||Fish are equivalent to Food in every aspect except that they can only be fed to monsters at the Docks. They can also be used to make Fish Oil at the Dragon Guard.
||Mermaid, Pirates, Sea Serpent
||Food are very easy to get from the Peasants in Shangala, who will drop thousands of Food when you kill or trade with them. However, by then, you wouldn't want to keep eating food just to regain guts because it'll take too long to do.
||Boar, Giant Rat, Goat, Goblin, Harpy, Jaguar, Kabold, Mercenary, Merchant, Peasant
||Healing Salves are three times as effective as Food, but they are far more expensive. Stick to the Food.
||Castle Guard, Elf, Field Soldier, Field Wizard, Giant, Gladiator, Kabold, Mercenary, Treasury Guard
||Opals can only be used if your character has at least 4 Mage skills.
||Anaconda, Basilisk, Field Mage, Giant Rat, Golem, Gryphon, Kabold, Mage, Pirates, Sea Serpent, Warlock
||Gold Apples are excellent healing items and you should hoard as many of these as you can.
||Dragon, Dungeon Mage, Goblin Queen, Harpy, Hercules, Mermaid, Ninja, Panda, Samurai, Second Castle Guard, Sphinx, Unicorn, Wyvern
||Nectarines are twice as effective as Gold Apples, but they're more difficult to get a hold of and they don't cure diseases.
||Anaconda, Azteca Soldier, Evil Fred, Jaguar
||Serpent Scale Soup
||Serpent Scale Soups are the best healing items in the game, but you'll need several Serpent Scales to make them at the Dragon Guard.
||In addition to healing 180 guts, Mandrake Roots give you one Berzerk-like ability and subtract 3 wits for the rest of the day.
||Dungeon Troll, Gryphon, Harpy, Mountain Troll, Peasant