|June 16, 2003|
|Doing some more conversion here. Changed from the old format are: Critical Hits, the Glossary, Held Items, Status Conditions, the rarely-seen TM/HM page, and the Type Chart and Type Immunities page.
That's everything except the Update page here and the pokedex, AFAIK. I've only ever gotten one e-mail about the pokedex. If there is anyone besides that one person (who knows who they are) that thinks that MR needs a pokedex, let me know. Failing that, I'm sure I'll get to updating the update page here sometime soon.
|June 7, 2003|
|Putting up a note here to let people know that Hexagonal Research is now on the web (in case that link didn't work, its http://hexagonal.pkmn.co.uk/). Nothing new for Metalloid at the present, so I'll leave things at that for now.|
|May 22, 2003|
|It's a dark and stormy night as I make this update (well, actually, it's not too dark right now since the sun is setting alot later), but I have no foreboding with this update. Things actually aren't looking that bad. I fixed up a minor thing with the Links page and finally noticed that the page for Endure had never been converted to the new format, so that got updated as well.
The big news, however, is that Metalloid is getting a new address. After the last update, the webmaster of pkmn.net (pkmn.co.uk) graciously offered pop-up-free space. Putting the site in a no pop-up, pokemon-friendly zone seems like a great idea to me, so that's what's happening. Effectively immeadiately, the contents of MR are available at a new address. The main page can be found at http://hexagonal.pkmn.co.uk/mr/main.html and the updates will be at http://hexagonal.pkmn.co.uk/mr/home1.html. Everything else should be easy to navigate to from those links. The original site will stay up for awhile now (I'm figuring a couple of months) so that anyone who might still find the site useful from time-to-time should still be able to find where it's going to be.
There is more news at that. Anybody paying attention to that address will note that MR is a subdirectory. The main directory is to be for the new site for R/S. I've already picked out the name, but it's rather strange and convoluted. The name for the new site (currently) is Hexagonal Research. At first glance, that name would make absolutely no sense to just about anyone. I was looking for a name to encompass both the new games and good old Metalloid. The only thing that both gems and metals have in common is that they are a form of crystal (most solids are to some degree), but Crystalline Research was to close to sounding like it was centered on Pokemon Crystal. There also wasn't much in the way of gem synonyms (and gemmatic just sounds awful, really). So, I did some digging on crystals. Something that jumped out was the classification of crystals. The one that seemed to fit things best was a definition I found for the Hexagonal category - This system comprises crystals with four axes. Three of these axes are in a single plane, symmetrically spaced, and of equal length. The fourth axis is perpendicular to the other three. This actually isn't a bad description for the releases of the pokemon games if you think about it (the Stadium games have more than one point of intersection when you think about it, though). Okay, so I've got a name and space for the new site, how long until I'll have actual content? I'm not exactly sure, but I'm estimating sometime either next week or the week after that, depending upon how my schedule goes. The first thing I'll have up should only be the short descriptions for attacks, but even that should have some info that hasn't been showing up elsewhere (at least as far as I know), so it could actually be useful to people out there.
|May 5, 2003|
|Somewhat more consistent with the previous behavior shown for updates here, it's been awhile. This update isn't going to involve alot. Mostly it's getting to some updates. Specifically, the attack summary pages like for E-I Attacks etc. as well as the Links page. The latter has been needing a change almost since I put it up.
