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Keys

Pic
Name
Notes
Weight Price
Trapper Town Key
(Klamath)
You can get the key from Slim Picket (or the hungry dog in Klamath.) It opens the door to the rat-infested northern part of Trapper Town. Lockpicking works just as well.
-
-
Yellow Reactor KeyCard
(Gecko)
Found in Klamath - Vertibird Crashsite or at the Gecko Reactor grants access to the Yellow Reactor doors
1 p
$25
Red Pass Key
(Gecko)
A red key is required to get in the control room at the Gecko reactor. Can be found in the shelves after going through the first two yellow-card doors.
1 p
$10
Blue Pass Key
(Navarro)
Needed to free the Deathclaw at Navarro Base, or to access the base from the air filter. Found at Gecko Reactor.
1 p
$10
Vault City Day Pass
(Vault City)
One way to enter vault city (the legal way). Is obtained at the customs office if you tell the man that you must speak with the president on a private matter.
*
$0
Vault 15 Shack Key
(The Squat)
Can be gotten from the guard out front of V15. It is needed to open the back door to free Chrissy.
*
$0
Vault 15 keycard
(The Squat)
Given to you by leader in the Squat, opens the Vault so you may kill Dorion
1 p
$0
Presidential Pass
(NCR)
Stolen from Tandi's aide, it is used to obtain entre to the Earlson complex on the Southwest side of town. It gives you "A-prime security clearance" in NCR.
0 p
$0
Presidential Access Key
(Poseiden)
Taken from the President of the United States, it allows top level access to the Poseiden Network. This level of access is required to initiate Counter Insurgency.
0 p
*
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