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The Hidden World of the Fae
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Black Numenoreans
Corsairs
Dunedain

Character Creation
I. Mental and Physical Statistics
II. Race and Culture.
III. Primary Skills
IV. Professions
V. Background

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Role Playing Systems


Middle-Earth Role Playing
The Dunedain

        The Dunedain are descendants of the Edain who settled on the island kingdom of Numenor during the Second Age. It was their Numenorean forefathers who colonized and conquered much of Middle-earth. When the Isle of the West sank into the sea during the downfall of S.A. 3319, two groups survived: the Black Numenoreans and the Faithful Dunedain. The latter settled Armor and Gondor, the Realm in exile. Like their brethren, they have traces of Elven and Maia blood.

       

        Physical
Character

        Build: Tall and strong. Men average 225 pounds, women 150 pounds.

        Coloring: Fair skin and black or dark brown hair. They have grey, hazel, blue, or green eyes.

        Endurance: Considerable.

        Height: Men average 6’5”, women 5’10”.

        Lifespan: 100 – 300 years.

        Resistance: Normal.

        Special Abilities: None.

        Culture

        Clothing and Decoration: Rich and well made, with elaborate collars. The Dunedain of lowland Gondor wear light tunics and often go without leggings. Those of colder areas wear more. They favor white symbols on dark fields.

        Fears and Inabilities: The Dunedain fear Death, for they are acutely aware of their own great skill and potential.

        Lifestyle: Comforts and centered around cosmopolitan cities and towns.

        Marriage Pattern: Monogamous. They often marry folk of other races. The line is traced through the male.

        Religion: Restrained and personal. The Dunedain revere Eru and all the Valar, especially Manwe, Araw (Orome) and varda, They have elaborate involving preservation of the body.

        Other
Factors

        Demeanor: Noble, confident, impatient, proud, and often haughty.

        Language: Their original language is Adunaic (Rank 4), but most speak Westron (Rank 5). Many also speak Sindarin (Rank 4) and a little Quenya (Rank 1).

        Prejudices: The Dunedain hate the Corsairs, for they blame them for the Kin-strife, Gondor’s civil war. They also despise the Black Numenoreans. The Dunlendings, Haradrim, Wargs, and Orcs have always been their enemies.

        Restrictions on Professions: None. They are well-suited to magic, although the Dunedain of the North (those from Arnor and her region, particularly, Arthedain) use spells and enchantments more often than nay other group.

        Background Options: The Dunedain are tradition and well-educated. They have a well organized society. This, combined with the fact that their early days are so filled with learning, gives them three background points.

        The above information was taken from the Middle-Earth Role Playing . All of this information here has been copyrighted Iron Crown Enterprises.