A question which nobody has asked, but some who come here might be wondering is "Will there ever be any R/S content here?". There hasn't been any here so far for two reasons. The first is that I don't like pop-up ads. Let me rephrase that to accurately depict my opinion on the matter. I absolutely despise pop-ups. I think the person who thought them up should be taken out and shot with a Vulcan Cannon using depleted-Uranium rounds. Even though I'm not subjected to them since I'm using Mozilla for my browser, I don't like that they're being inflicted on others in order to view this site. The second reason is that despite the fact that I now run the site and have done the majority of the work for it, I don't feel that it is my site. I had looked for a couple of free servers for setting up a new site. The two that looked best at the time (and therefore were the only ones that I made a note of) no longer exist. I'm not currently aware of the reasons why Also not asked is what have I been seeing for R/S as far as information for it. Why would this be a concern? I can't speak for Jman, but when I went in on this site it was because the full information for G/S wasn't to be found out there. From what I gathered Jman started it because he was seeing some of the information on the forum at Azure, but they weren't putting it up at the site there, making finding the information difficult. So, after explaining the reason, what am I seeing? Just about the same thing as with G/S. There is information out there, but almost all of the in-depth information is in a not-very-permanent form. This pretty much hit me over the head when I put up the new information for Baton Pass over at Azure. Some of the things that I noticed while doing the research, I just haven't been seeing anywhere else, like how powerful Imprison really is. These useful little details are what I know caused this site to get any traffic in the G/S era. I suppose what it really ends up meaning is that I am planning on making something similar to Metalloid for R/S. Just as soon as I find an appropriate server for it.
Also not asked is what have I been seeing for R/S as far as information for it. Why would this be a concern? I can't speak for Jman, but when I went in on this site it was because the full information for G/S wasn't to be found out there. From what I gathered Jman started it because he was seeing some of the information on the forum at Azure, but they weren't putting it up at the site there, making finding the information difficult. So, after explaining the reason, what am I seeing? Just about the same thing as with G/S. There is information out there, but almost all of the in-depth information is in a not-very-permanent form. This pretty much hit me over the head when I put up the new information for Baton Pass over at Azure. Some of the things that I noticed while doing the research, I just haven't been seeing anywhere else, like how powerful Imprison really is. These useful little details are what I know caused this site to get any traffic in the G/S era. I suppose what it really ends up meaning is that I am planning on making something similar to Metalloid for R/S. Just as soon as I find an appropriate server for it.
|March 17, 2003|
|Chugging along, we've got a bunch of minor corrections on Attack page listings. I don't have the inclination to list out all of the affected attack pages right now. If you want to know, it's almost all of the corrections noted in the Forum.
That was basically it for this one. Just popping in to uploads those and note that they were done. Something that I should have noyed during either of the last two updates was the change to the Belly Drum page. There was an important bit of functionality that has been noted there thanks to Uiru's discovery roughly the middle of last year (yeah, been missing that for awhile). You can also find a link to Uiru's site on the Links page.
|March 11, 2003|
|And to the utter amazement of anyone who's been coming to Metalloid for any length of time, we have an update today, only two days after a previous update. I decided to just finish off the attack page updates myself. I originally thought I would just update the ones with the corrections needed as pointed out in the Forum, but once I got started, I just decided to finish it off. I'm not going to list all of them out. They start with Sunny Day and finish off the S's, as well as the T's, and the V's. I also updated the Main page and page menus to include the Links page (which had not been correctly loaded until the day after I said it had, oops).
Next update will be the big list o' corrections, again as pointted out on our Forum (no, I donn't expect anyone else to start going to there, it's pretty dead, I'm just giving credit where it's due). I'm also hoping to finish off updating all the pages, but that will probably be the update after that.
|March 9, 2003|
|So much for updating regularly. Everytime I say that it gets worse, so no more of that. With roughly a quarter of a year going by since the last update do we have anything earthshattering to update with? No, not really. For the most part just updates and a couple of corrections. We still have some more of those to go, so I expect another update before the English release of Ruby/Sapphire. What do we have this time? Let me get to the one non-update or correction first:
Metalloid has a Links page. Yeah, we've never had that before. Why? In the beginning it was more important to actually have a site than have links to other sites. After we started to get some content up we weren't getting much in the way of hits. The only people that were coming here were doing so from other well-known pokemon sites. It just wasn't a priority since pretty much anybody coming here was already guaranteed to be coming from a well-established place where they could be getting links to other good sites. So, why are we putting up a page now? Well, we have a noticeable traffic flow at this point. It's nothing spectacular, but it's not something that would make you think the patient is dying if you put it on a heart monitor. Besides, it's kind of bad web karma to put up a dead-end site. The information must flow (I'll add it to the Main page and the navigation tree script in the next update).
