|
|
|
|
Material Spell Components
Without access to a laboratory, a wizard often finds himself in need of unusual
or hard-to-find items for material components in his spells. Traditionally in
AD&D, many DM's do not require players to keep track of their character's stock
of spell components. However, in Thardferr, the Material Spell Components rule
should be strictly enforced.
The use of material components in the game requires a great deal of attention
(and honesty) on the part of the players. This rule does, however, add a degree
of realism to the game.
Spell components do not take up very much volume, generally. Most spells
require only the smallest pinches of powder or a few drops of liquid. In fact,
the containers that are required to hold the materials and make them easy for a
caster to find without looking are far more bulky and clumsy than the materials
themselves. Common devices include small leather pouches, glass vials, glass
tubes, clay finger-pots with wax plugs, and other small containers.
Most wizards store the spell components for each of their memorized spells in
separate, pre-measured amounts to facilitate quick and accurate casting. In
this manner, 10 to 20 spell components might weigh as much as one pound. Some
common components are also carried in bulk. A bulk container will usually hold
20 to 50 uses of the component in question, and weighs one pound. Bulk
containers cost five times the listed expense of a component.
Perishable components can last for as long as one week before they become
useless.
Many spells require rather mundane items as their material components, such as
pebbles or stones, dirt, twigs or leaves. Such items can be found anywhere,
even in the middle of a combat. A number of spells require nothing more than a
little foresight and access to a simple trading post or small market to acquire
things such as salt, or a little thought while camping or in a city to garner
things like soot. There are also spells requiring rather expensive or exotic
items, necessitating the need for painstaking preparation.
Acquiring Material Components
Field Searches
The cheapest (by far) method of acquiring spell components is a field search.
Many plant, animal, and even mineral specimens can be harvested with nothing
more than time and a little luck. Of course, the wizard must be in the
appropriate terrain; it is difficult to find temperate marsh plants in a
tropical desert. Materials that can be collected by a field search are rated as
common, uncommon, or rare on the Spell Components price list (
below
). Depending on the amount of time the wizard takes, the suitability of the
environment, and the item's scarcity, he may or may not be successful.
|
Item Scarcity
|
Base Search Time
|
Base Success Chance
|
Bonus Chance for Extra Time
|
|
Common
|
1d6 turns
|
75%
|
+10% per turn
|
|
Uncommon
|
3d6 turns
|
50%
|
+5% per turn
|
|
Rare
|
1d4+1 hours
|
25%
|
+2% per turn
|
|
Item Scarcity
comes from the price list.
Base Search Time
is the minimum amount of search time required to find the item. A character
can only search for one component at a time.
Base Success Chance
is the likelihood that the character will find the material in the base search
time.
Bonus Chance for Extra Time
increases the chance of success for each additional turn spent searching for
the material. If he fails to find the material in the base search time, he can
continue to look, adding this percentage to his success chance.
|
A field search for common materials does not take much time, thus a traveling
spellbinder could pause for brief searches during the march or while his
companions set up camp. From 1 to 20 uses of the material will typically be
found.
Purchasing
In any city or town in the realms that has an Academy presence, Guild members
and Academy registered mages may purchase spell components from the local
guildhall. Item scarcity reflects the likelihood that the item in question is
available.
Items that are not used except as spell components can only be purchased at the
Guild. Rogue mage guilds may also have these components, but the item scarcity
will be shifted one category worse (Common becomes Uncommon, Uncommon becomes
Rare, and Rare becomes Unavailable). Also, the prices in rogue guilds will be
1d4+1 times the listed cost.
As with a field search, common items can be located in a few minutes while rare
items may take several hours of the wizards time. Anywhere from 1 to 20 uses
can be found.
