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SDM's Frame Data

Yes. Here they are. You may request data I don't have yet, or ask for clarifications or whatever.

If any of these doesn't work, please let me know right away.

Move spreadsheets

11.6.05 Terminology for frames
Frames - Dash Attack
Frames - Neutral Aerial
Frames - Up Aerial
Frames - Back Aerial
Frames - Down Aerial
Frames - Forward Aerial
Frames - Air Dodge
Frames - Ground Dodge
Frames - Up Tilt
Frames - Down Tilt
Frames - Forward Tilt
Frames - Up Smash
Frames - Down Smash
Frames - Forward Smash
Frames - Jumps
Frames - Roll
Frames - Grabs
Frames - Jab

Ledge frame data

Frames - Ledge Jump 0-99
Frames - Ledge Jump 100-999
Frames - Ledge Stand 0-99
Frames - Ledge Stand 100-999
Frames - Ledge Attack 0-99
Frames - Ledge Attack 100-999
Frames - Ledge Roll 0-99
Frames - Ledge Roll 100-999
Ledge frames info
+++++++++++++++++++++
BOWSER to GANONDORF
+++++++++++++++++++++
Bowser frames 11.6.05
Captain Falcon frames 11.6.05
Donkey Kong frames 11.6.05
Dr. Mario frames 11.6.05
Falco frames 11.6.05
Fox frames 11.6.05
Game and Watch frames 11.6.05
Ganondorf frames 11.6.05

Ice Climbers to Zelda

Ice Climbers frames 11.6.05
Jigglypuff frames 11.6.05
Kirby frames 11.6.05
Link frames 11.6.05
Luigi frames 11.6.05
Mario frames 11.6.05
Marth frames 11.6.05
Mewtwo frames 11.6.05
Ness frames 11.6.05
Peach frames 11.6.05
Pichu frames 11.6.05
Pikachu frames 11.6.05
Roy frames 11.6.05
Samus frames 6.4.06
Sheik frames 11.6.05
Yoshi frames 11.6.05
Young Link frames 11.6.05
Zelda frames 11.6.05