
My name is David White. I'm an English-born, raised-in-Scotland, resident-of-New Zealand guy, born in November 1984. I have Asperger's Syndrome which I figure helped me focus a lot on the finer details of the mod and meticulously test it. I've been playing games all my life and I have a knack for playing around with PCs and modding games I like, and all kinds of tech in general. After high school I went straight into University to study Computer Games Technology, but that didn't work out, even when I switched in year 2 to Computer Science. I figured my programming hobby was just that - a hobby - and I actually couldn't fathom the idea of doing it on someone else's terms on a Monday-Friday 9-5 grind.
That was back in 2002-2004. From there I maintained a part-time job at an electronics retail store, and a telco, while studying something I have a huge passion for: teaching. It was very rewarding to me but ultimately the stress of it and work-life balance didn't make sense, so these days I have a more techhy job which I love. My other interests include bike riding, Taekwon-Do, playing the piano, hanging with friends and my wife, and a bit of photography. I'm an avid fan of all sorts of music and art and tech, I'm a longtime Nintendo fan.
Most importantly to me, I love Jesus more than anything - and although I'm not perfect, I would not be where I am today if not for Him. I've come through really hard times and would not have made it if it weren't for God's amazing love and grace, my local church and my Christian friends. As mentioned, I have Asperger's Syndrome, which I actually enjoy having (mostly...). If you don't know what it is, it is also know as high-functioning Autism. Look it up :-)
What motivated me to make this mod? Well, like many other modders, it was seeing and playing other mods. I had played a few excellent Tiberian Sun mods (notably, New Era 2000 by Raul Riera.) and wondered how it was done. But it was not until my brother modded a paradrop in RA2 (from GIs to SEALs) that I began researching. After making a Soviet-only mod for my personal use, I realised I was having fun and I should release something - so I modded the other two factions - and despite my amateur modding skills at the time, WR V1.0 was born.
What happened next is a result of the community. Version 1.0 became more popular than I thought, though I knew it was far from what I had in my mind as a finished mod. Its popularity and my vision motivated me to work towards a new, polished version of the mod. After many years of help from the community, including people like DCoder, Renegade, HopalongTom, and Cannis (to name a few), WR 1.5 began to take shape as I learned new skills and put together beta testing teams. The support I gained was incredible. Many people offered to help with the mod and I received much feedback from version 1.0 and from beta testing. These people are recognised in my mod's credits section, see
About Whiteboy's Rules page).
The result is Whiteboy's Rules version 1.5, my final version. It is a much more complete and polished mod than version 1.0 was, but I suppose we all start somewhere!
Thanks for reading!
David "Whiteboy" White.
- Soli Deo Gloria -