was one of them.

"Up the Lazy River was a 15mm Ironclad battle that was fought out at HOBBYTOWN on February 23,2002. The Union monitors triumphed in this game using the "Steam Iron & Tin" rules. NOTE: Due to space limitations on Lycos/Angelfire we have had to delete some older game reports. This was one of them.

"The Free State of Jones was played at HOBBYTOWN on August 18, 2001. Lee Drake from Hattiesburg MS drove up to Jackson bringing his wonderful 25mm ACW figures and terrain so we could play a "Brother vs Brother" Skirmish-level game. This was a three-way game with Confederates vs. a force of Deserters AND the Union troops. A great time was had by all involved. Thanks Lee! Thanks to our own Tim Latham for the e-photos.

"The Battle of New Market was played at HOBBYTOWN on May 19,2001. Jay Ainsworth was game-master at this action which saw the defeat of Southern forces in the Shenandoah Valley. Not even the cadets from Virginia Military Institute could save the day! We used our American Civil War variant of Larry Brom's "Standard Rules". Tim Latham took the photos.

Lee Drake ran a 15mm Ironclads game that was greatly enjoyed by the Jackson Gamers at the Fusilier Muster gaming convention on February 17, 2001. We steamed, shot, and sank in this game played with the old "Steam, Iron and Tin" rules.

The Battle of Winchester was the name of Larry Reeves' 15mm American Civil War game at HOBBYTOWN USA in Jackson MS on January 20, 2001. Described by one participant as "A slug-Fest" you can see Jim Pitts' battle report along with Tim Latham's photos when you click on the title above.

Debacle on the Mississippi Jay Ainsworth hosted a small American Civil War Ironclads game at his home on July 28, 2000. The Union navy attacked New Orleans in a fictional game using river ironclads instead of Farragut's seagoing ships. The Southern shore gunners were of sterner stuff this time and sent the Federal ships back down the river. Click on the name above to view Tim Latham's photos. The rules used were our own "Ironclad Gunboat" rules. This battle report was on the NBCi site - currently unavailable.

The Assault on the Stockade Redan Larry Reeves ran this 15mm test game, based on an incident during the siege of Vicksburg in 1863. He used rules specially written for this game. Larry ran the same game at the Bayou Wars gaming convention in New Orleans LA in June 2000. The marvellous electronic photos were taken by John Switzer. This battle report was on the NBCi site - currently unavailable.

SHENANDOAH VALLEY - Rick Parks' campaign game of the 1862 battles in the Shenandoah Valley generated two 15mm. battles. The south whipped the yankees in the first action! But what can this be? The Yankees won the second! Photos and captions by Tim Latham. Click on one of these to view the actions:

The first Battle
The second Battle (Winchester)
This battle report was on the NBCi site - currently unavailable.

GETTYSBURG - Jay Ainsworth is the game master for this series of massive 25mm games recreating the action in Pennsylvania, July 1 - 3, 1863. Tim Latham played Matthew Brady for the first three games with his digital camera. The photos for the last game were taken by another photographer, because they were images on paper rather than e-files. I do not know who took the game four shots. Images from all four games were available. See

GETTYSBURG - Morning, 1st Day!
GETTYSBURG - Afternoon, 1st Day!
GETTYSBURG - The Second Day!
GETTYSBURG - The Third Day!
This battle report was on the NBCi site - currently unavailable.

THE BATTLE OF STONE'S RIVER An American Civil War game which was played September 18, 1999 at HOBBYTOWN in north Jackson. Images from Tim's Digital Camera and also from the digital camera provided by John Switzer. This battle report was on the NBCi site - currently unavailable.

THE OLD WEST
Hostiles in Sight was our old west game which we played at China Inn in Pearl Ms on February 7, 2009. We used a mixture of Larry Brom's "Bugles Boots & Saddles" rules along with some of the mechanisms from "Every Man a Briton" which allowed the game to move the indians. All of the players were Cavalry or settlers. The white man came out on top during this game. The red men lost, although not overwhelmingly.

"Raid on Simpson's Mine" Five Indian war parties, under the leadership of Squatting Buffalo, leave the reservation. Scouts report back to Colonel Campbell, who in turn alerts the cavalry for immediate departure from the fort. The Jackson Gamers played this 25mm game at HOBBYTOWN in Flowood MS on November 17th 2006.

"Massacre of the Woodcutters" Fort Kearny is short of firewood in a cold December of 1866. Captain Fetterman, who once boasted about "riding through the Indian Nation" is in charge of the escort. They have to get the wagon to the woods, cut firewood and get it back to the fort. Only the first part (getting to the woods) went according to plan. The Jackson Gamers played this 25mm game at HOBBYTOWN in Flowood MS on November 17th 2006.

"Save the Missionaries" When three French missionaries were taken by the Indians, Col. Bushy-Beard rode to the rescue. It did not go well for the white man. Read about this game which we played at HOBBYTOWN in North Jackson on October 29, 2005.