The material components on this list are divided by category,
reflecting their general nature and origins. These categories are: Miniatures
and Models; Finished or Refined Items; Minerals; Common or Household Items;
Animal Specimens; Plant Specimens; and Other. Each item has a further note
concerning its method of acquisition. Items are listed as FS (Field Search), TM
(Town/Market), SO (Special Order), or Auto (items that can be found
automatically by anyone willing to look for a few minutes). Items like the
various dusts are priced with one spell use in mind.
|
City Size
|
Scarcity
|
|
Common
|
Uncommon
|
Rare
|
|
Village
|
80%
|
50%
|
20%
|
|
Town
|
90%
|
60%
|
30%
|
|
City
|
100%
|
70%
|
40%
|
|
Major City
|
100%
|
80%
|
50%
|
Spell Component Price List
|
Models and Miniatures
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
Bag, tiny
|
SO, TM
|
Common
|
2 cp
|
|
Balance, golden
|
SO
|
Rare
|
10 gp
|
|
Bell, golden
|
SO
|
Uncommon
|
6 gp
|
|
Bell, tiny
|
SO, TM
|
Common
|
5 gp
|
|
Blade, knife
|
TM
|
Common
|
3 sp
|
|
Bust (of caster), tiny
|
SO
|
Rare
|
15 gp
|
|
Cage, silver wire
|
SO
|
Rare
|
8 gp
|
|
|
Caltrop, golden
|
SO
|
Rare
|
20 gp
|
|
Cadelabra, silver
|
SO
|
Rare
|
12 gp
|
|
|
Circle, brass
|
SO
|
Uncommon
|
2 gp
|
|
|
Circle, gold
|
SO
|
Uncommon
|
15 gp
|
|
|
Circle, platinum
|
SO
|
Rare
|
25 gp
|
|
|
Circle, silver
|
SO
|
Uncommon
|
5 gp
|
|
|
Cone, bull or ram horn
|
SO, TM
|
Uncommon
|
4 gp
|
|
|
Cone, crystal
|
SO, TM
|
Rare
|
7 gp
|
|
|
Cylinder, brass
|
SO, TM
|
Uncommon
|
8 gp
|
|
|
Cylinder, copper
|
SO, TM
|
Uncommon
|
8 gp
|
|
|
Cylinder, obsidian
|
SO
|
Rare
|
14 gp
|
|
|
Dagger, tiny
|
SO
|
Rare
|
4 gp
|
|
|
Dart, tiny
|
SO
|
Rare
|
3 gp
|
|
|
Die
|
SO, TM
|
Uncommon
|
1 sp
|
|
|
Die, bronze
|
SO
|
Rare
|
2 gp
|
|
|
Die, silver
|
SO
|
Rare
|
4 gp
|
|
|
Disk, bone, numbered
|
SO
|
Rare
|
3 sp
|
|
|
Doll, replica of self
|
SO
|
Rare
|
10 gp
|
|
|
Drum, small
|
SO, TM
|
Uncommon
|
8 sp
|
|
|
Fan, silk
|
SO, TM
|
Rare
|
1 gp
|
|
Fan, tiny
|
SO, TM
|
Uncommon
|
2 sp
|
|
Glove, black silk
|
SO, TM
|
Uncommon
|
8 sp
|
|
Glove, leather
|
TM
|
Common
|
4 cp
|
|
Glove, scorched
|
TM
|
Uncommon
|
2 cp
|
|
Glove, snakeskin
|
SO
|
Rare
|
6 gp
|
|
Glove, soft
|
TM
|
Common
|
1 sp
|
|
Hand, clay
|
SO
|
Rare
|
3 gp
|
|
Hand, stone
|
SO
|
Rare
|
5 gp
|
|
Handkerchief, silk
|
TM
|
Uncommon
|
2 sp
|
|
Hinge, rusty iron
|
TM
|
Uncommon
