RAINOUT NUMBER 817-462-8441 EMAIL agsatd@gmail.com Phone 817-795-AGSA(2472) 2021 S. Cooper St STE E, 76010 | ||
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Approved by the Arlington Girls Softball
Association Membership May 26, 1970 Amended, January 1996 Amended February 16,
1997 Revised November 11,
1997 Amended, February 5,
1998 Amended, April 2, 1998 Amended February 12,
2001 Amended February 4, 2002 Amended January 3, 2003 Amended January 2, 2004 Amended June 6, 2004 Amended October 10, 2005 (New text in underlined
black type.) Table of Contents LEAGUE
RULES ARTICLE
I - PROTESTS ARTICLE
II - UNSPORTSMANSHIP CONDUCT ARTICLE
III - REGISTRATION FEE AND PLAYER CONTRACT ARTICLE
IV - REGISTRATION AND ASSIGNMENT Section
1. - General Section
2. - Recreation Teams Section
3. - Contract Teams ARTICLE
V - TEAM ROSTERS ARTICLE
VI - RECRUITING AND TRANSFERS ARTICLE
VII - GUEST PLAYERS ARTICLE
VIII - COACHES TRAINING ARTICLE
IX - PLAYING SEASON ARTICLE
X - UNIFORMS AND EQUIPMENT ARTICLE
XI - GAME CANCELLATION PROCEDURE ARTICLE
XII - LEAGUE TOURNAMENTS ARTICLE
XIII - TROPHIES ARTICLE
XIV - MISCELLANEOUS Section
1. - League standings Section
2. - Rescheduling of Games Section
3. - Official Bats ARTICLE
XV – ALL-STARS RULES
OF PLAY ARTICLE
I - MINI LEAGUE Section
1. - Rules applicable to all Mini League teams Section
2. - Rules Specific to 8 & Under - Coach Pitch and/or Pitching Machine Section
3. - Rules Specific to 6 & Under - T-ball ARTICLE
II - MINOR AND MAJOR LEAGUES Section
1. - Rules applicable to all Minor and Major League teams Section
2. - Rules Specific to the Minor League – 12 & Under and 10 &
Under Section
3. - Rules Specific to the Major League – 14 & Under, 16 & Under,
18 & Under, 19 & Over ARTICLE
III - PRE-SEASON PITCHING MACHINE TOURNAMENT LEAGUE
RULES ARTICLE
I - PROTESTS A.
All protests must be filed in accordance with the ASA's Official Rules of
Softball. B. A
letter of protest must be filed within 48 hours, with a copy of this letter
being forwarded to the AGSA President and Chief Umpire. C.
The letter of protest must be accompanied by cash in the amount of twenty-five dollars
($25.00), made out to the Arlington Girls Softball Association, which will be
returned if the protest is upheld. If a protest is upheld, the commissioner of
the respective league will reschedule the game to be completed as soon as
possible. D.
All protests must be ruled on within five (5) days after receipt of the letter
of protest. Exception:
During city championship playoffs protests must be decided at the time of the
protest. In this situation the protest committee will consist of one umpire and
any three (3) AGSA members appointed by the commissioner of the respective
league. None of the committee members can be directly involved in the protest. E.
During league play the protest committee will consist of the AGSA officers and
the Chief Umpire. A minimum of three (3) officers and the Umpire in Chief are
needed to rule on a protest. Should an officer be directly involved in a
protest, he will be disqualified to serve on the protest committee. The
President will chair the protest committee and will vote only in case of a tie. ARTICLE
II - UNSPORTSMANSHIP CONDUCT A.
Unsportsmanlike conduct of any nature, bringing discredit to AGSA will not be
tolerated. B.
The home plate umpire will notify the scorekeeper and a note will be made on
the score sheet when an individual is ejected from a game. If an umpire believes
the incident requires further action he will, within 24 hours, notify the Board
of Directors (in writing) reporting the incident. C.
When a written complaint of unsportsmanlike conduct is received by the AGSA
Board of Directors, the offending individual may be brought before the AGSA
Board for a hearing. The offending individual may be present at such meeting
but will not have a vote. D.
Punishment for a ruling of unsportsmanlike conduct will result in: 1.
Probation may be ordered for a first time offender of a minor offense. The
offender shall be issued an official warning in writing from AGSA, stating that
the offending party will be placed on probation and monitored very closely. An
order for probation may be issued by the League Vice President or Commissioner,
with approval of the President, thus avoiding a Board Hearing. 2.
For repeat offenders or for more serious offenses, suspension of the offender
may be ordered for a minimum of two (2) games to a maximum of the remainder of
the season. E.