"Mayhem in Wheat City" is the title of our latest "old west" game played at HOBBYTOWN in north Jackson, on August 7, 2004. Indians, Cavalry, the Snodrass boys, El Rojo (with his fist-full of dynamite) and many other familiar and new characters shot it out on the streets of the small agricultural town. In the "Short Branch" saloon, chaos erupted when an indian jumpted through a window, trying to get fire-water.

"What a Celebration" was Our latest "old west" game in Pathos, marked with murderous gunfire from the get-go. Also featured was a circus (just off the edge of the table) with rampaging elephant and a herd of riderless circus horses, pounding down main street, pursued by indians afoot, trying to capture the horses. There were Italian tourists, five real dollars to the man who held the bank at the end of the game, Mexicans with dynamite, and all manner of mischief.

"Hard Day in Ballyhoo" was another bloody gunfight in the old west. This time the bank did NOT get blown up and the Snodgrass Gang received a bloody nose in their attempt to loot the town. We played this on June 1, 2002 at Hobbytown. The battle was fought with a variant of the Desperado rules. Jay Stribling took the pictures and wrote the very sketchy commentary.

"Simpson's Valley" was the action where the cavalry whipped the Apaches and made the valley free for commercial exploitation by the railroad. Both Cavalry and indians were surprised at how quickly it all happened. We played this on December 15, 2001 at Jay Ainsworth's home in Raymond MS. The battle was fought with The Sword and the Tomahawk rules variant for Larry Brom's The Sword and the Flame colonial rules. Tim Latham took the pictures. This battle report is no longer available - removed to save server space.

"Shootout at Pathos" is the name of the game that the Jackson Gamers played at HOBBYTOWN in Jackson MS, March 3, 2001. A free-for-all using the Desperado rules, this almost came down to "last man standing wins", but not quite. The lawmen and the "Great Lady" and her entourage were the winners, along with the cowhand and the shotgun woman who ran off hand in hand looking for a preacher!

"Shotgun Flats" was the name of the game we played on 2/3/01, umpired by Jay Ainsworth. The native americans, incensed by the inability of the town barkeep to supply fire-water in large quantities, decided to steal all his likker and burn the town!. The town's mayor telegraphed to the territorial govenor who rushed a platoon of militia infantry to the town and asked the U.S. Cavalry to intervene. Will they arrive in time?

The Revenge of the Cavalry Jay Ainsworth ran pretty much the same game as below (on October 7), this time at HOBBYTOWN, on November 4, 2000. This time the White man triumphed over the red, saving the humble town from devastation at the hands of the Indians. The battle report and three pictures by Tim Latham are here. This battle report was on the NBCi site - currently unavailable.

The Raid of the Santees Jay Ainsworth hosted a Cavalry and Indians game at his home on October 7, 2000. The Indians proved too much for the white man. The battle report and some pictures by Tim Latham are here for your enjoyment. Jay used a modification of the Civil War skirmish rules Brother vs. Brother in this old west game. (This game report is no longer available)

Custard's Last Stand John Switzer ran two play test games at his home to try out the rules variant The Tomahawk and the Flame which are on our Jackson Gamers' rules page. He sent some marvellous photos of the first battle to me but no text, so I completely fabricated a battle report. Then he sent more photos and some text for the second battle. "Custard's Last Stand" was the first battle. (This game report is no longer available)

The death of "Quacks like a Duck" shows the the second of these Old West Indian Wars games. The great chief went to meet the great spirit in a wild mounted melee. (This game report is no longer available)

A Heap O' Injuns Jay Ainsworth was game master at a 25mm "Injun Wars" game at Hobbytown on July 15, 2000. Tim Latham took pictures and sent them me. I have called the game, "A Heap O' Injuns" because that is all the cavalry could see! Jay used a modified set of the Brother vs. Brother skirmish rules set. This battle report was on the NBCi site - currently unavailable.

19th CENTURY WARS IN EUROPE
"Gravemont-St.Privy" was a meeting engagement fought with our 28mm 1870 Franco-Prussian War forces, played August 4, 2007 at SOUTWEST ACADEMY. The armies are composed of forces owned by Robert Whitfield, Jim Pitts and Jay Stribling. As with our previous game, the Prussians came out victorious. We used a slightly modified version pf Larry Brom's rules Chassepot & Needlegun.

"Sacre Bleu!" was our first 28mm 1870 Franco-Prussian War game in many years. We have been purchasing these troops and painting them for at least 4 years. We used Larry Brom's rules Chassepot & Needlegun. The Prussian/German players had a great time. As for the French Players - "Sacre Bleu!"

"The Russian Attack" occured as the Russians made a dawn attack to seize a redan guarding the supply line to Balaclava. They lost 50% of their army and managed to cut the allies' line to the rear, but did not occupy the redan. Played on April 7, 2007 at HOBBYTOWN in Flowood MS. We used a much modified set of Larry Brom's rules Chassepot & Needlegun to playe this game.

