2 Color Star
To play this variant you must have 5 players.
First, assign each player two friendly colors; the five friendly-color pairs are white-blue, blue-black, black-red, red-green, and green-white.
Next, figure out which is your enemy color. If youíre playing white-blue, your enemy color is red; for blue-black, itís green; for black-red, white; for red-green, blue; and for green-white, black. Your opponents are the players using your enemy color in their decks. For example, if youíre playing blue-black, your enemy color is green, so the green-white and red-green players are your opponents. The two players who arenít your opponents (in this case, white-blue and black-red) arenít really your allies either; theyíre neutral. Youíre competing against them, but you donít get any benefit from hurting them.
Once youíve all figured out who your opponents are,
sit in a circle like this:
Sit so that your neutral players are the two players next to you and your opponents are the two players across from you. In Two-Color Star, you attack only your opponents with your creatures, but spell range is unlimited.
You win if youíre the first to knock out both of your opponents. For example, if youíre playing green-white, you win if both the black-red and blue-black players are knocked out. Ties are possible if no one wins when the first two players are knocked out. For instance, if both the white-blue and black-red players are out and the blue-black player is eliminated, the green-white and red-green players both win at the same time, making the game a tie.
Each player should build a 60-card minimum deck using
only cards that are of your assigned colors plus lands. Both of your
friendly colors should be reasonably well represented in your deck. You
canít use artifacts or cards of the other three colors in your deck.
Please keep in mind that people may be playing anti-color cards in there
deck. So try to have ways to deal with them.
is no Sideboard for this game variant.
& Restricted List
When playing this variant it
is usually decided what Type you will be playing. So, if you are playing
Type 1, Type 1.5, Type 2, or Extended Two-Color Star, then follow that
formatís Banned and Restricted List in addition to this list. Anti-color
are allowed but frowned upon. The black player does not have much fun when
the white player drops Light
of Day down.
Standard ďParisĒ Mulligan is used for this variant.
Before each game begins, a player may, for
any reason, reshuffle and redraw his hand, drawing one less card. This may
be repeated as often as the player wishes, until he has no cards left in
his hand. After the participant, who plays first, mulligans as often as he
likes, the decision of whether to mulligan passes to the other player.
Once a player passes the opportunity to mulligan, that player may not
change his mind.