Unsportsmanlike conduct complaints will be acted upon by AGSA officials within
five (5) days of their receipt and any disciplinary action will be communicated
in writing and shall be immediately enforced. ARTICLE
III - REGISTRATION FEE AND PLAYER CONTRACT A. All
girls playing within the confines of the Arlington Girls Softball Association
must sign a player contract and pay the required registration fee prior to
playing in any scheduled game. B.
Hardship application forms must be completed by the parent or guardian and be
submitted to the Commissioner of the players league and final approval will be
given by the league's Vice President and the Treasurer of AGSA, who will
determine whether to reduce or suspend the registration fee. Hardship
scholarships, in whole or in part, shall only be made available to Junior
Olympic players. C.
Player Contracts. Player contracts for recreation and contract teams are valid
for one full year from the date of signing. D.
Should a player register to play for two or more teams, all of the following
rules shall be observed. 1.
The player shall submit a completed Player Contract and full registration fee
for each team. 2.
The player shall not be eligible to receive hardship scholarships, in whole or
in part. 3.
One of the teams shall be designated as the Primary Team. If the player does
not declare in writing which is the Primary Team, then the Player Contract
dated earliest shall serve as the instrument designating the Primary Team. The
written declaration shall be placed across the top of every Player Contract
stating "My Primary Team is team name." 4.
If there is a conflict of game schedules of the player's teams, she shall play
for the Primary Team unless her Primary Team's manager releases her for the
event. Article
IV - Registration and Assignment Section
1. General A.
During the registration period of January 1 to March 1, all players of the 6
& Under League through the 14 & Under League shall register for the
Spring playing season and all coaches of these leagues shall register their
intent to manage or coach. B.
During the registration period of March to May 31, all players and coaches of
leagues 6 & Under and above shall register for the Summer season. C.
During the registration period of July 1 to August 15, all players and coaches
shall register for the Fall season. D.
No team shall exceed fifteen (15) players on their roster. The Commissioner,
however, has the right to place players on recreational teams as needed even if
it means exceeding the player cap. Section
2. Recreation Teams A.
Recreation teams are for girls who desire recreational softball for basic
instruction and fun. B.
When adding new players to recreation teams, the contract and registration fee
must be in the hands of the Treasurer or the player's League Commissioner no
less than one hour prior to a scheduled league game. ASA official rules
pertaining to uniforms will be adhered to, except as noted in the League Rules
of AGSA. C.
Players will register and be assigned to recreation teams in the Mini, Minor
and Major Leagues using the following rules: 1.
The primary objective is to place each girl on a team with her same birth year. 2.
When possible place each girl on a team close to her home and and
school. 3.
Girls will be placed on teams on a first to register basis. 4.
Team managers and coaches may register players for the Mini League and the
Minor and Major League recreation teams under the following criteria only: a.
Coaches will not conduct tryouts for positions on recreation teams. b.
Coaches of recreation teams cannot refuse players assigned to them by their
League Commissioner. c.
All returning recreational players who register during the registration period
will be automatically reassigned to their old team. Exception: The player or parent
may request reassignment to another team, or the team manager may request that
a player not return to his/her team if there is just cause. d.
During the registration period, team managers should contact his/her players
and new recruits to encourage them to register on time. e.
During the registration period, players or parents may request assignment to a
specific team that is assigned to the school that the player attends. If there
are no teams with openings assigned to this school, the player will be assigned
to the nearest team with an opening. f.
When the registration period ends, the commissioners shall immediately assign
the remaining players to teams using the placement criteria above when
possible. g.
Players registering late shall not be assigned to a team until all players who
registered on time are assigned. h.
Team managers shall turn in all registration fees, player contracts, t-shirt
orders, coaches contracts and criminal history forms to the Treasurer not later
than: (1)
the February coaches meeting for Spring leagues. (14u and younger) (2)
30 days preceding the 1st scheduled game for Spring/Summer leagues. (16u and
18u) (3)
30 days preceding the 1st scheduled game for Fall leagues. (all leagues) i.Commissioners
shall forward all other registration fees received to the Treasurer within 48
hours after the registration period ends. Section
3. Contract Teams A.
Contract teams are for girls who desire to improve their competitive softball
skills by playing in competitive tournaments and practicing/playing more often
than recreational teams. Contract teams will be formed early in the season
(January - February) in accordance with the AGSA registration process. Tryouts
will be announced and will be open to any girl desiring to compete for a position
on a contract team. Girls who tryout for a contract team but are not selected
will be placed on a recreation team. B.