"Unnamed Crimean Battle" was fought on Labor Day 2006 at the home of Jay Stribling. We used a variant for Larry Brom's rules Chassepot & Needlegun. The Russian attackers, trying to reach the allied supply train were Jay Stribling and Jim Pitts. The allied players were Phil Young (French troops) and Ed Sansing (British troops).

"The Frenchmen Attack" was the name of an 1870 Franco-Prussian War game played with Larry Reeves 15mm troops, and Larry Brom's rules Chassepot & Needlegun. This game took place November 6, 2004. The French players who were attacking with greater numbers (overwhelming numbers as it turned out) were Phil Young, Sean Pitts, Jay Stribling, Eddie Sansing, John Stangle (who drove all the way from Monroe Louisiana), Bill Estes, and John Murdough (who drove all the way from the middle of nowhere in Arkansas). The Prussian villans (oops - I mean the Prussian players) were Jim Pitts, Rick Loveday, Mark Gilbert, and Sean Pitts.

"They fell like mown wheat" was the 15mm 1870 Franco-Prussian War game in which the power of the French Chassepot rifle was shown to full advantage. We used Larry Brom's rules Chassepot & Needlegun.

"Battle of Froeschwiller" was the 15mm 1870 Franco-Prussian War game played on February 5, 2005. We used Larry Brom's rules Chassepot & Needlegun. The French players had big plans which melted away in the face of Prussian fire and bayonets. The French army melted also.

THE COLONIAL PERIOD
Struggle in the desert was a game played with Larry Brom's old 30mm colonial armies for the 1882 Anglo-Egyptian war. Did I say "old armies" - each unit's command stand has the date that the unit was painted printed on the bottom. Some of the units were painted in 1964! We used the old "Brom Standard" rules whilch predate the much newer Sword and the Flame rules. We played this game on August 29, 2009.

Searching for the Lost Lamb was our third and final game in our RED DESERT mini-campaign series. Lieutenant Rigby-Figby has gone missing. There is a rumor that someone is being held prisoner by the Mahdists. Could it be him? Gamed on January 31, 2009.

The Imperials Strike Back! was our second game in the RED DESERT series. The Anglo/Egyptian forces try to defend the Missionary compound of John Wesley Smith. Played on January 17, 2009.

Into the Red Desert was our first game for 2009 and the start of a mini-campaign of 3 games. The forces of the Prophet made short work of an Anglo/Indian/Egyptian force moving toward the village of M'waad Deeb.

Capture the Guns! was a 15mm Boer War game run by Jay Stribling at HOBBYTOWN in Flowood MS on June 30th, 2007. The Boers have aqquired one or more very long ranged field guns. They are shooting at trains along the railway line. It is up to the British players to make a sweep of this area and find that gun or guns. They must destroy or capture that artillery.

A Matter of Honor was our 25mm Boer War game run by Fred Diamond HOBBYTOWN in Flowood MS on January 20th, 2007. A small British garrison defends a rude fort, besiged by Boers. Can they hold out?

The Lost Patrol was a game run by Mark Stevens at RECON in April 2005 in Tampa Florida. Can the rescue column reach the "Lost Patrol" of French Foreign Legion troops before their village refuge is overrun by the Arabs. On the last turn of the game, the village was inhabited only by the machine gun crew, who had just fired their last belt, and two men of the platoon who were out of ammunition, but who had their bayonets. Will it be enough?

Last (Pack) Train out of Ahoogastan was a game run by Jay Stribling at RECON 2005. The British attempted to move 15 pack mules down the trail to the fortified outpost at the other end of the valley. The Pathan tribesmen attempted to steal these mules. Victory went to the side with the most mules at game's end.

The Sikh Attack was a game run by Mark Stevens at HOBBYTOWN on August 21, 2004 in North Jackson. Set in the Punjab in 1846, we used Mark Stevens' wonderfully painted 25mm Sikh Wars army and the rules Flames in the Punjab. The Sikhs almost won, but the steadiness and firepower of the 'John Company' troops proved too much in the end.

A Hard Day in Ahoogastan. was our fifth and last colonial game in our North Central Frontier campaign. We played this on March 6, 2004 at HOBBYTOWN in North Jackson. The game master has declared the game to be a tie, so the campaign has ended in a tie with two and a half victories for each side. Possibly a sixth game will be played later as a "Tie-breaker".

Raid on Khan Abbis' Lair. was the fourth colonial game in our North Central Frontier campaign. We played this on February 21, 2004 and it was the second Pathan victory, so the campaign is tied at two victories for each side.

The Defense of JellyBad. was our third colonial game in our North Central Frontier campaign. We played this on February 7, 2004 and it was the second British/Indian victory, so they lead 2 victories to 1 for their Pathan opponents.

The Road to Barfus is the second in our latest campaign, a group of five linked battles on the Afghan/Indian frontier. This game was played January 3, 2004 at HOBBYTOWN in North Jackson using The Sword and The flame rules.

