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Constructed Variants

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237 Magic

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5-Color

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ABC Magic

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Battle of the 2's

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Block Party

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BYOB

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Building Draft

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Building Sealed

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Chameleon

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Chess

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Colored Life

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Creaturefest

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Deck Points

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Effects Magic

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Elder Legend Dragon Wars

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Gauntlet

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Godzilla

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Highlander

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Highlander, Extensive

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Highlander, Over Extensive

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King's Magic

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Legend of the Five Colors

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Legend's Magic

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Pauper's Magic

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Race Wars

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Rainbow Stairwell

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Rated One Star

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Scavenger Hunt

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Spy Constructed

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Squandered Magic

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Star

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Star, 2 Color

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Type B

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Vanilla Wars

Limited Variants

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Auction Draft

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Auction Draft, Silent

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Back Draft

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Booster Draft

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Double Draft

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Duplicate Limited

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Duplicate Magic

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Fixed Deck

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Grand Master

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Mini Master

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Monte Carlo Draft

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Pack Game

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Quest for the Mirari

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Rochester, Two Player

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Rochester, Two Player Blind

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Rotisserie Draft

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Soloman Draft

Both Variants

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Allies: Teamwork & Betrayal

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Apex Man

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Assassins

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Blitz

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Blitz, Super

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Blitzkrieg

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Bullseye

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Chaos

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Contract Magic

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Cutthroat

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Diving Intervention

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Don't Settle for Less

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Dreams & Nightmares

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Emperor

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Fish Fiddling

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Five Player Collapse

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Free for All

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Gambling Magic

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Hat

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High Life w/No Mana

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Highest Life

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Imperfect Summoning

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Iron Mage

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Iron Man

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It

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Kangaroo Court

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Kill the Man with the Ball

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Liar's Damage

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Lich War

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Magic Combat with Dice

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Magic Tech

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Magic: the Eternal Struggle

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Melee

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Melee, Grand

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Midnight Magic

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Musical Chairs

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Negative Life

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No Land Magic

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RandoMagic

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Real Magic

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Rotate

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Shifter Magic

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Siege

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Slaves

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Slot Magic

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Tag Team

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Teams

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Tug of War

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Two Headed Giant

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Vanguard

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Wheel of Fortune

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Zero Sum

Shared Deck Variants

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Arena Magic

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Central Deck

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Deck of Effects

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Dien's Arena Magic

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Dimensional Chaos

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End of the World

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Magical War

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Mental Magic

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One Deck

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Split Card

Solitaire Variants

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Aaron's Solitaire

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Balance of Power

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Deck Tester

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Deep IQ

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Demolition

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Erewhon's Solitaire

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Fortress

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Hunsberger's Solitaire

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Mana Maze Solitaire

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Mountain Magic

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Solitaire 

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Wipe Out

Tactical Variants

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Battle Field

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Besieged

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Castle

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Frontier Magic

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Magic: the Board Game

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Magic: the War Game

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Stratego Magic

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Tactical Magic

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Territory Magic

Other Variants

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Adventure

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Mageopoly

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Magic: the Ascension

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Magic: the Chessing

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Magic: the Conquest

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Magic: the RPG v2.0

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War of Dominia

 

Aaron's Solitaire

Rules

For this Solitaire variant you will use only one library. Your opponent will also use your deck. You and your imaginary opponent start with 20 life. Your goal is to reduce his life to 0 like a normal magic game. Use the following rules:

You go first. Play your turn as normal.

Next, take the top card off of the library and place it in your "opponent's" territory. Your opponent does not need mana to cast spells (not counting X spells, which are always zero unless there's lands that can be tapped or other mana sources in your opponents territory already). If the card makes no sense, discard it and draw again. If the card can be played on more than one card in play, use the following as a guideline, but in general try to do the best you can to damage your own position. In order of priority (if they apply):
bulletPlay it in your opponent's territory, unless it hurts your opponent or you cannot play it on your opponent.
bulletPlay it on the creature with the highest current power (use toughness to resolve ties, otherwise just toss a coin, or roll a die).
bulletPlay it on the type of land that the player has the least of.
bulletPlay it on the most recently cast spell that it can be cast on.
bulletPlay it in the way that causes most damage to you.

Your opponent will always attack with all creatures that can. It will also always block with all creatures that can (unless they were tapped to attack). This includes Jade Statue if it has the mana to use it.

Your opponent will always block by matching highest toughness (it's) to lowest power (yours). 

This seemingly stupid play makes up for the fact that your opponent can cast any spell without needing any mana. You will find that this comes out pretty even with a five-color deck of commons.

History

This variants was created by Aaron Sherman.