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Death
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Death is a horrible thing to experience. Normally death will come from old age, but this is a rpg! Death comes by fighting and having someone totally wipe you of your Pl. Now if the person choses to, he will let you live in a fight, but where's the fun in that? Anyways, when you die, if your evil your instantly sent to HFIL where you will have fun (Read HFIL), if your good then you get to run Snake Way (Read Snake Way), neuteral character's will be sent to either one depending on their actions. After the run on snake way, good people can train with King Kai (See King Kai) and get a great power boost. Thats all I have to say about this.
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HFIL
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HFIL (or Hell) is where those of you unlucky souls will go for being EVIL! In HFIL are the two ogre guardian's. They have name's but we'll just call them the blue and red HFIL brother's. They will constantly pick on you if your weaker than them, and even when your stronger. The blue one will claim he's stronger, and the Red one will claim he's faster. If you want them to leave you alone, just be boring for a few days and they will, or you can take it to them, and beat them at their own game. The blue ogre has a Pl of 250 and a strength of 20. The Red ogre has a Pl of 230, dexterity of 20, and stamina of 20. If you manage to beat them, then they will leave you alone, or show you the way out (If you accidently fell in). Stat's gained from their defeat are defined by how you role play it.
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The deepest parts of Hell
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This is where you end up if your REALLY REALLY bad, or do something wrong that King Yemma doesn't like. You don't want to go here. You are constantly tortured, beaten, bruised, cut, etc. The only way to get out is to be INCREDIBLY strong and smart or to be wished out. If you do end up here, the torturing is terrible, enough to make you crazy. All good characters go down 1 alignment point every 3 days they are down here. However, staying down here does prove beneficial, though you probably won't be thinking about that: It makes you tougher, to the extreme. You gain 1 Stamina point every 2 days you are down here. You learn Pain Blockage in 1 day, and gain a pain blockage level every 2 days. Also, if your a Saiya-jin, you learn Tail Evolution in 5 days. But unfortunately, most of this comes at the cost of your sanity...
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Snake Way
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This path seem's to take forever to travel, and for good reason's. At the end of the path is the home of the legendary King Kai. The path it self will take a long time based on your Pl, Dex, and Stam. The following table should provide the information needed to calculate the time needed to reach the end.
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Pl, Stamina, Dexterity
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Time It Takes
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25-300, 3-5, 3-7
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35-40 Days
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300-700, 6-10, 8-12
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30-34
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700-1000, 11-15, 13-16
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25-29
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1000-3000, 16-17, 17-18
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21-24
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3000-10,000, 18-19, 18-19
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15-20
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10,000-15,000, 20-21, 20-21
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10-14
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15,000-30,000, 21-22, 21-22
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5-9
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30,000-100,000, 22-23, 22-23
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1-4
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Now you do gain stat's when finishing a run to Snake Way. There are multiple ways you can travle Snake Way which can effect your stat's gained and the time it takes. Such type's are Flying, Running, or Walking. For Flying you gain a very little amount of Pl and Exp, and you get +2 Ki. For Running you gain a good amount of Pl and Exp, and get +1 Stamina and +1 Dexterity. For Walking you gain a medium amount of Pl and Exp, and get +2 Stamina. Now Flying is faster than Running, and Running is faster than Walking, so you get to chose what you want to do. Any further questions about this are directed at the GM's.
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King Kai
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King Kai, the "Best" master in the universe, which lives in his homble little house at the end of Snake Way. His planet is so small that it's gravity it 10x's that of Earth's normal gravity, so be careful. He is a willing master, but you must first complete a few task's of his before he will actually train you. The first is to make him laugh. This is easy enough, just tell him a joke you think is funny, and if its pretty good then you pass. Next is catching his pet monkey Bubbles! The time taken to complete this will be calculated by the following table.
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Pl, Stamina, Dexterity
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Time It Takes
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25-300, 3-5, 3-6
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20-25 Days
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300-700, 6-9, 7-10
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15-20 Days
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700-1000, 10-12, 11-13
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10-15 Days
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1000-3000, 13-15, 14-16
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5-9 Days
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3000-10,000, 15-16, 16-17
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1-4
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Stat's gained from the chase are as follow's: 1500 Pl, +10 Stamina and Dexterity. After completeing this part of the the training you move on to Gregory! This little cricket is fast and you have to hit him with a giant hammer. This is calculated by Pl, and Strength. Follow the Bubbles chart to calculate how long it will take. Stat's gained from hitting Gregory are as follow's: 2000 Pl, and +15 Strength. After hitting Gregory you can stay as long as you like on his planet, but his training is over 20 days after Gregory. In that 20 days, if you are pure and good, he will teach you Spirit Bomb and Kaioken. You can only recieve his training once, and then he will never offer to train you again.
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