The Lion and the Gazelle was our jungle game run by Jim Pitts on August 16, 2003 at HOBBYTOWN in North Jackson using The Sword in Africa rules. Mayhem in the Jungle!

On the North Central Frontier started our latest campaign, a group of five linked battles on the Afghan/Indian frontier. This game was played August 2, 2003 at HOBBYTOWN in North Jackson using The Sword and The flame rules.

Fighting the Slavers was a game on February 22, 2003, run by Mark Stevens, an "extended-range" Jackson Gamer. We used Mark's troops and jungle terrain along with those of Jim Pitts. This game used the "Sword in Africa" rules, part of Larry Brom's The Sword and the Flame. We had a great time with the jungle, the natives, the animals, the gunboats, the war canoes....and all the rest.

Into the Jungle was a game run by Mark Stevens. Mark brought his troops and jungle terrain to Jackson on August 17, 2002 to run this game using a variant of Larry Brom's The Sword and the Flame. We had a great time with Marks beautifully painted troops and his great Jungle terrain.

Down with the Kitty! was our 5th and last game in the "Green Nile" campaign game. We fought this on August 3rd, 2002 at HOBBYTOWN using Larry Brom's The Sword and the Flame colonial rules. This game was a punitive expedition by the Mahdist forces and the German Intervention force against their long-time enemies, the Yazuloo, who had the support of a British gunboat.

The Dervishes were attempting to despoil the giant statue of Babusta the cat god worshipped by the Yazuloo. Despite the best efforts of the followers of the Mahdi, the Yazuloo proved too much, and the giant statue of the kitty still stands today in Yazuloo land.

Tromp's Farm was a Zulu war game that the Jackson Gamers fought on May 18, 2002 at HOBBYTOWN in Jackson, Mississippi. We used Larry Brom's The Sword and the Flame colonial rules and the "Every Man a Briton" variant, in this British attempt to relieve the belegered Tromp family from the "threatening hordes" of Zulu warrios. Did we get them out in time? Look and see!

Pueblo Diablo Was a game we fought in Columbia MS on New Year's Day. The Juaristas battled with the French and Mexican forces loyal to the Emperor Maximiliano. Each player had his own agenda of victory conditions, known only to himself. What a confused action! Just the start of the battle report.

Revenge of the Yazulu is the fourth of our "Green Nile" games in 2001. The Imperial forces were aided by the Dervish's long-time enemy the "Yazulu" who poured onto the battlefield, interfering considerably in the Mahdist attack. Imperial victory in this game played at Hobbytown tied the "Green Nile" series at 2 games won for each side.

The Pass of Madness is the third of four games planned for 2001 in our "Green Nile" campaign. The Imperial forces got away from the river, attempting to force a strongly held pass. Disaster resulted in this game played at Hobbytown on September 15, 2001.

The Search was a Boer War game in 15mm at Hobbytown on July 7, 2001. This was one of the games from the "Scenario 2000" series for The Sword and the Flame. The British were sweeping the area, trying to arrest leaders of the Boer's provisional government. Unfortunately for the Imperial forces, the Boers were crack shots and they gave the Brits a bloody nose. Some photos and captions are posted to the web now, more to come as our correspondent gets it on the telegraph!

Wadi Zoum-zoum was the second of four games set during our "Green Nile" campaign. We played this hard-fought and dreadfully bloody affair at Hobbytown on April 7, 2001. This was the first British victory of the campaign. The Anglo-British camp at the wadi was held (barely) while the Sudanese town across the Green Nile river was lost to the rampaging Mahdist hordes. The British gunboat flotilla was savaged, with two out of three burned and the third damaged, but the royal navy (and the Army's guns) did yeoman work dispatching the Dervish steamer and most of the arab dhows that carried Mahdist infantry down the Nile.

The Green Nile is the first game in our fictitious colonial campaign. We played this 25mm game on January 6, 2001, using the 20th anniversary edition of "The Sword and the Flame" rules at HOBBYTOWN USA in Jackson Mississippi. The British were advancing, trying to link up with other British forces on river steamers. A tremendous disaster ensued, and the second game of the campaign will have the victorious followers of the Mahdi following up the retreating British column.

El Assan " was the name that Sean Pitts gave to this game, after the village of they name. Sean Pitts tried to defend this group of mud buildings from the British attack. The Jackson gamers ran this 30mm Colonial game at HOBBYTOWN on August 19, 2000. Jay Stribling was game master and led the Egyptian army to glorious defeat in the 1882 Anglo-Egyptian war.

The rules used were the "Standard rules", an older set by Larry Brom. This game was featured one of Larry's older 30mm. armies, and was set during the Anglo-Egyptian war of 1882.

We played a 25mm Colonial game using EVERY MAN A BRITON, a variant for Larry Brom's The Sword and The Flame rules. This Zulu war game scenario was called Gathering in the Lost Lambs. NOTE: Due to server space issues at Lyco/Angelfire this battle report is no longer available.