|
5 cp
|
|
Horseshoe
|
TM
|
Common
|
1 sp
|
|
Hourglass
|
SO, TM
|
Rare
|
25 gp
|
|
Key, silver
|
SO
|
Rare
|
12 gp
|
|
Links, gold
|
SO
|
Rare
|
8 gp
|
|
Metal cube, perfect
|
SO
|
Rare
|
10 gp
|
|
Mirror, silver, small
|
SO, TM
|
Uncommon
|
15 gp
|
|
Mirror, tiny
|
TM, SO
|
Rare
|
20 gp
|
|
Needle
|
TM
|
Common
|
2 cp
|
|
Needle, golden, tiny
|
SO
|
Rare
|
3 gp
|
|
Needle, magnetized
|
TM
|
Uncommon
|
1 gp
|
|
Paintbrush
|
TM
|
Common
|
6 cp
|
|
Pendant, metal
|
SO
|
Rare
|
8 gp
|
|
Pin, silver
|
SO
|
Uncommon
|
1 gp
|
|
Plate mail, piece
|
SO, TM
|
Uncommon
|
5 gp
|
|
Portal, ivory
|
SO
|
Rare
|
15 gp
|
|
Pouch, leather
|
TM
|
Common
|
1 sp
|
|
Prayer beads
|
TM
|
Common
|
2 gp
|
|
Siege engine
|
SO
|
Rare
|
11 gp
|
|
Sphere, obsidian
|
SO
|
Rare
|
18 gp
|
|
Spinner, brass
|
SO, TM
|
Rare
|
2 gp
|
|
Spoon, silver
|
TM
|
Uncommon
|
1 gp
|
|
Standard, miniature
|
SO
|
Rare
|
4 gp
|
|
Statue, canine, ebony
|
SO
|
Rare
|
12 gp
|
|
Statue, canine, ivory
|
SO
|
Rare
|
12 gp
|
|
Statuette, ivory, of caster
|
SO
|
Rare
|
30 gp
|
|
Trumpet, hearing, brass, small
|
TM
|
Uncommon
|
6 sp
|
|
Veil, silk
|
TM
|
Rare
|
1 gp
|
|
War hammer
|
TM
|
Uncommon
|
2 gp
|
|
Whistle, bone
|
SO, TM
|
Rare
|
6 gp
|
|
Whistle, silver, tiny
|
SO, TM
|
Rare
|
12 gp
|
|
Whistle, vulture-bone
|
SO
|
Rare
|
5 gp
|
|
Ziggurat, clay
|
SO
|
Rare
|
10 gp
|
|
Refined/Finished Items
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
Ball, lead
|
TM
|
Common
|
2 cp
|
|
+Bar, iron, magnetized
|
TM
|
Uncommon
|
8 cp
|
|
+Bar, metal
|
TM
|
Common
|
1 cp
|
|
Bead, crystal
|
TM
|
Uncommon
|
6 cp
|
|
+Bead, glass
|
TM
|
Common
|
3 cp
|
|
Blade, iron
|
TM
|
Common
|
4 cp
|
|
Box, small
|
TM
|
Uncommon
|
5 cp
|
|
Crystal, leaded
|
TM
|
Uncommon
|
5 sp
|
|
Cube, cast iron
|
SO
|
Uncommon
|
3 sp
|
|
Diamond, hemispherical
|
SO
|
Rare
|
60 gp
|
|
Disc, bronze
|
TM
|
Uncommon
|
1 sp
|
|
+Gauze
|
TM
|
Uncommon
|
1 sp
|
|
Glass, opaque
|
TM
|
Uncommon
|
8 sp
|
|
Glass sheet
|
TM
|
Uncommon
|
2 gp
|
|
+Glass tube
|
TM
|
Uncommon
|
1 gp
|
|
+Incense
|
TM
|
Uncommon
|
15 gp
|
|
Iron, sheet
|
TM
|
Common
|
4 sp
|
|
Lens, small
|
TM, SO
|
Rare
|
8 gp
|
|
+Magnet, small
|
TM
|
Uncommon
|
1 sp
|
|
Marble, black glass
|
TM
|
Common
|
4 cp
|
|
Marble, colored glass
|
TM
|
Common
|
4 cp
|
|
Mirror, fragment
|
TM
|
Uncommon
|
1 gp
|
|
Moonstone, polished
|
TM, SO
|
Rare
|
50 gp
|
|
+Paint, small pot
|
TM