Players will register and be assigned to contract teams in the Minor and Major
Leagues using the following rules: 1.
The primary objective of contract teams is to provide an increased level of
play for girls desiring to improve their competitive softball skills in AGSA. 2.
Any girl desiring to compete for an open position on an AGSA contract team may
tryout. These tryouts will be coordinated and conducted by the coaches of the
contract teams. 3.
Team managers and coaches may register players for the Minor and Major League
contract teams under the following criteria only: a.
Contract team coaches may conduct tryouts to fill open positions on their
teams. b.
Contract team coaches must give the names of players that are not selected
after trying out to their respective League Commissioner so these players can
be placed onto recreation teams. ARTICLE
V - TEAM ROSTERS A.
Each team will submit three (3) official AGSA team rosters to the team's League
Commissioner. Disposition of these rosters will be as follows: 1.
One (1) copy to the AGSA Treasurer with registration fees attached. 2.
One (1) copy to the teams League Commissioner with the teams original signed
player contracts and proof of coaches training attached. These rosters and
player contracts will be maintained by the League Commissioner and turned over
to the teams next League Commissioner prior to the following season. 3.
One (1) copy to the AGSA Membership Chairman accompanied by a Criminal History
Check Information Form completed by each member of the coaching staff. ARTICLE
VI - RECRUITING AND TRANSFERS A.
Recreation team coaches cannot recruit players from another AGSA team. All
other new players will be assigned by the League Commissioner in accordance
with Article IV, Section 2.C of these League Rules. Contract
team coaches may recruit players from recreation teams up until April 20 of the
playing season to fill openings on their teams. A player recruited from a
recreation team must inform her League Commissioner of her transfer no less
than one day prior to playing as a member of the contract team. A contract team
coach cannot recruit players from another AGSA contract team during the playing
season. A
release for transfer, by coach or player, must be made in writing to the
player's League Commissioner. 1.
Recreation Teams - Players granted a transfer from their team will be
reassigned to a new recreation team by the League Commissioner in accordance
with Article IV, Section 2.C.2.a, or if recruited by a contract team will be
reassigned to the recruiting contract team. 2.
Contract Teams - Players will be contracted to a team for the entire season. a.
If a player requests and is granted a transfer from a contract team she cannot
play on another contract team that season. She will be reassigned to a
recreation team if an opening exists. b.
If a coach requests a player transfer and it is granted the player will be
reassigned to another contract team if an opening exists, otherwise the player
will be reassigned to a recreation team if an opening exists. All
AGSA players are free agents from August 31 of the current playing season until
they sign a contract for the following playing season. ARTICLE
VII - GUEST PLAYERS A.
All teams shall observe the ASA Code and invitational tournament rules when
picking up guest players for use in tournament play outside of league play. B.
During league play, conditional use of guest players shall be allowed if the
following conditions are met. 1.
League Games: a)The
player is a registered player in good standing with AGSA and played on an AGSA
team during the current season. b)A
team must have less than 9 players before they can pick up players. They can
only pick up a maximum of 2 players and then only to a maximum of 9 total
players. c)Pick
up players cannot play pitcher or catcher. d)Pick
up players can play up in age and/or class but cannot play down. ARTICLE
VIII - COACHES TRAINING A.
One or more coaches from each AGSA team shall complete coaches training
annually. Certificate of this training will be attached to the League
Commissioner's copy of the team's official roster. A certificate from any of
the following will satisfy this requirement: 1.
AGSA will conduct a coaches clinic annually. A certificate of attendance will
be issued. 2. A
coach can become a member of ASA's VIP program. a.
The Amateur Softball Association's (ASA) Volunteer Improvement Program (VIP)
was developed and designed to provide coaching education to coaches of all
levels of softball - from beginning coaches to experienced coaches. The VIP
program helps traine beginning coaches and adds to the knowledge of more
experienced coaches. The VIP program enhances and rewards any softball coach
willing to learn more about coaching softball. For more information or to order
instructional material call 1-800-44-COACH. 3.
Any coaches clinic conducted prior to the start of league play. B.
All other AGSA coaches are not required (but are encouraged) to complete
coaches training annually. ARTICLE
IX - PLAYING SEASON A.
The Spring playing season for the 14 & Under League and all younger leagues
shall begin between March 31st and April 7th. B.
The Summer season shall begin the first Monday of the 3rd week in
June, if 3 or more teams in an age division want to play. C.
The Fall playing season for all leagues shall begin between September 11th and
September 18th. D.