VICTORIAN SCIENCE FICTION
Battle over the English Channel In the 1890s with the discovery of counter-gravity substances, the major powers had aerial fleets. These photos show a small skirmish between aerial flotills of the Republic of France and The Kingdom of Great Britain. Denounced by the foreign offices of both contries, this battle was little-known till now. We played this VSF game at Jay Stribling's home in Jackson Mississippi on April 19, 2008.

THE GREAT WAR
The Great War in East Africa. At the start of the Great War the German colonies in Africa. German Southwest Africa, Togo and Kameroon fell quickly to the invading allied powers. In German East Africa things were different. Under the command of Colonel Paul von Lettow-Vorbeck, the Germans held out for years and even invaded the allied territories around them. Lettow-Vorbeck still had forces under arms and resisting when news of the end of the war came in November 1918. This game, with Jay Stribling's 20mm armies is our first set in that period/theater of action.

Enemy in sight - Again! was our second WWI naval battle game "Jutland 2" in 1/6000 scale, played in September 2006 at HOBBYTOWN in Flowood MS. We used the tiny ships from REGAL MINIATURES, glued directly to the game counters of the AVALON HILL boardgame. Jellico's flagship blew up! German Admiral Sheer's flagship sunk! Both men lost, and the High Seas Fleet was almost destroyed. Not a "near run think" at all. Only a few photos here as yet!

Action in the North Sea was our WWI naval battle game in 1/6000 scale, played in March 2006 at HOBBYTOWN in North Jackson. We used the tiny ships from REGAL MINIATURES, glued directly to the game counters of the AVALON HILL boardgame. Jellico's ships took a beating, but he did not "lose the war in an afternoon!"

No Man's Land consists of two games that we planed on January 2, 2006. We played a pair of 28mm WWI games using rules devised by Marc Fluitt and using Marc's nifty home-made terrain and very nicely painted troops. The rules were skirmish-level and we played a day game, trying to rescue or capture (from your point of view) the pilot of a downed German aeroplane, and then a night game, patrolling into a ruined French town.

THE RUSSIAN CIVIL WAR
"The Twin Battles." Jay Stribling and fellow White Generals had to seize a town along the rail line and a church packed with Red Supplies. They failed, shot down by Maxim guns! Then we played the game again, switching sides.

In the second game, Striblng and his fellow Bolsheviks could NOT hold the town. They were overwhelmed and surrounded and shot to pieces by the counter-revolutionaries. Some would say that this shows a pattern! These games were played at Jay Stribling's home in Jackson MS on January 1, 2007.

"The Red Assault" was an attempt by the Reds to seize two of the bridges across the Shallowish river. The Reds gave it a good shot but the Whites blew up one bridge and held the other two. The Reds briefly took the two southern bridges but the Whites regained them. The game was played this at HOBBYTOWN in Jackson MS on February 18, 2006.

"The Beast" was a game that even I, who played in it, find it hard to believe. A prehistoric animal lurches from a swamp and begans to EAT the valiant Red Soldiers as well as their white opponents. Words fail to describe this. The game was played this at HOBBYTOWN in Jackson MS on January 7, 2006.

"The Struggle for Pulyevna" was a game in which the Reds attacked a backwater supply depot while the Whites struffled to hold off the Reds and evacuate what supplies that they could. We played this at HOBBYTOWN in Jackson MS on January 17, 2005 and used our RED AND WHITE rules (what else?). Only a partial report was ever written of this action...

"Spoiling the White offensive" saw the Red forces frustrate the Whites by the use of spoiling attacks from the flanks. This game saw the first use of our White armored train "General Markov". We played this at HOBBYTOWN in Jackson MS on April 20, 2002 and used our RED AND WHITE rules.

"Capturing the Dragon" was an attempt by White forces to capture an immobilized Red armored train. This successful defense by the Red troops took place at HOBBYTOWN in Jackson MS on November 23, 2001 and used our RED AND WHITE rules.

"Red Sabres" was a great Red cavalry raid on a massive White Supply column. We used air power for the first time in one of our games during this affair. This triumph of the Red forces took place at HOBBYTOWN in Jackson MS on May 5, 2001 and used our RED AND WHITE rules.

"The Bridge" White and Red forces both struggle for a vital railroad bridge in this snowy game fought at the "Fusilier Muster" gaming convention in Hattiesburg MS on February 17, 2001. A Red armored train and a White gunboat on the ice-choked river enlivened this game. To see thier duel to the death, click on the name above. Only a few photos yet - more to come comrades! For this and all other of our Russian Civil War games we used our own RED AND WHITE rules.

THE EVACUATION As overwhelming Red forces push them back against the Black Sea coast, the Whites must evacuate their supplies, weapons and men through a south Russian port. Ships are there to take them to join general Wrangel in the Crimea. The Reds assault the White lines to capture men and supplies. But what is this... Partisans in the White Rear? Mutiny in the fleet!