For non-Attack page conversions we get the Contributors and the King's Rock and Brightpowder compatibility listings pages.
And for our updates this time we have more moves listings that get altered by the NYC Pokemon Center as listed on Pokemon.com. The pages affected were Absorb, Agility, Barrier, Bubble, Dizzy Punch, Doubleslap, False Swipe, Fury Attack, Growth, Leech Seed, Lovely Kiss, Mega Kick, Mimic, Rage, Rock Throw, Safeguard, Seismic Toss, Sonic Boom, Splash, Submission, Substitute, Sweet Kiss, Sweet Scent, and Synthesis.
And if people can come up with a logical reason for all of those move choices, I'll be amazed. Growth on Eevee (like we needed it hammered into us any harder that the Eeveelutions are now the best BPers), Bubble on Majikarp (come on, it's supposed to be useless), Mimic on Wobbuffet (it's only supposed to have those 4 moves, I guess they figured Wynaut).
|November 4, 2002|
|To compensate for the late update last week, we have an early one this week. Well, not really. We just have enough pages that got changed that I decided to upload early.
I also finally got around to updating for the moves listed on Pokemon.com for the NYC Pokemon Center. The pages affected were Agility, Amnesia, Beat Up, Faint Attack, Flail, Foresight, Fury Attack, Future Sight, Hypnosis, Low Kick, Metal Claw, Mindreader, Moonlight, Night Shade, Rage, Rapid Spin, Safeguard, Scary Face, Sharpen, Spikes, Sweet_scent, Swords Dance, Synthesis, Thrash, Twister, and Whirlwind. If I'm going to do this more often, then Coke is going to have bring back Surge.
|October 31, 2002|
|Okay, so we're a day late for a weekly update. There were some technical difficulties. If I was one of those types that's really into Japanese culture, I would say 'Gomen Nasai', but I'm only into enough to have seen the original version of 'The Ring' a few weeks before the US version came out. Not a bad day to be seeing either of those if you haven't seen them yet (And don't let that PG-13 on the US version fool you. It doesn't get the 'R' because it doesn't have excessive gore or nudity. It'll still scare the young'uns into therapy and provide a good fright or two for the older crowd).
Today, we have 21 revised attacks. Raptor17 pointed out that the page for Poison Powder wasn't a revised version, so that goes up. There are also 20 of the pages that he has revised. This goes from Sleep Powder to Strength.
Hopefully, I'll get around to doing osmething for the next update. Something like updating the other pages or maybe putting up that Categories/testing list page that I said I would get to sometime in the future ever so long ago.
|October 23, 2002|
|It hasn't even been a whole month and we actually have an update. No, it's not because an Old One has awakened and human civilization is about to come to an end.
If it were just me, we probably wouldn't be updating this quickly. However, MR has someone new helping out, Raptor17. He's gotten started with converting over some of the Attack pages. In this update we get: Sharpen, Sing, Sketch, Skull Bash, Sky Attack, Slam, Slash, and Zap Cannon. He's also got some good ideas for strategy guides, which will finally give us some content for our Articles section.
With Raptor17's help, it looks like we might actually be on track for weekly updates. I made fixes to the Main page after he noted some problems with it in the Forum, so that has some minor changes to it as well.
That's it for now.
|September 26, 2002|
|I'm not dead yet!
At least I don't think so. I could be mistaken on that score, though, especially when one considers how long ago I last updated. I don't expect there to be too much of a change in my schedule, which means updates will be infrequent, but hopefully less infrequent then it took for this one.
Nothing too incredible this time out. A table was actually put in for the scale on Magnitude. There are 15 updated attacks (yeah, not much) from Rock Slide to Shadow Ball. I also updated the Stat growth scales page. The primary reason for it was the suggestion that came from the forum. The nitpicking side of me says the new table needs more work. The 'I don't have enough time' side of me says it has the needed info (at least if one pays attention to the exact arrangement of cells for a couple of the attacks), so come back to it when you're going to either overhaul everything again or if you move the site.
