The third of our 2011 games
Over the stream and through the woods
A British strike at Patriot supplies

This is our third game for the year 2011. We played this at Jay Stribling's home in Jackson Mississippi on January 1st. Our rules were Disperse ye Damned Rebels by former Jackson Gamer Larry Brom, with a few "home brewed" modifications.


Photo by Jay Stribling

Larry Reeves (gray sweater) and Phil Young verify unit identity as the British deploy their units.


Photo by Jay Stribling

The "Murican" players, from left: Sean Pitts, Jim Pitts (Patriot commander) and Bill Hamilton.


Photo by Jay Stribling

Murican riflemen occupy a small woods on their right flank, preparing to fire at the Brittanians when they try to cross the stream.

Who were the players in this game?

The Patriot players were Jim Pits (Commander-in-Chief), Sean Pitts and Bill Hamilton The British players were Larry Reeves, Phil Young (Commander-in-Chief), and Ed Sansing.


Photo by Jay Stribling

Ed Sansing (on right of image), the other Brittanian player, deploys his troops. Phil Young (on left) peers at his command.


Photo by Jay Stribling

Larry Reeves aligns his brigade on the extreme Brittanian left.


Photo by Jay Stribling

In the center of the field, the Patriots await the Brittanian assault. The road in front of the Patriot unit was the one that the Brittanians had to cut to win the game.


Photo by Jay Stribling

Ed Sansing's forces try to force their way across the stream. Each section of the stream was tested when the Brittanians tried to cross. On a D6 roll of 1-2 that section was unfordable. On a D6 roll of 3-6 the stream could be forded there.

Of the first 7 sections tested, NONE were fordable. This put extreme value on the wooden bridge that is shown here be crossed by a green-coated loyalist unit.


Photo by Jay Stribling

The patriot artillery in the center of the field. They gradually shot down the Brittanian artillery's gunners and reduced the effect of the enemy guns.


Photo by Jay Stribling

Phil Young't troops had to turn, and move to their right rear where the game-master decreed that the stream was fordable.

The Game-master made an effort to reduce the troop density in this game, compared to several previous "Murican Revolution" games. The cavalry was not used, and several infantry brigades were trimmed down to three regiments each instead of four. The game seemed to play better with fewer troops.


Photo by Jay Stribling

Patriots on the advance. The unit right behind the mounted officer shows a gold ring on the command stand. This indicates an elite unit. It seems to have taken artillery fire as three figures at the rear have been "knocked over."


Photo by Jay Stribling

German grenadiers and fusiliers rush past the woods blocking the fire of the German rifes at the woods edge.


Photo by Jay Stribling

Patriot riflemen blaze a way at not much.


Photo by Jay Stribling

German riflemen are in the woods, opposed by Patriot light infantry and rifles.


Photo by Jay Stribling

A view of the middle of the battlefield. The action is well developed and the Patriot forces are still strong.


Photo by Jay Stribling

Another view of the wooden bridge that was the sole crossing point for the majority of the red-coated troops that had to cross the stream.


Photo by Jay Stribling

Heavy smoke as Patriot lights try to shoot down the Brittannian lights in the woods.


Photo by Jay Stribling

The Murican line at the point where it eventually failed and the Redcoats cut the road. See how the Patriot guns were fielded individually and not as one battery.


Photo by Jay Stribling

The Brittannian Royal artillery. They deployed their three guns as a battery. The Murican guns were used individually to support brigades and two were lost. The horse team and limber in the background is "just for looks."


Photo by Jay Stribling

The Brittannian forces finally cut the road. Note the Patriot gun in the foreground. All of the gunners have been shot down.

So, who won this game?

The Brittanians were able, on the last turn of the game to force their way forward and cut the road in two places. Since the sole victory condition depended on the Brittanians cutting the road, two penetrations/cuttings gave them a decided victory.

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