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The second part of the demo deals mainly with the gameplay mechanics of the game; mainly the battle system. As far as other areas of the game, the only things worth noting is that this part of the demo made it appear as if everyone is Yuna's guardians; though Tidus seems to be a new recruit. The demo takes place right before Yuna and co. leave by boat for some city something-or-other. Okay, the battle system. If you were expecting something exactly like 7-9, you're going to be disappointed. People complained that the battle system had little inovation from 8-9, and for those people, they will not be lacking new things to gawk over. Instead of having the ATB system, they changed to something more like Legend of Dragoon, only it has a display showing when everyone will go, allowing you to plan a strategy ahead of time. It may be interesting to note that some actions, such as using an item, switching equipment (which, btw, can be done during battle, though it uses a turn), takes less time to perform than attacking, so if you switch the curor from an attack command to the item command, you can see the characters portrait moving up and down accordingly. Pretty nifty. The ability system is something the demo doesn't explain very well. After a battle, every enemy(or at least every enemy that you fight in the demo) gives a sphere of some kind. The types in the demo are 'Power Sphere', 'Ability Sphere' and 'Mana Sphere'. As for what they do, you can draw your own conclusions, but I'll just show you what I found at The Final Fantasy. At the very beginning, each of your characters has its own place in something called the "Sphere Board". The Sphere Board is, as it name says, a board with interconnected tiles that contain spheres. You can move your character across the board through the game, the more you advance, the more abilities your character will have. You have to be aware that depending on the path you choose, your character will obtain certain abilities, and of course the most powerful abilities and spells are hidden in the huge Sphere Board of FFX. This next part I found interesting. You can switch characters in battle, and it does not take a turn to do so. Just hit L1, select the character you want to switch in, press X, and select the action for that character to make. You can see the applications of this for yourself. Next, the summons; or, as FFX calls them, Aeons(pronounced E-ons?). Yuna, of course, is the only one who can use Aeons. Once you summon the Aeon, it takes the place of all three party members, and it fights just like your characters would. It has HP, MP, abilities, and magic. Pretty cool, eh? Yep, you bet it's cool. If the Aeon's HP drops to 0, it un-summons, and you have to get to a save point to revive it. In the demo, HP and MP were restored automatically, but whether or not the full game will require tents is yet to be seen. Limit breaks have also been re-vamped. Now they're called Overdrives, and you access them in a way that's sort of a cross between FFVII and FFVIII (and yes, Aeons have Overdrives to). When you take damage, your overdrive meter fills, and when it's full, you simply press left to access the overdrive menu. Select the skill you want to use (I'm assuming you will eventually have access to more than one skill to choose from, though the demo always has one choice.), and select the enemy you want to use it on. In the demo, Auron's overdrive required you to enter a sequence of buttons (reminiscant of Zell in FFVIII); Tidus requires you press the action button at a certain time (reminiscant of the Dragoon attacks in Legend of Dragoon. But don't worry, it's MUCH easier than that); and Khimari's(the beast-type-thing) limit break is a simple select and use with no extra effort required (remiscant of FFVII limit breaks). So, that's my crash-course on the FFX demo. If reading this didn't get you rabid for more FFX, then you need to actually play the demo. Then you'll be hooked for life. But if you think you might become an uncontrollable beast if you don't get FFX once you play the demo, you may want to hold off, as the game is not schedueled for release in America until December 26th (I've also heard the 27th and the 18th. I'm hoping 18, but we'll see what actually happens). Well, Final Fantasy: Worlds Apart said it's now schedueled for a December release, but I've not been able to confirm that. |