The commissioners shall schedule each team a ten (10) game season at two (2)
games per week where practical. In the event of rescheduling problems due to
weather and other conflicts, AGSA will guarantee that eight (8) games will be
played. E.
The winner of each age division league season for Spring will have their entry
fee reimbursed for the Metro Fort Worth Championship Tournament. (Note: This is good for both Contract
and Recreation Leagues as well as if a league has 2 divisions such as 10U
Recreation League Group A and Group B.) In the event that the season has not
concluded, the team that is leading the league at the end of June will receive
the award. The award is not transferrable and is forfeited back to AGSA if the
awarded team does not enter Metros. Exception: If the team that has earned this
award chooses not to go to Metros, then the award will be offered to the 2nd
place AGSA registered team and so on. F.
To encourage youth development each team that has played in either the Spring,
Summer, or Fall season will be reimbursed $100 if they play in any tournament
listed on the Virtual Tournament Director for each Spring, Summer, and Fall
League Season that the team participated.(i.e. the team must have paid league
fees and played league games to be eligible.) Also, the team must not forfeit
any games in the tournament to be eligible for the reimbursement. ARTICLE
X - UNIFORMS AND EQUIPMENT A.
Uniforms (T-shirts only) will be provided, as part of the registration fee, to
all Mini League teams and all Minor League 10 & Under teams. The uniforms
will be distributed to team managers or head coaches at the discretion of the
Fields and Equipment Director but not less than one (1) week prior to season
play. B.
Equipment will be distributed to team managers or head coaches at the
discretion of the Fields and Equipment Director but not less than one (1) month
prior to season play. The team manager or head coach will be required to leave
a deposit of one hundred fifty dollars ($150.00) in the form of a post dated
personal check. This check will not be immediately deposited, but will be
retained by the Fields and Equipment Director and surrendered upon the return
of the team equipment. C.
Equipment will be returned not less than two (2) weeks after regular scheduled
season play unless other arrangements are coordinated with the Field and
Equipment Director . D.
Security deposit checks will be cashed if equipment is not returned to the
Field and Equipment Director on or before the announced return date. E.
All players of any given team shall be dressed in matching uniforms conforming
to the ASA Official Rules of Softball. ARTICLE
XI - GAME CANCELLATION PROCEDURE All
games will be played unless canceled by their respective League Commissioner. A.
Each League Commissioner will establish a notification procedure to inform the
leagues coaches when a game will be canceled due to inclement weather. 1.
Cancellation prior to game time - The league Commissioner (or their designated
representative) is the only individual authorized to cancel a game prior to
game time. Exception: The home plate umpire may cancel a game prior to game
time due to unfit weather or field conditions. 2.
Cancellation after game time - the home plate umpire is the only individual
authorized to stop a game after it has begun. B.
League Commissioners will notify the Umpire Scheduler as soon as they know a
game will be canceled. The Umpire Scheduler will notify the game umpires. ARTICLE
XIII - TROPHIES A.
Individual League Championship trophies will be presented to the players on
each division team with the best record for regular season play. Indivdual
trophies may not exceed $7.00 each. Individual trophies will be presented to
every player who participates in the Mini League. There will be no trophies
awarded based on the team's record. B.
For Invitational Tournaments individual tournament trophies will be presented
to the players on the first, second and third place teams for tournaments that
have seven (7) or more teams participationg. In tournaments with fewer than
seven (7) teams participating, only the first and second place teams will be
presented with individual tournament trophies. In tournaments with fewer than
four (4) teams participating, only the first place team will be presented with
individual tournament trophies. Individual trophies shall not exceed $30
multiplied by the number of teams entered in the tournament with a $2.00
minimum per trophy to be spent. C.
For Invitational Tournaments a team trophy shall be awarded to the first and
second and third place teams in each tournament, not to exceed $25 per
trophy. ARTICLE
XIV - MISCELLANEOUS Section
1. League standings A.
Teams will receive one (1) point for each win. B.
Teams will receive one half (1/2) point for each tie. C.
Teams will receive no points for each loss. D.
Make up games not played will result in a zero to zero tie and each team
awarded one half (1/2) point. E.
Tie Breaker - In the event that the league standings end in a tie, the
following will determine who will win the League Championship. 1.
Head-to-head competition will determine the winner. The team that won more
often when the tied teams faced each other will become the League Champion. If
an even number of games were played between these teams, add the scores
together. Example: A score of 7 to 2 added to a score of 5 to 6 would result in
a combined score of 12 to 8. 2.
