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Constructed Variants

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237 Magic

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5-Color

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ABC Magic

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Battle of the 2's

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Block Party

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BYOB

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Building Draft

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Building Sealed

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Chameleon

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Chess

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Colored Life

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Creaturefest

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Deck Points

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Effects Magic

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Elder Legend Dragon Wars

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Gauntlet

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Godzilla

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Highlander

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Highlander, Extensive

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Highlander, Over Extensive

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King's Magic

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Legend of the Five Colors

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Legend's Magic

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Pauper's Magic

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Race Wars

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Rainbow Stairwell

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Rated One Star

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Scavenger Hunt

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Spy Constructed

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Squandered Magic

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Star

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Star, 2 Color

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Type B

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Vanilla Wars

Limited Variants

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Auction Draft

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Auction Draft, Silent

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Back Draft

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Booster Draft

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Double Draft

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Duplicate Limited

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Duplicate Magic

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Fixed Deck

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Grand Master

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Mini Master

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Monte Carlo Draft

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Pack Game

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Quest for the Mirari

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Rochester, Two Player

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Rochester, Two Player Blind

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Rotisserie Draft

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Soloman Draft

Both Variants

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Allies: Teamwork & Betrayal

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Apex Man

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Assassins

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Blitz

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Blitz, Super

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Blitzkrieg

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Bullseye

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Chaos

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Contract Magic

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Cutthroat

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Diving Intervention

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Don't Settle for Less

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Dreams & Nightmares

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Emperor

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Fish Fiddling

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Five Player Collapse

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Free for All

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Gambling Magic

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Hat

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High Life w/No Mana

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Highest Life

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Imperfect Summoning

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Iron Mage

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Iron Man

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It

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Kangaroo Court

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Kill the Man with the Ball

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Liar's Damage

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Lich War

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Magic Combat with Dice

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Magic Tech

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Magic: the Eternal Struggle

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Melee

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Melee, Grand

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Midnight Magic

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Musical Chairs

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Negative Life

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No Land Magic

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RandoMagic

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Real Magic

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Rotate

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Shifter Magic

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Siege

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Slaves

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Slot Magic

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Tag Team

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Teams

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Tug of War

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Two Headed Giant

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Vanguard

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Wheel of Fortune

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Zero Sum

Shared Deck Variants

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Arena Magic

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Central Deck

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Deck of Effects

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Dien's Arena Magic

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Dimensional Chaos

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End of the World

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Magical War

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Mental Magic

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One Deck

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Split Card

Solitaire Variants

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Aaron's Solitaire

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Balance of Power

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Deck Tester

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Deep IQ

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Demolition

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Erewhon's Solitaire

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Fortress

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Hunsberger's Solitaire

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Mana Maze Solitaire

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Mountain Magic

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Solitaire 

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Wipe Out

Tactical Variants

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Battle Field

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Besieged

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Castle

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Frontier Magic

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Magic: the Board Game

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Magic: the War Game

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Stratego Magic

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Tactical Magic

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Territory Magic

Other Variants

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Adventure

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Mageopoly

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Magic: the Ascension

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Magic: the Chessing

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Magic: the Conquest

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Magic: the RPG v2.0

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War of Dominia

 

Silent Auction Draft

For this game you will need three 15-card booster packs or its equivalent (45 cards) for each player playing. It is recommended to have four people per pod. 

Rules

The four players will sit in a circle with their positions chosen at random. Each pod will have a judge who will also serve as a banker and an auctioneer. This person should not be drafting. Each player will receive 3 booster packs (each player should receive the same type of packs, i.e. 1 Invasion pack, 1 Planeshift, and 1 Apocalypse) and 200 dollars (coins or fake money) from the bank for which they may bid on cards.

bulletTo begin the draft, player #1 will open a booster pack and spread the cards out on the table so everyone can see them. They should be laid out in three rows of five.
bulletEach player will be given a draft form for each pack opened that should look like this:

 

Card 1

Amount

 

 

Card 2

Amount

Card 3

Amount

Card 4

Amount

Card 5

Amount

Card 6

Amount

 

Card 7

Amount

Card 8

Amount

Card 9

Amount

Card 10

Amount

 

 

Card 11

Amount

 

 

Card 12

Amount

Card 13

Amount

Card 14

Amount

Card 15

Amount

 

bulletAfter each pack is opened each player will record his bid amount in the space provided for each card. A player’s total amount bid may not exceed the total amount of money the player has remaining. For example if you only have $50 left then your total on the sheet above may not be higher then $50.
bulletAfter each round of bidding the banker will collect the bid sheets and inform the players who won the bid for each card (the winning bid amount will be announced) and inform each of them how much money they have left in their bank account. In the event of a tie, priority will be given to the player with the most amount of money left in his bank before the start of the round. In the event of a tie in the amount of money, the player who opened the pack will be given priority and the person to his left will have second priority and so on. The person with the highest priority will get the card.
bulletAfter that pack is completed player #2 will open his pack and follow the above procedure. Continue until all 12 packs have been drafted.
bulletPlease note after the draft how much money each player has left in his bank.
bulletOnce each table has drafted all 12 packs, players will construct a 40-card minimum deck from the cards they have drafted. They may add as many basic lands as necessary.
bulletWhen playing, compare the amount of money left after the draft. In each match, the person who had the most amount of money left may choose who plays first in the first game. In the event of a tie use a random method.

Sideboard

Your remaining cards are considered your sideboard. You may remove any card from your deck and add any number of cards from your sideboard, as long as your deck still meet the deck construction guide lines. At the end of your match you must return your deck to its original form. Example: After game one you decide to take 2 cards out of your deck and add 3 cards from your sideboard. At the end of the match you must return the two cards back into your deck and remove the 3 you added before you play your next opponent.

 Mulligan Rules

Standard “Paris” Mulligan is used for this variant.

Before each game begins, a player may, for any reason, reshuffle and redraw his hand, drawing one less card. This may be repeated as often as the player wishes, until he has no cards left in his hand. After the participant, who plays first, mulligans as often as he likes, the decision of whether to mulligan passes to the other player. Once a player passes the opportunity to mulligan, that player may not change his mind.