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The Hidden World of the Fae
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Elves
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The Sindar
The Noldor

Half-Elves
Peredhil
Black Numenoreans
Corsairs
Dunedain

Character Creation
I. Mental and Physical Statistics
II. Race and Culture.
III. Primary Skills
IV. Professions
V. Background

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Middle-Earth Role Playing
The Corsairs

        The Corsairs are descendants of the Dunedain rebels who fled from Gondor in the wake of the Kin-strife of T.A. 1432-47. Most settled in Umbar in T.A. 1447 and began a long struggle for control with the stronger Haradan and Black Numenorean elements. Since that time modest inbreeding with the locals has created a somewhat distinct group, although their Dunedain roots remain strong. They long to reclaim Gondor as their own.

       

        Physical
Character

        Build: Strong of build, males average 220 pounds, women 145 pounds.

        Coloring: Cordairs are generally fair skinned and have grey or bluish eyes and black or brown hair.

        Endurance: Considerable. They do not get seasick.

        Height: Men average 6’3”, women 5’9”.

        Lifespan: 95-190 years

        Resistance: Normal.

        Special Abilities: +25 bonus for weather-watching and star-gazing activity.

        Culture

        Clothing and Decoration: Corsairs favor purple, red, and gold clothing made from silk or fine cotton, They wear tunics and only rarely don leggings. Men wear gold collars, while women are well-adorned with jewelry.

        Fears and Inabilities: Disease and illness, and their own natural mortality.

        Lifestyle: Corsair culture reflects the conservative elements found among Gondor’s aristocracy, only is carried to an extreme. The warm coastal influence of Umbar has added some additional influences, mostly Black Numenoreans, and the result is a throwback to the ancient marine culture of Numenor.

        Marriage Pattern: Monogamous. Line is traced through the male.

        Religion: Corsair religion is preoccupied with Death and Darkness, and largely revolve around ancestor and hero worship. Great Numenorean Kings are revered as godlike. Ceremonies dwell on the perpetuation of the life and the individual and, more importantly, the lineage. The dead are buried with elaborate fanfare and are laid to rest in a preserved state, one of pronounced splendor.

        Other
Factors

        Demeanor: Aggressive, haughty, determined, embittered- the Corsairs have the attitude of royalty in unjust exile.

        Language: The first tongue of the Corsairs is Adnaic (Rank 5), since they identify it with Numenor and the line of the Dundedain. All of them speak Gondor’s common speech, Westron (Rank 5), as well as the Haradaic (Rank 4) of Umbar’s citizenry.

        Prejudices: The Corsairs are a minority group and are locked in a constant struggle with their allies the Black Numenoreans and Haradrim. They look upon both groups with suspicion and some disdain. The Black Numenoreans, like the Dunedain, have in many cases married subject peoples and the Corsairs consider this a sign of weakness. They view the Haradrim as yet another inferior race, one which must be tolerated. Their greatest enemy is the Northmen (Rohirrim, Woodmen, Beornings, etc. ), because they are held to blame for the Kin-strife.

        Restrictions on Professions: None.

        Background Options: Normal, five background points.

        The above information was taken from the Middle-Earth Role Playing . All of this information here has been copyrighted Iron Crown Enterprises.