TSARITSYN The Whites assaulted this strategic town on the Volga. With the help of newly-arrived British tanks, the attackers plowed through the red defenses to seize the city. Lots of photos for this game which was played May 6, 2000 at HOBBYTOWN. Tim Latham (as usual) was there with his trusty digital camera, plus conventional film in the cameras of Jim Pitts and Jay Stribling.

MILLERSKI. The Russian Civil War in the snow. A 15mm game using winter terrain. The Reds cut the white rail line with the help of the mighty armored train "Hammer of the Proletariat". Click on the name to see photos some of which are by Tim Latham, some more by Jay Stribling, and one by Jim Pitts. The photos of the snow terrain came out pretty well.

PORTSKI - The second "Big" test of our Russian Civil War rules. This game of a RED attack on a White supply base was played October 2, 1999 at HOBBYTOWN. A white gunboat gave fire support to the successful defense, but the rear echelon in the town through it's fall was imminent and chaos reigned in the streets. (This battle report is no longer available)

"Battle with no name" Jim Pitts found 3 photos of our first Russian Civil War battle. This action would have disapeared into "the dust bin of history" had not these priceless (oh yeah!) photos been found. The little action was fought on August 21, 1999. (This battle report is no longer available)

BETWEEN THE WARS
Crisis at the Crossroads This is our latest "Back of Nowhere" game set in China "tween the wars." In a dusty back-country crossroads, Chinese and western players struggle for various reasons, political and economic. We played this game at Jay Stribling's home in Jackson MS on December 30th, 2006

So who won this game? The Chinese Hill bandits led by the Nefarious Fred Diamond did. They out-negotiated and out-fought everyone else! We used a variant for Larry Brom's The Sword and the Flame as our rules set.

Just a Vulgar Brawl Reports of civilian unrest on the river cause the officers commanding various western powers to order troops to pacify the area. Because L.M. Bayer to movie-maker is filming newsreel footage, the troops are sent in with unloaded weapons. They spend the game fighting the Chinese Communists, Warlord trrops, villagers, and each other - all with bare hands, knives and clubbed rifles. Can't be seen on film shooting at the innocent locals.

So who won this game? The United States Marines did! We used "The Sword to Adventure" a variant for Larry Brom's The Sword and the Flame.

On the Bank of the Yangtze Chinese Communists, Warlord trrops, villagers, a British motor patrol, U.S. Sailors and marines, and armed mercenaries of the Standard Oil Company all mixed and swirled during this game. I cannot remember who won, but the Standard Oil Company took it in the shorts - their concession and oil tanks set on fire, and thier few survivors rescued byt the tardy arrival of U.S. Sailors. We used "The Sword to Adventure" a variant for Larry Brom's The Sword and the Flame.

Back of Nowhere Chinese Communists, Warlords, Armed Archeologists and troops from the Foreign powers all ran into each other in this wild game on May 17, 2003 at HOBBYTOWN in North Jackson. This was our first "real" test of our TSATF variant for early 20th century actions. Some items did not work terribly well, but it was great fun.

WORLD WAR TWO AND MODERN GAMING
An Old School Naval Battle was a 1/1200 scale WWII naval game between His Imperial Japanese Majesty's cruisers Chokai and Nachi and three US Cruisers, the Minneapolis, Brooklyn and Cleveland. We played the game twice, each side won once. This battle was fought on October 16, 2010.

An Enemy Machine has Crashed.. was a 25mm game that we played on September 4, 2010. Actually two games, this used the I Ain't Been Shot Mum rules set. The beautiful figures belong to Mark Stevens. The Germans won the first game, but British Home Guard rallied and won the second.

An American Victory was a 15mm Crossfire game set in the Second World War. We played this 15mm game at Fondren Presbyerian Church in North Jackson on August 21, 2010. The Americans did very well, winning the battle on two of the Fronts, with a stalemate on the third. Lots of photos here!

Triple Threat was another WWII Crossfire game. We played this 15mm game at Bill Hamilton's home in Jackson MS on August 7, 2010. The Americans did better than usual, breaking their string of losses.

Along the Sneuf Canal was a WWII Crossfire game in 15mm. We played this game at Bill Hamilton's home in Jackson MS on July 3, 2010. The Americans were on the attack, but things did not go well for them.

Three More Blocks Was our second modern Iraq-like game using the Ambush Alley rules. Played at Bill Hamilton's home on December 5, 2009, the British Paras, Scots and Royal Marine Commandoes defeated the insurgents.

The 3 Block War Was our second first Iraq-like game using the Ambush Alley rules. We played this game at Jay Stribling's home on November 17, 2009, Ed Sansing ran the insurgents (and the game!) introducing us to the rules.

A Romp in the French Countryside. We played a 3-person against 3-person Crossfire game in 15mm at Jay Stribling's house. The Germans had it all over the Americans in this game.

Three Villages. The Germans dominated this game with excellent tank gunnery and some fine shooting by two FLAK 88 guns. Jay Striblng was the game-master for this 15mm WWII game on our hex-gridded groundcloth, using a modified version of the Squad Leader in Miniature rules. We gamed this at Jay's home in Jackson MS on September 3rd, 2007.

