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Click here to read the review of Final Fantasy VII.

Instead of doing a complete guide to everything, which would take ages, here are some tips to defeat every boss on the game, exept the weapons that you don't have to fight.

Final Fantasy: The Spirits Within

Final Fantasy VI

Click her for a guide to the bosses

Final Fantasy VII

BOSS 01- Guard Scorpion

This is a mechanical enemy, so Cloud's Bolt magic works well. Just attack and attack until it starts to shake and Cloud talks to Barrett. From that point on, don't attack at all, as it will counter with a ray-type attack. Once the boss has put its tail down, kepp on attacking until it dies. You will be rewarded an Assault Gun for defeating it.

BOSS 02- Air Buster

This boss turns and atacks everything that attacks it, so if one of you characters is low on life, be sure not to attack. Be especially aware of its Big Bomber attack, as it takes a hefty amount of HP from one of your characters. Remember that just because its back is turned, it doesn't mean it won't attack you. If its back is turned, however, try to use Cloud's or Barrett's limit break, as they will take an extremely large amount of HP from the boss. You will receive a Titanium Bangle for defeating Air-Buster.

BOSS 03- Apusu

His dark wave attack hurts all members, so remember to heal often. Luckily, this attack will hurt the boss as well as you. When he does the everse version, it hurts you more, and him less. Basically, just use Cloud's Limit break to attack and Tifa and Aeris should heal. You will receive a Phoenix Down for defeating him.

BOSS 04- Reno

This guy packs a wallop. He can imprison one or more of your party members in a large bubble, that you have to attack to break. Bear in mind, that if he does this to all your members, you lose, so be quick about freeing them. Watch out for his spark-based attack, and just heal and use Limit break to beat him. Eventually he will run off on a Helicopter. You'll get an ether for doing this.

BOSS 05- Sample: HO512x2

DO NOT KILL HIS LITTLE PEOPLE, THERE IS NO POINT. He will just create more of them anyway. Instead, use Thunder or Fire on him and keep recovering yourself. Try to avoid physical attacks, Cold, or Poison. This means that Red XIII is better off using Fire than attacks. The battle is easier if you have Barrett in your team, who can inflict more damage. Don't worry if he poisons you, and don't try to de-poson yourselves. When you kill it you will be rewarded a Talisman.

BOSS 06- Hundred Gunner

You can only use long range attacks on this boss, so use Barretts attacks and his Limit Break, as well as magic to harm this boss. Poison does nothing, and anyones attack other than Barrett's can't reach it. Make sure to give the other people some offensive magic, or they will be sitting ducks. When you have attacked this boss enough, it will start to shake, and he starts firing at all members, so be careful.


BOSS 07-  Hell Gunner

This boss is immediately after the last one, so make sure you cure immediately.It is really just the same as the last boss, and you will win a Mythrill Bracelet when the boss dies.

BOSS 08- Rufus, and a Dark Natlon

You can only use Cloud, so make sure he has all the best Materia. Kill the Panther guardian first, as it can cast Barrier and Mbarrier on Rufus. Rufus can only hurt you with his shotgun, so don't worry

Final Fantasy VIII

Final Fantasy IX

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Final Fantasy XI

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Alundra

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Soul Reaver

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