Continue: logging off for now. (Yes, that is weird when you think about it.)
|July 6, 2002|
|Long time since I even entered this Web Shell. I'd like to send my sincere apologies to all who have hoped I would update. My life has taken turns past my hardcore Pokémon playing days.
The thing is, I have neither the desire nor the want to update this site. It was a large project to begin with. I must admit, I did very little except the base HTML, which took over 4 hours to code and perfect(but I guess Continue is changing them).
As far as I'm concerned, I'm done. This really isn't a shocker, as I haven't done anything for a long time. Metalloid Research will remain as it is, or however Continue would like to update/change it. He can move it, whatever. Please catch me still at the Azure Heights forum, occasionally on #pokebattle, or even via my new email.
I'd like to send thanks to all who have given me support, advice, and ideas. This project wouldn't have started without me finding Azure Heights in the first place. I would also like to thank you, the viewer, because without Pokémon trainers eager to learn exactly how Sunny Day works or what Pain Split does, we wouldn't be here. But most importantly, I'd like to give my sincerest of thanks to Continue, who did the most work on this site and kept this thing going. This is his work, not mine.
I still remember the day I started this website. We've covered a lot of time since then. Continue's work was used in the making of the GSBot and I suspect the NetBattler thing. This site's content has been quoted on Meowth's board, Azure's board, and at least at Pojo's as well. Thank you all, once again. This is Jman, signing off for probably the last time. Goodbye.
|July 3, 2002|
|At this point, I'm not sure what to say. That's not entirely true, but I didn't think things would turn out this way.
Last update, over a month ago, I said I was shooting for updating on a weekly basis. That died a little over 12 hours after I posted that. My manager called me into his office and informed me that my termination date (as part of the office closing) had been moved up by a little over 2 weeks. That threw off my schedule, not that I should have been surprised by this (any long-term plans that I've had since getting that job had been successfully shot down by it), since I had been attempting to brush up on my skills for my search for my next job. Add in the fact that work became non-stop (because same-as-previously-mentioned manager was buckling into some bad last minute requests), and I was left with very little time. Metalloid just didn't get enough attention. It still won't for the forseeable future, as I just don't have the time.
For now, expect nothing from me in the immeadiate future, as I'll be working on other things. If there is anyone out there that would like to continue to update the site, let me know (e-mail address on the Contributors page). I received one previous offer for help, but haven't heard from that person after I replied. So I'm not repeating the same mistake, I'll let it be known now: For anyone who wants to help out, any content and/or work that they wish to contribute will be happily accepted, as long as it is within Metalloid's general theme (if you have a question what that theme is, send me an e-mail) and not stolen from others.
|June 2, 2002|
|Continue here. Who else were you expecting at this point?
I'm hoping to update things here a little sooner than this one. Specifically, I was hoping to go for weekly until everything has been converted over.
After converting over the attack pages, all of the other existing pages will be converted (unless there's some reason not to do so). After that we may see something else, I'm not sure on what else yet.
I am sure that I will put up a page that will break down the testing of all of the current attacks. The reason for this will be to facilitate rapid testing of those attacks when the new version of Pokemon comes out for the GBA. It's obvious that there will be new attacks, but from what has been seen of the new game so far, it appears unlikely that any of the underlying mechanics for the gameplay will change. A good testing list should cut down the time to uncover the full behavior of the attacks to a few months. It could probably done in much less time with a coordinated set of people doing it, as well.
|May 12, 2002|
It's been how long since we updated?! Okay, two months is way too long. Basically between work and going back and forth way too many times between the new colors, this has taken way too much time. If you would like to register an opinion on the new colors for the updated pages, do so on the Forum or send me an e-mail via what's on the Contributors page.
Which pages were updated? So far only all of the attacks from the first alphabetical attack page. That's 54 attacks, so I'm not listing them all here. I'll just say it goes from Absorb to Dynamicpunch in terms of the alphabet.
There are two other things to take note of with the current update. There is now a seperate Main page (the links colors will be changed, gimme a day).