|
Common
|
2 sp
|
|
Prism, crystal
|
TM, SO
|
Rare
|
5 gp
|
|
Ribbon
|
TM
|
Common
|
2 cp
|
|
Rod, amber
|
TM, SO
|
Rare
|
25 gp
|
|
Rod, crystal
|
TM
|
Rare
|
3 gp
|
|
+Rod, glass
|
TM
|
Rare
|
1 gp
|
|
Rod, iron
|
TM
|
Common
|
2 cp
|
|
Rod, silver
|
TM, SO
|
Rare
|
2 gp
|
|
Sheet, gold
|
TM, SO
|
Rare
|
20 gp
|
|
Sheet, platinum
|
TM, SO
|
Rare
|
30 gp
|
|
Sheet, silver
|
TM, SO
|
Rare
|
15 gp
|
|
Silk
|
TM
|
Uncommon
|
1 gp
|
|
Silk, black
|
TM
|
Rare
|
3 gp
|
|
Silk, colored
|
TM
|
Uncommon
|
2 gp
|
|
Silk streamer
|
TM
|
Rare
|
5 gp
|
|
Sphere, clay
|
TM
|
Common
|
1 cp
|
|
Sphere, glass
|
TM
|
Uncommon
|
1 sp
|
|
Stick or strip, ivory
|
TM, SO
|
Rare
|
5 gp
|
|
Tarts, tiny**
|
SO
|
Rare
|
1 sp
|
|
+Wire, copper
|
TM
|
Uncommon
|
1 gp
|
|
Wire, golden
|
TM
|
Uncommon
|
5 gp
|
|
Wire, platinum
|
SO
|
Rare
|
10 gp
|
|
Wire, silver
|
TM
|
Uncommon
|
2 gp
|
|
Minerals
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
Agate
|
TM, SO
|
Uncommon
|
50 gp
|
|
Amber
|
TM, SO
|
Uncommon
|
25 gp
|
|
Amber, powdered
|
TM, SO
|
Rare
|
40 gp
|
|
+Ash, volcanic
|
FS, TM
|
Rare
|
1 sp
|
|
+Bitumen
|
FS, TM
|
Rare
|
5 cp
|
|
+Carbon
|
FS, TM
|
Uncommon
|
5 cp
|
|
+Chalk
|
Auto
|
Common
|
1 cp
|
|
Charcoal
|
Auto, FS
|
Common
|
1 cp
|
|
Chrysolite, powdered
|
TM, SO
|
Rare
|
50 gp
|
|
+Clay
|
Auto, FS
|
Common
|
1 cp
|
|
+Coal
|
FS, TM
|
Common
|
1 cp
|
|
Copper
|
TM
|
Uncommon
|
5 cp
|
|
+Dust, coal
|
FS, TM
|
Common
|
1 cp
|
|
Dust, diamond
|
SO
|
Rare
|
100 gp
|
|
Dust, gold
|
TM, SO
|
Uncommon
|
10 gp
|
|
Dust, granite
|
FS, TM
|
Uncommon
|
1 cp
|
|
Dust, steel
|
TM
|
Uncommon
|
1 sp
|
|
Emerald, powdered
|
SO
|
Rare
|
60 gp
|
|
Feldspar, moonstone
|
FS, TM
|
Uncommon
|
5 gp
|
|
Feldspar, sunstone
|
FS, TM
|
Rare
|
8 gp
|
|
+Flint
|
Auto, FS
|
Common
|
2 cp
|
|
Granite, black
|
FS, TM
|
Rare
|
2 gp
|
|
Graphite, powdered
|
TM, SO
|
Uncommon
|
1 gp
|
|
+Iron filings
|
TM
|
Common
|
4 cp
|
|
+Iron, piece
|
TM
|
Common
|
8 cp
|
|
+Iron, powdered
|
TM
|
Uncommon
|
1 sp
|
|
+Iron pyrite
|
FS, TM
|
Common
|
2 sp
|
|
+Lead
|
TM
|
Common
|
2 cp
|
|
+Lime
|
FS, TM
|
Common
|
5 cp
|
|
+Lodestone
|
TM
|
Rare
|
1 gp
|
|
+Mercury (Quicksilver)
|
TM, SO
|
Rare
|
10 gp
|
|
Mica, chip
|
FS, TM
|
Uncommon
|
1 sp
|
|
Mica, ground
|
TM
|
Uncommon
|
5 sp
|
|
Phosphorus
|
SO
|
Rare
|
5 gp
|
|
+Pitch
|
TM
|
Common
|
8 cp
|
|
Quartz, clear
|
FS, TM
|
Common
|
4 sp
|
|
