User Profiles
Ah yes, our beloved User Profiles. How did we live without them before NCAA Football '99? In older titles, all information (audible settings, roster changes, etc.) had to be reinserted into the game with every switch of the "on/off" button on the Playstation. Now, setting up a User Profile can save all this information (including custom plays, playbooks, extended audibles, and substitutions) to your memory card for a quicker setup any time you feel making a presence on the television gridiron. The fine folks at EA have heard our voices, and responded with the additon of this new feature. Anyone who has fulling implemented User Profiles knows exactly what I am referring to. But if you have not, or if you are wondering about the extended capabilities of this new feature -- look no further than this sections below.
Setting up a User Profile can be one of the best tips I could ever recommend in playing NCAA Football '99. The fact that all your information and "tweeking" of your game style being saved on one simple memory block is almost priceless. Never again, will you have to fumble (no pun) through your memory of "how" you setup up your team last week when you want to "fire one up" with your buddies today. It can now be all saved as a "evolving strategy" -- so to speak. One User Profile, one ticket to a better game.
There some minimal requirements to setting up a User Profile. I list them as follows:
To access User Profiles, select the USER PROFILES from the Main menu. A pop-up menu gives you the choice to create a new User Profile, select a User Profile for editing, or load a User Profile. The directions are as follows:
This is where all the true "tweeking" of your already created User Profile begins. You may choose one, none, or all of the following to modify. Descriptions are as follows:
Whenever you create a new User Profile or make any minute change within, you must SAVE that User Profile. This is so over-looked by many folks out there playing the game. REMEMBER, save your User Profile whenever making any change that you want to keep, other wise any changes will be lost (which may be desireable). The method of saving is as follows:
Ok, Ok, Ok, you want to "fire one up" with your buddies. You own a memory card with your own User Profile tweeked to the MAX. Your buddy has the same. Typically one of you forfeits your User Profile being entered into the game because you've encountered problems getting them both within the game. User Profiles not being so "user friendly". You are not alone. It can be tricky. It can be done though. Follow the procedure below, and you both will soon be up and running...two memory cards...User Profile vs. User Profile.
Follow the procedure below step by step. It may be a good idea to either print this out or copy it by hand, and insert it into your game's direction booklet for easy future access.
Ok...now let's assume either you or your buddy is tired of bringing that memory card over every time you two want to "fire one up" on NCAA Football '99. You want to use your User Profile you created on your card and put it on his memory card, or vise versa. This way you do not have to "have" that memory card evey time you two play. Two memory cards, two User Profiles, saved to one memory card. The procedure is as follows:
This is the procedure to copy profiles from card to card. Once you do it a couple of times, it becomes a bit easier...and logical.
NOTE: Any time you change "anything" with a User Profile, you have to SAVE USER PROFILES from the BACKUP OPTIONS. Otherwise you will lose those changes when you shut the game off.
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