We will be continuing to update as often as we can.
|March 6, 2002|
|Continue here after another business trip. I got home yesterday, but I was catching up. I'm still catching up, but I wanted to get the update here out of the way (answering things on the forum is one of those other things that I'll get to either later today or tomorrow).
First off, a bunch of attacks were updated. Some were due to what's been said on the Forum, alot were just adding more pokemon to the the list of which ones can learn the move due to the New York City Pokemon Center, a couple just had some mistakes that I finally corrected. There also some other minor changes to all of them, but I would rather let anyone who is concerned about it discover it for themselves (it's nothing really important). The attacks that were updated include: Ancientpower, Belly Drum, Cross Chop, Crunch, Double-Edge, Earthquake, Encore, Headbutt, Lovely Kiss, Magnitude, Metronome, Mimic, Mirror Move, Petal Dance, Roar, Rock Smash, Sing, Sketch, Sleep Talk, Submission, Surf, Sweet Kiss, Sweet Scent, Swift, and Zap Cannon.
As I noted in the last update, there were a few new pages made. For basic reference, there is the Type Chart and Type Immunities page, the Stat growth scales page, the Held Item page, and the King's Rock and Brightpowder compatibility listings page. Additionally, there is a first-draft Glossary page up. If anybody can see something else that they think should be added to that last one, speak up.
There are no extra navigation links on the individual attack pages (as there aer on this page). With the number of updates the attack pages need for their own content, and the number of times they would have to be updated as new pages are added the way they are now, some site design changes are needed. Otherwise, maintenance is going to become too cumbersome. I'm going to consult with Jman on this one and see what he would like to do. MR is his creation and his design, after all.
|February 19, 2002|
|Continue here again finally. I know it's been too long, but...nevermind, things happen. This time we finish adding Attack pages. Finally we have: Beat Up, Hidden Power, and Present. We're not done with Attacks yet, though. There's still some revisions yet to be done (3 specific ones off the top of my head, 1 more after extensive testing, a whole class after some light testing), but that will come as soon as we have it done.
Yeah, I know I said that there was no correct formula for Beat Up out there and that I would only have a placeholder page. It turns out Meowth346 almost had the correct formula up. For some reason he had the incorrect value for the base power. Seeing what it works off makes sense, though. It's the only thing about a pokemon besides PP of the move that hadn't yet been swapped into the damage formula in place of what's normally there. So, with the proper crediting of the source and a correction at the source, we have that almost complete. I say almost because there is still one anomalous value that was obtained in testing which the formula can't account for. Further testing will be done on reproducing that.
What's up on deck next:
The next time I put something up will be a Type page. It'll have the usual type chart, but also it will explain clearly about type immunities (including which types aren't affected by which status conditions and when).
The plan after that is for a Glossary page. It will be a clear listing of the various pokemon terms. Veterans know them all, but relative newcomers are usually letf wondering what some things mean. If you have any suggestions on which terms should be included, feel free to let it be known in the Forum. All suggestions will be considered.
We'll also get a page with the Stat growth and Accuracy/Evade scales, since they've been referrenced in the pages enough.
That's all for awhile now, though, since I'm going to be gone on a business trip for a little over a week starting this Friday (ugh).
|February 3, 2002|
|Continue here and giving a much more frequent update than we've been doing as of late. Most of the content uploaded to the site in this update is fixes to the old pages. As was pointed out in the Forum, there was a problem with one of the major links in most of our attack pages. That's been fixed. Also of note was a change to the Critical Hits page. One of the (albeit primitive) tables was cleaned up a bit and an essential note was overlooked when the page was put together. That note has been added to the page.
