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Enduring Twilight: Old World of Darkness

Werewolf 101

If you're here, you're probably new to the Enduring Twilight chronicle, if not brand new to Werewolf: the Apocalypse, and quite possibly to White Wolf Games systems altogether. Everyone has to start somewhere, so we might as well start here. This tutorial will walk you through the essential basics of creating a Garou for the game, and is designed to save the ops from having to talk new players through the basic but essential questions that crop up with every sheet. If you truly get stuck on something, talk to a Storyteller - but this should get you through most of it. Those who have played Werewolf elsewhere might be familiar with the basics, but I strongly recommend you read through it anyways - every game has its own 'house rules' and it's nice to know which rules from your old game don't carry over to this one, and to familiarize yourself with the new ones here.

First of all, you'll want a sheet, particularly if you've never before made a character using the (old) World of Darkness rules. Yes, I mean a printed out sheet, because it tends to make it a lot easier to get through your first sheet this way. If you don't somehow have one in hand already download the pdf  - if you have a printer, print it out and you're good to go (it's a two-page sheet, but we're only going to really worry about the first page right now). If you do not have a printer, you can do your own the old fashioned way with lined paper, a pen and some patience - write out all the stuff on the first 'page' of the sheet, including the circles. Go and get your blank sheet on paper. Yes, now. Don't worry, I'll wait.

Got it? Good. Now we can get started. I've broken things down into 'lessons' - try to complete each one before going on to the next. It honestly does show if you don't.

Character Details

Attributes

Abilities

Advantages

Freebies, Merits & Flaws

Final Details