If head-to-head competition cannot break the tie, then the number of runs
allowed during the scheduled ten game season will determine the winner. The
team who allowed the fewest runs by their opponents will become the League
Champion. 3.
If the above methods do not break the tie or are undeterminable, a team of
three (3) uninvolved officers will determine who is awarded the League
Championship. Section
2. Rescheduling of Games A.
Requests from team managers or coaches to reschedule games for any reason after
the game schedule has been established shall not be allowed. Each team manager
has the opportunity to supply their commissioner with scheduling conflicts
prior to the creation of the game schedule. Section
3. Official Bats A.
For league play, including post-season tournaments, bats that met ASA's 1999
standards will continue to be legal unless found to be altered or damaged in
such a way that it becomes illegal. BE
FOREWARNED: This exception does not apply to our invitational tournaments. Section
4. Game Reporting A.
For league play, game scores and highlights must be reported by either: 1)The
League Online Game Reporting Form, 2)email the league commissioner, or 3)Phone
call to the League Commissioner.
If the League Commissioner is not available then an email can be sent to
the President. ARTICLE
XV - All Stars Player Selection Process:
Coach Selection Process:
All Star Program:
RULES
OF PLAY ARTICLE
I - MINI LEAGUE (8 & Under & 6 & Under) Section
1. Rules applicable to all Mini League teams A. Rules - The Official Rules of Softball for 10
& Under Junior Olympic fast pitch, as adopted by ASA, shall be in effect
except as modified by this document. B. Game
length -
55 minutes or 5 innings, whichever occurs first. Game time is forfeit time.
When the time expires, the umpire shall allow the current batter to complete
her turn at bat before calling the game. *The umpire is the official
timekeeper. C. Dugouts -
Home team should occupy 1st base dugout unless the visiting team had a
game just prior to the start of the game and they occupid 1st base dugout, in
which cas Home team would take 3rd base dugout. D. Scorekeeper - The home team provides the official
scorekeeper. The official score will be the score at the end of the last
complete inning. The home team coach will call the official score into the
teams respective Commissioner that evening. E. Line-ups - Line-up sheets listing every player on
the official team roster must be submitted to the official scorekeeper, the
plate umpire, and the manager of the opposing team at least ten(10 minutes
before game time. Notation shall be made as to any player who will not play and
the reason. F. Helmets - Helmets shall be fitted with chin
straps and must be properly worn by batters and runners. In 8U division helmets must be fitted
with face masks G. Infield
fly rule -
Not in effect. H. Live
ball -
Any batted ball which hits an umpire (or coach) in fair territory after passing
near any fielder is a live ball. Coaches and umpires should position themselves
so that a fielder is in front of or beside them. I. Defense - A team may use up to 10 players on
defense. If using 10 players, 4 outfielders must be used. Outfielders must be
positioned 10 feet behind the baseline until the ball is hit. If the field has a distinct dirt
infield and grass outfield, the outfielders must start on the grass. Any fewer number of players may play defense. No
mandatory forfeits due to insufficient number of players. If 9 or fewer players
are available, all shall play defense. J. Playing
time -
Players will play a minimum of 2 innings on defense per game if that team is on
defense 4 or more innings; otherwise, a player must play at least 1 inning on
defense. K. Runs - A maximum of 5 runs will be scored by
a team each half-inning. Excess runs (e.g., with four runs in and bases loaded
the batter hits a home run for 4 runs driven in) will not be scored. L. Substitutions - No defensive substitutions are allowed
during a half-inning unless a defensive player is unable to play. M. Batting
order - A
continuous rotating batting order will be used. The same batting order is used
throughout the season and the batter that would have batted next at the end of
a game will be the first batter in the next game. N. Standings - League standings will not be
kept. But scores and Highlights
must be reported. O. Walks
-
Walks are not allowed. The batter must hit the ball to get on base. P. Strike
out -
The batter is out on strikes when 5 strikes have been awarded. The batter is
out if she hits a foul ball after 4 strikes have been awarded. Q. Batting
out of Order -
If a Mini League player is discovered batting out of order, do not penalize the
batter nor the team. Simply replace the illegal batter with the correct batter,
who assumes the ball/strike count, and resume the game. Allow all play previous
to the discovery to stand. (Adopted April 2, 1998) R. Base
Path - 55
ft. But
can be extended in order to reduce field maintenance. S. Field
Prepartion – The
Visiting Team of the 6:00 – 6:30pm(early) game must put out the bases at
any Harold Patterson Field that is being played on and must put out bases and
chalk the fields on Harold Patterson Fields 5 & 6 if bases are not already
set up. The Visiting Team for the
8:00 – 8:30pm(late) game must put the bases up at the end of the (late)
game. At MLK and all
other parks, the visiting team sets up and puts up the pitching machine, power
cords, and other supplies.
