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ASTRAL

Ethereal      Astral     Inner Planes      Outer Planes     Dimensional Coordinates

FORCES

ETHEREAL

 

ANTI MATTER

Every type of particle in the universe has a corresponding anti-particle that has the opposite charge. The anti-particle of the negatively charged electron has a positive charge and is called the positron, while the anti-particles of the proton and neutron are the anti-proton and anti-neutron, respectively. The anti-proton has a negative charge (opposite the proton’s positive charge), and the anti-neutron is neutral, since the opposite charge of a neutral particle (no charge) is also neutral.
       The early universe had nearly equal amounts of matter and antimatter, with just a slight excess of matter—about one extra particle for every 100 million photons and particle/anti-particle pairs. Because matter and antimatter annihilate one another in a burst of electromagnetic radiation (energy in the form of particles called photons, visible light is a kind of electromagnetic radiation) the universe we see today is dominated by the extra matter that couldn’t find antimatter with which to annihilate.

HOW TO USE ANTI-MATTER

Often the use of Anti Matter gets out of hand, and people begin linking the concept of "Anti" Matter with some sort of spiritual affiliation. Anti Matter is extermely lethal to use first of all. Any thing that is made up of regular matter will be unsuccessful in attempting to use Anti Matter, simply because their constitual establishment will not allow them reach beyond certain borders. There are several possible ways to gain use of Anti Matter. One of them is by venturing into the astral plane. The astral plane allows the character to gain access into the anti material plane. If you are unprepared, and try to channel the flow of anti matter into your prime plane you will instantly annihilate yourself. There are forms in which you would adapt your body to use Anti Matter, for one, you could allocate the prime establishment of your mind, giving your negative existance preference over your prime, therefore allowing you to summon the anti matter to the desired area of the material plane.

Another way you could use Anti Matter is by having your character "un-charge". This takes a LONG time. And several preps in order to do correctly. What the character must first do is concentrate upon it's own body, and then eventually fall across every subatomical composition of it's body until it has gained full consciousness throughout his/her own body. With time the character must shift the "charge" of it's atomic particles in the opposite direction, which would cause him/her to transcend into the anti-material plane, in this process the character must stop between the neutral layers of each plane. Giving it direct access into the material and anti-material plane. With practice your character should be able to gain access to anti matter much faster then at the begining.

Your char could also be innatley established as an anti-matter entity, which would be the same as the natural. And would also require the same positive transcendence into the prime material plane to create damage.

Anti Matter

Dark Matter

Mana

Ki

Chrono

Necro

Psionics

http://www.pathguy.com/astral.htm