| Historically, long before the
empire made its rise, certain planar magics began to be developed. These were dimensional
coordinate magics. Everything on the Prime MP could be given the 3 coordinates of length,
width, and height. But, they also had a fourth coordinate; the PMP coordinate. This fourth
number simply indicated which plane of existence you were on. If you could change that
number, you'd be on another plane. Through
research and experimentation, various planar coordinates were tried. It was discovered one
could do this by enveloping oneself in a kind of mental field (usually achieved through
meditative states). This field started to actually decrease the probability of your
existence on your current plane. Eventually, if you did it right, the probability of you
being elsewhere became higher than the probability of your being here. This form of
probability travel, also known as planar tunneling, was the fore runner of most planar
magics.
Unfortunately, even though they discovered they could travel
elsewhere, they didn't always know where. The current known planes of existence have come
down through the ages as reasonably safe places from whence one could return. Or, if not
safe, from whence one could return if properly protected before one went there, and if you
didn't remain too long. Other planar coordinates have been tried. So far, no matter what
protections were given, the travelers have never returned. These planes of
"DEATH" are avoided. Of course, they may be great places which have nothing to
do with death but only something to do with the inability to travel back home. They're
still avoided whenever possible. I won't even go there.
Of course, this leads me to wonder about the development of
magic, the different kinds of abilities and limitations of magic, and what magic really is
anyway. |