Quartz, powdered
|
TM
|
Uncommon
|
8 sp
|
|
Quartz, smoky
|
FS, TM
|
Common
|
2 sp
|
|
Ruby, powdered
|
SO
|
Rare
|
60 gp
|
|
+Salt
|
FS, TM
|
Common
|
2 cp
|
|
+Saltpeter
|
FS, TM
|
Common
|
1 cp
|
|
+Salts, alkaline
|
FS, SO
|
Rare
|
8 gp
|
|
Sand, colored
|
TM, SO
|
Uncommon
|
1 gp
|
|
Silver, powdered
|
TM, SO
|
Rare
|
5 gp
|
|
Stalactites, small
|
FS
|
Uncommon
|
|
|
Stone
|
Auto
|
Common
|
|
|
Stone, chip
|
Auto
|
Common
|
|
|
Stone, marble
|
FS, TM
|
Common
|
1 sp
|
|
+Sulphur
|
FS, TM
|
Uncommon
|
5 sp
|
|
Talc
|
TM
|
Uncommon
|
2 sp
|
|
Vermilion
|
TM
|
Uncommon
|
6 sp
|
|
Zinc
|
TM, SO
|
Rare
|
8 sp
|
|
Common/Household Materials
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
Acorn
|
FS
|
Common
|
|
|
Bark chips
|
Auto
|
Common
|
|
|
Beeswax
|
FS, TM
|
Uncommon
|
2 sp
|
|
Blood**
|
Auto
|
Common
|
|
|
+Bone, powdered
|
TM
|
Uncommon
|
1 sp
|
|
Bone, small
|
Auto
|
Common
|
|
|
Butter**
|
TM
|
Common
|
2 sp
|
|
Candle, black wax
|
TM
|
Uncommon
|
5 cp
|
|
Candle, small
|
TM
|
Common
|
1 cp
|
|
Carrot, dried**
|
TM
|
Common
|
1 cp
|
|
Cloth, cotton
|
TM
|
Common
|
1 cp
|
|
Cloth, red
|
TM
|
Common
|
2 cp
|
|
Cloth, white
|
TM
|
Common
|
1 cp
|
|
Coffee bean
|
TM
|
Uncommon
|
1 cp
|
|
Coin, copper piece
|
TM
|
Common
|
1 cp
|
|
Coin, silver
|
TM
|
Common
|
1 sp
|
|
Coin, gold
|
TM
|
Common
|
1 gp
|
|
+Cork
|
TM
|
Uncommon
|
4 cp
|
|
Corn, kernel**
|
Auto
|
Common
|
|
|
Corn, powdered**
|
TM
|
Common
|
1 cp
|
|
Cotton
|
TM
|
Uncommon
|
2 cp
|
|
Dirt
|
Auto
|
Common
|
|
|
Dust
|
Auto
|
Common
|
|
|
Egg, rotten
|
FS, TM
|
Common
|
1 cp
|
|
Egg, shell
|
FS, TM
|
Common
|
1 cp
|
|
Egg, yolk**
|
FS, TM
|
Common
|
1 cp
|
|
Eyelash
|
Auto
|
Common
|
|
|
Fat**
|
Auto
|
Common
|
2 cp
|
|
Feather
|
Auto
|
Common
|
1 cp
|
|
Fleece
|
TM
|
Common
|
1 cp
|
|
Flour
|
Auto
|
Common
|
4 cp
|
|
Fruit, rotten**
|
Auto
|
Common
|
|
|
Fur
|
FS, TM
|
Common
|
1 sp
|
|
Garlic, bud**
|
FS, TM
|
Common
|
1 cp
|
|
Grain**
|
FS, TM
|
Common
|
1 cp
|
|
Gum arabic
|
TM, SO
|
Uncommon
|
6 cp
|
|
Handkerchief
|
TM
|
Common
|
2 cp
|
|
Honey**
|
FS, TM
|
Uncommon
|
8 sp
|
|
Honeycomb**
|
FS, TM
|
Uncommon
|
3 sp
|
|
+Humus
|
Auto
|
Common
|
|
|
+Ink
|
TM
|
Uncommon
|
8 gp
|
|
Leaf**
|
Auto
|
Common
|
|
|
Leaf, dry
|
Auto
|
Common
|
|
|
Leather loop
|
TM
|
Common
|
1 cp
|
|
Leather, shoe
|
TM
|
Common
|
1 cp
|
|
Meat, dried**
|
TM
|
Common
|
2 cp
|
|
Meat, raw**
|
TM
|
Common
