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ASTRAL

Ethereal      Astral     Inner Planes      Outer Planes     Dimensional Coordinates

FORCES

ETHEREAL

 

DIMENSIONAL COORDINATES

Historically, long before the empire made its rise, certain planar magics began to be developed. These were dimensional coordinate magics. Everything on the Prime MP could be given the 3 coordinates of length, width, and height. But, they also had a fourth coordinate; the PMP coordinate. This fourth number simply indicated which plane of existence you were on. If you could change that number, you'd be on another plane.

Through research and experimentation, various planar coordinates were tried. It was discovered one could do this by enveloping oneself in a kind of mental field (usually achieved through meditative states). This field started to actually decrease the probability of your existence on your current plane. Eventually, if you did it right, the probability of you being elsewhere became higher than the probability of your being here. This form of probability travel, also known as planar tunneling, was the fore runner of most planar magics.

Unfortunately, even though they discovered they could travel elsewhere, they didn't always know where. The current known planes of existence have come down through the ages as reasonably safe places from whence one could return. Or, if not safe, from whence one could return if properly protected before one went there, and if you didn't remain too long. Other planar coordinates have been tried. So far, no matter what protections were given, the travelers have never returned. These planes of "DEATH" are avoided. Of course, they may be great places which have nothing to do with death but only something to do with the inability to travel back home. They're still avoided whenever possible. I won't even go there.

Of course, this leads me to wonder about the development of magic, the different kinds of abilities and limitations of magic, and what magic really is anyway.

Anti Matter

Dark Matter

Mana

Ki

Chrono

Necro

Psionics

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