T.
Official Game – No game will be rescheduled after 30 minutes of play or 2
innings which ever comes 1st. Section
2. Rules Specific to 8 & Under – Machine Pitch A. Ball - 11" ASA-certified or an 11” ball
designed for the pitching machine. B. Pitching - Distance: 35 ft. Pitcher is batting
team coach. Defensive pitcher must play beside or behind pitching machine. C. Strikes - Each pitch is a strike if it is not a
hit or called no pitch by umpire. D. Pitches - Each batter will receive no more than
five (5) pitches. Each pitch will count even if the batter does not swing. A
foul ball hit on the fifth pitch will result in an out. E. Strike
Zone -
If the umpire determines that the pitch is clearly outside the strike zone, it
will be called a "no pitch" and all runners will be returned to the
base occupied at the time of the pitch. F. Walks - There shall be no walks. G. Ball
hits Pitching Machine - A
hit ball strikes the pitching machine or is rolling toward the machine causing
a girl to become in danger if she tries to field the ball, will be called a
"dead ball, no pitch the batter is awarded 1st base and runners
advance only if forced H. Bunting - There shall be no bunting. I. Lead
Off -
Runners cannot leave their bases until the ball leaves the pitching machine. J. Location
of the Pitching Machine -
The pitching machine shall be set in front of the pitching rubber with back leg
on top of
the rubber if rubber is at 35ft.
The pitching machine will be a Jugs Jr and set to 35mph or a speed reasonable enough to go
across the plate with a minimal arc and drop behind the plate. K. Adjustment
to Pitching Machine -
The pitching machine will be set up for the middle of the strike zone before
the game with both coaches agreeing to the setting. Coaches shall not adjust
the machine, for direction or speed, after set-up except at the direction of
the umpire. Adjustments can be
made anytime the umpire deems necessary. L. Stealing - Runners may steal second base and
third base but must be batted home. M.
Running bases - Runners
may advance more than one base on a hit until the pitcher has control of the
ball in the pitching circle or the ball is in control of a defensive player in
front of the runner and can not reasonably advance without being put out. If a runner is halfway between bases
and running toward the next base when the pitcher gains control she must stop
on the base she is heading.
Only one base can be advanced on an overthrow to 1st
base only.(Example, assume a runner on 1st when the batter hits the
ball to the shortstop, shortstop overthrows 1st then the runner on 1st
can only go as far as 3rd and the batter can only go as far as 2nd
even if a play is made to try to get the runners out after the initial
overthrow.) N. Coach
Pitcher
– Must stand behind Pitching Machine and try to protect defensive girls
from running into the pitching machine wheel. If ball is hit and comes to rest too close to pitching
machine it can be deemed as hitting the pitching machine for the safety of the
girls. O.
Coaching - A
maximum of 2 coaches may assist the defensive team. They must be positioned in
the outfield during play. A maximum of four (4) coaches may assist the
offensive team. They must be positioned as 1st and 3rd base coaches and 1 at
home to assist in batting and 1 at the pitching machine. Section
3. Rules Specific to 8 & Under – Coach Pitch A. Ball - 11" ASA-certified B. Pitching - Distance: 35 ft. Pitcher is batting
team coach. Defensive pitcher must play directly beside or behind pitching
rubber and not crowd the Coach pitching. C. Strikes - Each pitch is a strike if it is not a
hit. D. Pitches - Each batter will receive no more than
five (5) pitches. Each pitch will count even if the batter does not swing. A
foul ball hit on the fifth pitch will result in an out. E.
Coach Pitcher – When
a ball is batted he/she must leave the field of play as quickly as possible so
defense can make play on ball. F. Walks - There shall be no walks. G. Bunting - There shall be no bunting. H. Lead
Off -
Runners cannot leave their bases until the ball is hit. I. Stealing – There will be no stealing. J.
Running bases - Runners
may advance more than one base on an infield hit until the pitcher has control
of the ball in the pitching circle.
If a runner is halfway between bases and running toward the next base
when the pitcher gains control she must stop on the base she is heading. K.