|
1 cp
|
|
Milk fat**
|
TM
|
Common
|
|
|
Molasses
|
TM
|
Uncommon
|
4 cp
|
|
+Oil
|
TM
|
Common
|
6 cp
|
|
Oil, sweet
|
TM
|
Uncommon
|
1 sp
|
|
+Paper
|
TM
|
Uncommon
|
2 gp
|
|
+Parchment
|
TM
|
Uncommon
|
1 gp
|
|
Peas, dried and split
|
TM
|
Common
|
3 cp
|
|
Pebble
|
Auto
|
Common
|
|
|
Pepper
|
TM
|
Uncommon
|
2 gp
|
|
Pork rind**
|
TM
|
Common
|
2 cp
|
|
Reed
|
Auto
|
Common
|
|
|
Saffron**
|
TM
|
Rare
|
15 gp
|
|
Seashell
|
FS, TM
|
Uncommon
|
1 cp
|
|
Smoke
|
|
Common
|
|
|
Soot
|
FS, TM
|
Common
|
|
|
Sponge
|
TM
|
Uncommon
|
2 sp
|
|
Straw
|
Auto
|
Common
|
|
|
String
|
FS, TM
|
Common
|
1 cp
|
|
Sugar
|
TM
|
Uncommon
|
6 cp
|
|
Tallow**
|
TM
|
Common
|
2 cp
|
|
Thread
|
FS, TM
|
Common
|
1 cp
|
|
Twig
|
Auto
|
Common
|
|
|
Water
|
Auto
|
Common
|
|
|
Wax
|
TM
|
Common
|
2 cp
|
|
Wax, white
|
TM
|
Uncommon
|
4 cp
|
|
Whitewash
|
TM
|
Uncommon
|
2 sp
|
|
Wine
|
TM
|
Common
|
4 sp
|
|
Wood
|
Auto
|
Common
|
|
|
Wood, charred
|
Auto
|
Common
|
|
|
Wood, splinter
|
Auto
|
Common
|
|
|
Wool
|
TM
|
Common
|
1 cp
|
|
Animal Specimens
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
Blood, doppleganger**
|
SO
|
Rare
|
25 gp
|
|
Blood, umber hulk**
|
SO
|
Rare
|
20 gp
|
|
Butterfly, live**
|
FS
|
Common
|
|
|
Claw, cat
|
FS, TM
|
Common
|
2 sp
|
|
Claw, umber hulk
|
SO
|
Rare
|
150 gp
|
|
Cocoon, caterpillar
|
FS, TM
|
Uncommon
|
2 cp
|
|
Cricket, live**
|
FS
|
Common
|
|
|
Dung, ape
|
FS, SO
|
Rare
|
2 gp
|
|
Dung, ox
|
Auto
|
Common
|
|
|
Eye, hawk**
|
SO
|
Rare
|
5 gp
|
|
Eyelash, basilisk
|
SO
|
Rare
|
80 gp
|
|
Eyelash, kirin
|
SO
|
Rare
|
60 gp
|
|
Eyelash, ogre mage
|
SO
|
Rare
|
40 gp
|
|
Fang, spider
|
FS, TM
|
Uncommon
|
1 sp
|
|
Feather, chicken
|
FS, TM
|
Common
|
|
|
Feather, eagle
|
FS, TM
|
Uncommon
|
5 sp
|
|
Feather, exotic
|
SO
|
Rare
|
10 gp
|
|
Feather, hawk
|
FS, TM
|
Uncommon
|
3 sp
|
|
Feather, hummingbird
|
FS, TM
|
Rare
|
1 gp
|
|
Feather, owl
|
FS, TM
|
Uncommon
|
1 sp
|
|
Feather, vulture
|
FS, TM
|
Uncommon
|
1 cp
|
|
Feather, white
|
FS, TM
|
Common
|
|
|
Feather, wing
|
FS, TM
|
Common
|
2 cp
|
|
Firefly, live**
|
FS
|
Common
|
|
|
Fur, bat
|
FS, TM
|
Uncommon
|
2 sp
|
|
Fur, bloodhound
|
TM
|
Uncommon
|
1 sp
|
|
Fur, cat
|
FS, TM
|
Common
|
|
|
Glowworm, live**
|
FS
|
Uncommon
|
|
|
Grasshopper leg**
|
FS
|
Common
|
|
|
Guano, bat
|
FS, TM
|
Uncommon
|
5 cp
|
|
Hair, ape
|
SO
|
Rare
|
1 gp
|
|
Hair, horse
|
