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Weapon Skills


All attacks done with a weapon is counted as a [melee] attack and they cannot be returned to the user. All can be evaded unless it states otherwise in the move’s description and weapon skills can only be blocked (by basic blocking moves) IF you have a weapon in your item list and bring it into battle, if not, you cannot block it.

Each of the following skills can be used 2x a battle, only!

Weapon Strike
Type: Melee
Cost: 10 art points
Description: A basic skill utilized with a weapon, the user simply strikes the foe down from the shoulder... still inflicts pain though.

Damage Factor: 200,000
Requirements: 250,000pl and 100,000ki

Multiple Weapon Strike
Type: Melee
Cost: 20 art points
Description: Like the weapon strike technique, however the user slices at the opponent twice! Causing twice the hurt.

Damage Factor: 400,000
Requirements: 450,000pl and 200,000ki

Sword Cross-Slash
Type: Melee
Cost: 40 art points
Description: The user starts by swiftly drawing their sword and slices the opponent's torso, then in the blink of an eye they fly behind the user and slash at the opponent's back twice diagonally, carving an X in their foe's back.

Damage Factor: 800,000
Requirements: 750,000pl and 350,000ki

Burning Slash
Type: Melee
Cost: 75 art points
Description: The user imbues their weapon of choice with hot energy, and after a few seconds it burts into flames. They then raise the weapon above their head and charge at the opponent with incredible speed, and just before he/she reaches their foe they strike downwards with awesome might! The blade pierces the opponent's torso and the flames cause immense damage.

Damage Factor: 1,500,000
Requirements: 1,200,000pl and 600,000ki

Slash of Destiny
Type: Melee [attacking status/good only]
Cost: 100 art points
Description: This technique can only be used by the pure hearted. It starts with the user raising their weapon to the sky, the heavens open up and a brilliant incredibly bright light shines down on the user. The light surrounds the user and increases the damage of the user's weapon by double, and it is so bright it blinds the opponent, stunning them for 1 turn!

Status Factor: Weapon damage is increased by 2x, and opponent is stunned for 1 turn.

Damage Factor: 2,000,000
Requirements: 3,000,000pl and 1,500,000ki and 500,000ml

Strike of the Fallen
Type: Melee [attacking status/evil only]
Cost: 100 art points
Description: An evil attack indeed... it starts with the user drawing their weapon infront of their face, and then they strike it into the ground. The floor below starts to quake as the user raises his/her arms above their head and gives out an almighty scream of power, lava starts to rise from the ground and a thunderous roar can be heard in the distance. Over the horizen the rumble of a thousand footsteps can be heard marching towards the opponent. The rumbling gets quicker and clearer and the opponent soon comes to realise that it is an army of deceased warriors, charging with all their might towards the opponent! They consume the enemy and hack away, but after a few moments dissappear. The user, hovering above their now battered and half dead foe, drop to the ground with their weapon in hand and strike straight through their opponent! This move will reduce the opponent's DEF by 1/2 on impact!

Status Factor: Reduces the DEF of an opponent by 1/2 for this attack only.

Damage Factor: 2,500,000
Requirements: 2,800,000pl and 2,000,000ki and 800,000ml


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