Coaching - A
maximum of 2 coaches may assist the defensive team. They must be positioned in
the outfield during play. A maximum of three (3) coaches may assist the
offensive team. They must be positioned as 1st and 3rd base coaches and 1 at
home to assist in batting. L. Playing
positions -
Players may not play more than 2 innings in the same defensive position in a
game. Defensive players may not start play closer than 25 ft. to the batter. Section
4. Rules Specific to 6 & Under - T-ball A. Ball - 11" ASA-certified, IncrediBall or
equivalent. B. Pitching
- Distance: 35
ft. Ball is hit off of a Tee. Defensive pitcher must be on the pitching rubber. C. Strikes
-
Any swing that is not a hit is a strike. Any ball not traveling 10 ft. from the
Tee is also a strike. Note: An arc shall be drawn from foul line to foul line,
ten (10) feet from the point of the home plate. D. Fair
Ball - A
hit ball that comes to rest on the 10 ft. line is considered fair. The 10 ft
line is an arc that is drawn from the 1st base foul line to the 3rd base foul
line measured out from the end (part closest to backstop) of homeplate to 10
feet down 1st and 3rd base line. E. Bat - T-ball or softball bats are allowed. F.
Running bases - Runners may not advance more than one base on a hit G. Stealing - Stealing is not allowed. Runners must
stay on base until ball is batted. H. Coaching - A maximum of 2 coaches may assist the
defensive team. They must be positioned in the outfield during play. A maximum of three (3) coaches may
assist the offensive team. They must be positioned as 1st and 3rd base coaches
and 1 at home to assist in batting.
The coach at home must stay on the 1st base side of home
plate and move the Tee as soon as the ball is hit. I. Tee – The tee should be located in
front of home plate but touching home plate. J.
Playing positions - Players may not play more than 2
innings in the same defensive position in a game. Defensive players may not
start play closer than 5 feet in front of 1st or 3rd base
and no closer than 5 feet in front of the 1st to 2nd and 2nd to 3rd
baselines. ARTICLE
II - MINOR AND MAJOR LEAGUES Section
1. Rules applicable to all Minor and Major League teams A. Rules
-
The Official Rules of Softball for Junior Olympic fast pitch, as adopted by
ASA, shall be in effect except as modified by this document. B. Dugouts - The home team will occupy the first
base dugout and will bat last. C. Infield
practice -
Infield practice is not allowed before or during games. D.
Scorekeeper -
The home team provides the official scorekeeper. The official score will be the
score at the end of the last complete inning. The home team coach will call the
official score into the teams respective Commissioner. E. Line-ups - Line-up sheets listing every player on
the official team roster must be submitted to the official scorekeeper, the
plate umpire and the manager of the opposing team at least ten (10) minutes
before game time. Notation shall be made as to any player who will not play and
the reason. F. Timekeeper
-
The home plate umpire is the official timekeeper. Game time is forfeit time. If
both teams forfeit, both will receive a loss. G. Runs - A maximum of six (6) runs will be
scored by a team each half inning. Excess runs will not be scored. H. Field
Prepartion – The
Visiting Team of the 6:00 - 6:30pm(early) game must put out the bases at any
Harold Patterson Field that is being played on and must put out bases and chalk
the fields on Harold Patterson Fields 5 & 6. The Visiting Team for the 8:00 – 8:30pm(late) gamemust
put the bases up at the end of (late) game. Section
2. Rules Specific to the Minor League - (10&under & 12&under) A.
Rules specific to both Recreation and Contract Leagues: 1. Helmets - Helmets shall be fitted with chin
straps and must be properly worn by all batters and runners in the Minor
League. Helmets must have face
masks. 2. Game
length -
No new inning will start after 1 hour and 10 minutes or five (5) innings have
been played, whichever comes first. After the time limit has expired, the
inning will be completed unless the team behind cannot win due to the run rule. 3. Incomplete
game -
If a game is called for darkness, rain or lightning during the first three (3)
innings of play, the game is not official and the game will be resumed at the
point which it was called. 4. Official
game
– A game is Official after 3 complete innings or 55 minutes of play which
ever comes first. If a game is
called for darkness, rain or lightning and the game has become official, then
the game score reverts back to the last completed inning, even if time has not
expired, with that score being the final score of the game. 5. Mercy
Rule -
There shall be no mercy rule. All games shall be played the full allotted time. 6.
Rules – If
there are not distinct Recreation and Contract Leagues then Contract Rules will
apply to all teams. B.
Rules specific to Recreation Leagues: 1. Batting
order - A
continuous batting order will be used for each game. 2. Playing
time -
Players will play a minimum one (1) inning on defense per game. 3. Substitution - Free substitution is allowed, however,
no defensive substitutions are allowed during a half inning unless a defensive
player is unable to play. Exception: A player may come into the game from the
bench to facilitate a pitching position change. 4. Late
arrivals -
When additional players arrive, they shall be added to the bottom of the
batting order unless their batting position was established before the start of
the game. C.