Auto
|
Common
|
|
|
Hair, infant
|
FS, TM
|
Common
|
|
|
Hair, lycanthrope
|
SO
|
Rare
|
10 gp
|
|
Hair, ox
|
Auto
|
Common
|
|
|
Hair, skunk
|
FS
|
Uncommon
|
|
|
Heart, hen**
|
TM
|
Common
|
2 cp
|
|
+Hoof, powdered
|
TM
|
Common
|
1 cp
|
|
Honey, royal jelly**
|
FS, SO
|
Uncommon
|
10 gp
|
|
Ink, giant squid
|
SO
|
Rare
|
35 gp
|
|
Leg, frog, dried
|
FS, TM
|
Common
|
4 cp
|
|
Legs, millipede**
|
FS
|
Uncommon
|
|
|
Mouse, mummified
|
FS
|
Common
|
|
|
Pineal gland**
|
SO
|
Rare
|
20 gp
|
|
Scale, dragon
|
SO
|
Rare
|
5 gp
|
|
Scale, fish
|
FS, TM
|
Common
|
1 cp
|
|
Scale, herring
|
FS, TM
|
Uncommon
|
1 cp
|
|
Scale, snake
|
FS, TM
|
Common
|
2 cp
|
|
Shell, turtle
|
FS, TM
|
Common
|
1 sp
|
|
Sinew, ape**
|
SO
|
Rare
|
8 gp
|
|
Sinew, horse or ox**
|
TM
|
Common
|
2 sp
|
|
Skin, chameleon
|
FS, SO
|
Rare
|
2 gp
|
|
Skin, eel
|
FS, TM
|
Uncommon
|
8 sp
|
|
Skin, snake
|
FS, TM
|
Uncommon
|
6 sp
|
|
Slug, live**
|
FS
|
Common
|
|
|
Spider, live**
|
FS
|
Common
|
|
|
Spider web
|
FS
|
Common
|
|
|
Spittle, giant slug
|
SO
|
Rare
|
25 gp
|
|
Stomach, adder's**
|
FS, SO
|
Rare
|
7 gp
|
|
Tentacle, giant squid**
|
FS, SO
|
Rare
|
20 gp
|
|
Toad, mummified
|
FS, TM
|
Uncommon
|
7 sp
|
|
Tongue, snake**
|
FS, TM
|
Rare
|
2 gp
|
|
Tooth, carnivore
|
FS, TM
|
Uncommon
|
1 sp
|
|
Whisker, mouse
|
FS
|
Common
|
|
|
Whisker, rat
|
FS
|
Common
|
|
|
Will o’ wisp essence
|
SO
|
Rare
|
75 gp
|
|
Wing, bee
|
FS, TM
|
Uncommon
|
3 cp
|
|
Herbs and Plant Specimens
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
Amaryllis, stalk**
|
FS, TM
|
Uncommon
|
2 sp
|
|
Apple blossom**
|
FS
|
Common
|
1 cp
|
|
Aster seed
|
FS, TM
|
Common
|
1 cp
|
|
Bark, oak
|
Auto
|
Common
|
|
|
Bark, willow
|
FS
|
Common
|
|
|
Foxfire**
|
FS, TM
|
Rare
|
5 sp
|
|
Hickory nut oil
|
TM
|
Uncommon
|
4 gp
|
|
Holly berry**
|
Auto
|
Common
|
2 cp
|
|
Holly leaf**
|
Auto
|
Common
|
2 cp
|
|
Leek, crushed**
|
Auto
|
Common
|
1 cp
|
|
Lotus blossom**
|
FS, SO
|
Rare
|
10 gp
|
|
Marigold, crushed**
|
FS, TM
|
Common
|
2 cp
|
|
Moonseed seed
|
FS, TM
|
Uncommon
|
1 sp
|
|
Moss, phosphorescent**
|
FS
|
Rare
|
15 gp
|
|
Nut, shell
|
TM
|
Common
|
|
|
Pine cone
|
Auto
|
Common
|
|
|
Pine sprig**
|
Auto
|
Common
|
|
|
Poison ivy, leaf**
|
FS
|
Common
|
|
|
Poison oak, leaf**
|
FS
|
Uncommon
|
|
|
Poison sumac, leaf**
|
FS
|
Uncommon
|
|
|
Raspberry leaves**
|
FS, TM
|
Common
|
2 cp
|
|
Resin, camphor