The German Advance. Jay Striblng was the game-master for this 15mm WWII game on our hex-gridded groundcloth, using a modified version of the Squad Leader in Miniature rules. We gamed this at Jay's home in Jackson MS on November 24th, 2006. The German Panzers won in the end.

The American Advance. Jay Striblng was the game-master for this 15mm WWII game on a hex-gridded groundcloth, using a modified version of the Squad Leader in Miniature rules. We gamed this at HOBBYTOWN in Flowood MS on November 4th, 2006. This was another learning game for us.

Blood in Italy. This was our third club AXIS & ALLIES Minitures game. Fred Diamond ran this game, using the Axis & Allies Miniatures rules. This time we had more vehiles and more aircraft. In fact, one of the Allied aircraft won the game by blowing up the most important Axis vehicle. This game system is quick and easy to learn. Players get to roll "buckets" of dice. The Jackson gamers like this game system. Fred's miniatures look great also.

Continuing the Attack. Jay Striblng was the game-master for this 15mm WWII game somewhere on the Franco-German boarder. We used a hex-gridded groundcloth and adaptations of the Squad Leader in Miniature rules. We gamed this at HOBBYTOWN in Flowood MS on September 2nd, 2006. This was a learning game, but also was a deadly combat.

Fantasy WW2 Battle - The battle for Cuba. Robert Whitfield's mind was in overtime as he dreamed up this 1940s-era struggle between the North and the South. The Federal Navy is attempting to invade Confederate Cuba while the Southern navy attempts to sink the "Damned Yankees." Complete with Union Cruise missiles that often just cruise on by, and Southern homing torpedoes that all too often homed on the ships that fired them!

AXIS & ALLIES - Game 2. This was our second club AXIS & ALLIES Minitures game. Fred Diamond has accumulated even more miniatures for this game. We play on a large table and the players on one side can gang up on a small portion of the enemy - or try to. Most of the players had retained some memory of basic tactics. The Russians with lend-lease American tanks to aid them, crushed the German and Italian forces. This is a quick game, lasting only a couple of hours. We STILL like this game.

AXIS & ALLIES - Game 1. This was our first club AXIS & ALLIES Minitures game. Fred Diamond has lavishly spent his treasure accumulating forces for this game. He has enlarged it and we played 3 per side in this eastern-front action. Most of the players had retained some memory of basic tactics. The Russians and Americans, tried to hold off the German and Italian forces. To no avail. We LIKED it.

On the Briney Deep. The British and German forces meet in the North Atlantic. The Germans come off second-best. The British torpedoes worked quite well! There may be a few more photos yet to come for this battle, as soon as all the surviving ships make port.

Night Action. The American navy attempts to surprise a Japanese force steaming down "the slot" at night. Set during late 1942, in the waters off Guadalcanal, this showed that the surprising force does not always come out on top!

Action in the Central Med.. was an interesting WWII naval game at Hobbytown on March 16, 2002. The British attempted to safeguard a convoy in the Mediterranean Sea against marauding Italian warships, but the addition of a small flotilla of Vichy French Destroyers proved to be the game's deciding factor. Several Italian cruisers slipped through the British fleet and THAT supply convoy will not make it to Malta!

"FLASH RED - Air Attack" was a WWII naval game featuring a Japanese air attack on a US task force, followed by a surface engagment by the surviors. Set off Guadalcanal in 1943, his Imperial Japanese Majesty's naval and air units achieved a victory. More photos and text are yet to come, but you can view the preliminary report here. We used our own Surface Warship rules set, modified with air-sea special rules for the occasion. The game was played on June 2, 2001 and Tim Latham took these photos.

The Battle of Emperor William Bay Robert Whitfield was game-master at this WWII Naval game run during the Fusilier Muster gaming convention in Hattiesburg MS on February 17, 2001. This used our own Surface Warship rules. These e-photos were taken by Tim Latham. His Imperial Japanese Majesty's forces triumphed in this battle, courtesy of superior weapons and superior admirals(??).

The Battle of Abbeville was the title of the 6mm WWII game that Rick Parks ran on January 27, 2001. A sizeable group of the Jackson Gamers had great fun shooting up tanks and potting the poor infantry. Click on the name for the battle report.

Along the Deadly Trail The Jackson Gamers gathered at Jay Ainsworth's home on Sept 16, 2000 for a 54mm Skirmish game set during WWII on some nameless Japanese-occupied island. An American patrol was moving along jungle terrain probing for the Japanese that we all knew were there. Click above to see some photos and read about the battle.

Ironbottom Sound We played two WWII Naval games set near the lush tropical paradise (?) of Guadalcanal in late 1942. Jim Pitts, Robert Whitfield, and Tim Latham were the American Admirals. John Switzer, Sean Pitts, Pepper Bradford and Fred Diamond were their imperial Japanese opponents. This used our own Surface Warship rules. Most of these e-photos were taken by John Switzer with a few by Tim Latham.