Rules specific only to the 10 & Under Recreation League: 1.
Wild
pitches -
If, in the opinion of the umpire, a single pitcher has three hit batters
dangerously hard in a single game she must be removed from the pitching
position for the remainder of that game. If no attempt is made to avoid being
hit, the hit will not count as one of the three and the batter will not be
awarded first base unless it is ball four. 2.
Modified
Pitch a.The kid pitcher is allowed up to 5 pitches
per batter. b.The kid pitcher can strike out a batter
after 3 strikes. c.There will be no walking allowed. d.Batter hit by a pitch will be allowed first
base. e.After 5 pitches, the batter's coach can
come in and will be allowed up to 3 pitches. The batter will keep the strikes
thrown by the pitcher. i)For
example, if the kid pitcher throws 2 strikes out of 5 pitches, the batter will
start with 2 strikes when the coach comes in to
pitch. The coach has 3 pitches they can throw, if
the batter swings and misses any of the 3
pitches, the batter is out. If the batter swings and
fouls the 3rd pitch, the batter is out. D.
Rules Specific to Contract Leagues: 1. Substitution
-
ASA substitution rules apply. Exception: If a player is injured and unable to
continue play, and no legal substitute is available, she may be replaced by a
player who has played. Under these conditions, an illegal substitute becomes a
legal substitute. Section
3. Rules Specific to the Major League - (18&under, 16&under &
14&under) A. Game
length -
No new inning will start after 1 hour and 20 minutes or seven (7)innings have
been played, whichever comes first. After the time limit has expired, the
inning will be completed unless the team behind cannot win due to the run rule. B. Incomplete
game -
If a game is called for darkness, rain or lightning during the first three (3)
innings of play, the game is not official and the game will be resumed at the
point which it was called. If the game is called in the 3rd inning and home
team is batting or comes to bat and is winning then the inning is considered
complete and the game will be considered complete and not rescheduled. C. Official
game -
A
game is Official after 3 complete innings or 60 minutes of play which ever
comes first. If a game is called for darkness, rain or lightning and the
game has become official, then the game score reverts back to the last
completed inning, even if time has not expired, with that score being the final
score of the game. D. Substitution - ASA substitution rules apply.
Exception: If a player is injured and unable to continue play, and no legal
substitute is available, she may be replaced by a player who has played. Under
these conditions, an illegal substitute becomes a legal substitute. This rule
shall be observed as stated and shall not be altered nor amended by coaches or
commissioners. E. Mercy
Rule -
There shall be no mercy rule. All games shall be played the full allotted time. ARTICLE
III - PRE-SEASON PITCHING MACHINE TOURNAMENT A.
The optional pre-season pitching machine tournament is a (just for fun)
practice tournament to get the season started. The
rules for this tournament are the Official Rules of Softball (fast pitch) as
adopted by ASA except as modified by the following rules: 1.
Continuous batting order and free substitutions will be used. 2.
Coaches will flip a coin to decide home team. Dugouts will be selected on a
first come first serve basis. 3.
The pitching machine should be set for the middle of a strike zone and not
adjusted for each batter. Each pitch will be considered a strike unless it is
excessively high, low or outside, etc. 4.
Each player will get three (3) pitches only. A foul tip on the third pitch will
count as an out. If a machine breaks down, coaches will switch to coach pitch -
three (3) pitches per player. A foul tip on the third pitch will count as an
out. 5.
If the hit ball strikes the pitching machine, it will be called a "dead
ball, no pitch." The batter will not be charged with the pitch and the
runners shall return to the base occupied at the time of the pitch. 6. A
six (6) run rule will be in effect for each inning. 7.
Coaches or team representatives will alternate innings as umpire and feeding
the pitching machine unless an umpire is present. 8.
The initial time limit will be 50 minutes, with the last innings being
completed if the outcome is in doubt. Tie games will use the international tie
breaking rule. If the schedule starts to run late, the time limit may be
reduced by the League Commissioner. 9. A
team may play with as few as seven (7) players without forfeiting. Six (6)
players will constitute a forfeit, but the game may be played for practice
using extra players from the other team if necessary. 10.
No trophies will be awarded. This is a practice tournament just for fun. Any
dispute or protest will be decided by the League Commissioner or any Vice
President or Commissioner who is not involved. 11.
All coaches must abide by these rules, no pregame agreements or alterations
allowed. This will keep the games running on schedule and hopefully keep the
disputes to a minimum. | ||