|
SO
|
Rare
|
10 gp
|
|
Rhubarb, leaf**
|
FS, TM
|
Common
|
1 cp
|
|
Root, licorice
|
FS, TM
|
Uncommon
|
4 sp
|
|
Rose petal**
|
FS, TM
|
Common
|
2 cp
|
|
Seed, legume
|
FS, TM
|
Common
|
1 cp
|
|
Seed, sesame
|
TM
|
Uncommon
|
5 sp
|
|
Shamrock leaf**
|
FS
|
Common
|
|
|
Skunk cabbage, leaf**
|
FS
|
Common
|
|
|
Spores, mushroom
|
FS, TM
|
Uncommon
|
6 sp
|
|
Stinging nettle, crushed**
|
FS
|
Uncommon
|
|
|
Thistledown
|
FS
|
Common
|
|
|
Thorns, sharp
|
FS
|
Common
|
|
|
Walnut oil
|
TM
|
Rare
|
2 gp
|
|
Wychwood**
|
FS
|
Rare
|
|
|
Other Components
|
|
Item
|
Acquisition
|
Scarcity
|
Cost
|
|
+Acid
|
TM
|
Rare
|
3 gp
|
|
+Acid, citric
|
TM
|
Rare
|
10 gp
|
|
+Acid, nitric
|
TM
|
Rare
|
5 gp
|
|
Balloon
|
TM, SO
|
Uncommon
|
5 sp
|
|
Bone, from undead
|
FS, SO
|
Rare
|
20 gp
|
|
Book, numerological
|
SO
|
Rare
|
80 gp
|
|
Branch, from cemetery
|
FS
|
Uncommon
|
|
|
Cloth, from corpse
|
FS, SO
|
Common
|
5 sp
|
|
Cloth, from ghoul
|
FS, SO
|
Rare
|
15 gp
|
|
Cloth, from priest's robe
|
FS, SO
|
Uncommon
|
3 sp
|
|
Cloth, linen & gold thread
|
SO
|
Rare
|
6 gp
|
|
Dirt, from dragon's footprint
|
FS, SO
|
Rare
|
12 gp
|
|
Dirt, from ghoul's lair
|
FS, SO
|
Rare
|
10 gp
|
|
Dirt/earth from grave
|
FS
|
Common
|
|
|
Dust, from wizard's tomb
|
FS, SO
|
Rare
|
30 gp
|
|
Dust, spectre
|
FS, SO
|
Rare
|
35 gp
|
|
Dust, vampire
|
FS, SO
|
Rare
|
40 gp
|
|
Eyelash, from corpse
|
FS
|
Common
|
|
|
Hair, from evil female elf
|
FS
|
Rare
|
|
|
Hair, from ghoul
|
FS, SO
|
Rare
|
20 gp
|
|
Leather scrap, blessed
|
SO
|
Rare
|
50 gp
|
|
Mesh of thread
|
SO
|
Uncommon
|
3 gp
|
|
Page, from calendar
|
FS
|
Common
|
|
|
Rainwater, from thunderstorm
|
FS
|
Common
|
|
|
Scrap, from map 100 years old
|
FS, SO
|
Rare
|
10 gp
|
|
Shroud, from 100-year old corpse
|
FS
|
Rare
|
|
|
Skin, from magic-resistant creature
|
FS
|
Rare
|
|
|
Tombstone, chip
|
FS
|
Common
|
|
|
Vellum, blessed
|
SO
|
Rare
|
50 gp
|
|
Wand, oak, 100 years old
|
FS, SO
|
Rare
|
20 gp
|
|
Weapon, broken
|
FS, TM
|
Common
|
|
|
Weapon, broken magical
|
FS, SO
|
Rare
|
50 gp
|
|
Wood, from coffin
|
FS, TM
|
Common
|
1 gp
|
|
Wrapping, from mummy
|
FS, SO
|
Rare
|
40 gp
|
+ Items commonly available in a wizard's laboratory.
** Perishable items.
FS Item acquired by field search.
TM Item available in most towns or markets.
SO Item must be special ordered from a craftsman of some kind.
|
|
|
|
|
|