SCIENCE FICTION & FANTASY
The Kaiser's Flyers was Played on January 16 at Bill Hamilton's home in Jackson MS. This was an Aeronef game featuring our first appearance of the Imperial German Luft Service.

The Struggle for the Station was set in the same war as the previous two Mechwarrior games run by Fred Diamond. However this concerned the ships in orbit seeking to reinforce their units on the planet, or those sides which struggled to deny this reinforcement. We played this game at Jay Stribling's home on September 5, 2009.

The Struggle Continues was the second game in a set of linked Mechwarrior games being run by Fred Diamond. This game took place at Jay Stribling's home on August 15, 2009.

First Blood was the first in a set of linked Mechwarrior games run by Fred Diamond. There is nothing like duking it out with giant nuclear-powered manned combat suits to enliven a Saturday afternoon. We played this game at Jay Stribling's home on February 21, 2009.

GETTING OFF THE PLANET. Fred Diamond ran this Battletech game November 15, 2008 at THE DRAGON'S LAIR in Pearl Mississippi. Both sides are weary of the struggle and are trying to get to their evacuation areas to leave this planet. Can they do it before a third party intervenes?

CIRCLING PLANET STYRO. Ed Sansing was game-master and provided the ships for this space battle game played at The Dragons' Lair in Pearl Mississippi on November 1, 2008. We used a modified version of the Full Thrust rules for this battle between the Star Kingdom of Manticore and the People's Republic of Haven.

MAN O WAR. John Switzer was game-master in this game which used the old Games Workshop game. John has spent years gathering these miniatures, and painting and detailing them. We had a blast in this free-for-all game. Orcs, Brettonians, Elves, Dwarves, sea monsters - you name it. If it floated we sank it! The game was played on July 19, 2008 in The Dragon's Lair" in Pearl Mississippi.

SUPER STAR DESTROYER STUMBLES. Fred Diamond ran this game set in the Star Wars universe game on April 21st, 2007. Both sides were trying to gain posession of a crippled Imperial super star destroyer. Or, if they could not have it, to destroy it.

A FATAL ERROR. Fred Diamond ran this Battletech game on August 20, 2005. The coordinator of the Draconis Combine has made an error, his tour of various worlds has brought him to a disputed planet. The radical forces loyal to the federated suns are prepared to strike a blow for freedom against this tyranical leader. Dead or Alive - he is going down!

TRANSITING THE FORMALHAUT CORRIDOR. Jim Pitts ran another of his popular space battle games with his well painted ships. Smaller than previous games, each player only had 3 or 4 vessels, and we were not as overwhelmed as we were in the previous game. We played this game on July 2, 2005 at HOBBYTOWN in north Jackson. We l

ACTION AT PEGASUS WARP POINT. Jip Pitts secretly painted these ships, mostly from the older "Babylon 5" range along with others that he converted or contstructed, and sprang this game on us as a "surprise". We returned to vacuum on October 16, 2004 at HOBBYTOWN in north Jackson. We loved Jim's rules, which he found on the net, and had a great time with the space ships.

We had fun and all look forward to doing this again. Down with the Empire of Man! Alderann must be nuked till it glows!

MEAN STREETS. Jim Switzer ran this "Mayhem in the streets" game on September 4 at HOBBYTOWN in north Jackson. Bikers, Punks, Bikini chicks with guns, Rastafarians, and all manner of persons with evil intent, battled each other, the civilians and the Police for control of Pleasantville. Suddenly the ground shakes...the undead come forth! Well isn't that JUST what Pleasantville needs to get it's urban renewal project into high gear?

EVERY MAN A MECHWARRIOR . Fred Diamond combined Battletech with our TSATF variant, Every Man a Briton to produce a Battletech game in which all the players were on the same side. The mechs fought it out at HOBBYTOWN in north Jackson on July 17, 2004. Mayhem in 40-foot tall nuclear powered fighting machines. No longer available, removed to save server space.

BATTLEFLEET GOTHIC. David Causey, an "extended range" Jackson Gamer who lives near Hattiesburg MS brought his space ships to HOBBYTOWN in north Jackson on October 19, 2002. We had a great time with the beautiful space ships and fought a vicious game for control of a convoy. Pirates, imperial forces, orks and chaos ships all took a turn attacking or defending the convoy's two freighters. David did a great job as game master. While the Jackson Gamers mainly game "historical" periods, this space battle game was great fun.

Mount Sobo. Fred Diamond ran a Battletech© game at Hobbytown. The science fiction battle was named "Mount Sobo" after teh commanding terrain feature. The last mech standing occupied the crest at the end of the battle. Click on the name to view. These are e-photos by Tim Latham. This battle report was on the NBCi site - currently unavailable.


Photo by Ed Sansing

Mark Stevens ran a 28mm French Foreign legion game at BAYOU WARS 2005. Here he is shown giving instructions to the players as the game is about to begin.

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