As to the last 3 attacks, for 2 of them I need to check with Jman to make sure I'm not misinterpreting the authorization that he noted in an old e-mail. The last one, Beat Up, will be a problem, however. Awhile ago, when the issue came up on AGNP (alt.games.nintendo.pokemon, I realize I didn't note what that stood for in the last update) that Beat Up did not follow the standard damage formula, I did some experimenting and collected some damage values for data. The data did not fit in with minor variations on the standard damage formula, nor did it work with Present's altered damage formula. There is also a formula that is claimed to be the correct one for Beat Up, but its results do not match with the data that I gathered. I rechecked what results this formula predicted this week and verified that it does not produce the results that I recorded, forcing me to conclude that it is not the correct formula for Beat Up. I may just put up a placekeeping page for Beat Up in the meantime, if I get the time to make one.
|January 27, 2002|
|Continue here to note that the site is still being worked on. I've been very busy recently, so I haven't gotten the chance to update. Let me list off the changes that should be in place now.
First off, as anyone who tried to look at it after the link went up knows, Forum2 is down. It was up long enough for me to note one suggestion, which I responded to, but I'm not sure how much longer after that it lasted. I have implemented the change, so if the person who suggested the change to Sleep Talk can e-mail me (addy on the Contributors page), I can put your name up under the Contributors page with the proper credit (I believe I already know, but I want to make sure of it). Last I heard, it was being looked into, but I have no idea of what the status of that is (other than the fact the UBB still isn't working). Hopefully, that can be remedied soon. In the meantime, if there is something you would like to communicate or point out, please use the original Forum.
Secondly, for the past couple of weeks I've been doing some updating to all of the Attack pages. It's not a big change since I don't have alot of time each day. What was implemented is that all of the pages now have the same left-hand link listing as the Updates/Main page here in order to make navigation a little better (minus the link to Forum2 until it's fixed). In addition, all attacks mentioned under the description for specific attacks now has links to those attack pages for much easier cross-referencing. This wasn't put in at first because the pages didn't exist, so now a semi-monumental effort was put in to get all those links in place.
For a new addition this time, we have a page on Critical Hits. As far as I've ever seen, the complete information on Critical Hits in G/S/C has never been available together in one place. Most of the well-informed places have accurate information on how to get them, but I've only ever seen two places that have had the correct information on how the various effects considered during damage are treated when a critical hit occurs (I could note why these are the only two to get it, but it's unnecessary). Those two places are AGNP and AH. AGNP is a newsgroup and therefore the only place you'll find information that isn't recent (and this isn't) is in archives (like Google groups). AH (Azure Heights, though I doubt there are more than a handful reading this that don't know what AH is) has the information in their research lab section, but the search function has been bad recently and not enough people seem to know that the information is there to be searched out anyway. So, now we have a comprehensive page on it.
|December 9, 2001|
|Continue again (finally). About that 2 weeks...Yeah, nothing doing. This update also won't cover the remainder since I've gotten pretty busy at work and I still am. We don't have alot for this update, either. Right now we have: Milk Drink, Moonlight, Morning Sun, Recover, Rest, Skull Bash, Softboiled, and Synthesis.
As something of a compensation for the long wait, we've put up a page on the various Status Conditions. The link is up on the left for navigation from the main page for now, but it may be moved into the articles section once we get more pages for the articles. The Status Condition page seemed necessary since no other website that I've seen out there (and I have seen all of the majors and most of the informative minors that are in English) have all of the proper information, or even worse they have incorrect information. From that standpoint, this is a very necessary page, although individuals will find the unique information of varying degrees of usefulness.
Also on the left is a link to the UBB forum. It's been sitting out there in a relatively unknown location for awhile. While the forum that actually had a link hasn't been getting any traffic for awhile, it's pointless to just put something up and leave it around for no reason. Put up a post on whichever of the boards you like better so we can see which one should be retained when we get to making the needed changes there. In addition, if anybody still has questions about an attack after reading a page on it, post it to one of the forums. We may have worded things badly, or not done something in the description which could be easily fixed if it pointed out to us. I'm being repetetive here, but if you don't understand, ask.
That's all for now.
|November 18, 2001|
|Continue here again after about 2 weeks. To make up for the length of time, we have more than the usual number of attack pages put up. At this pace, with roughly 25 pages to go, we should be done with the Attack pages in 2 weeks. For this update we have: Destiny Bond, Disable, Endure, Explosion, Future Sight, Heal Bell, Leech Seed, Light Screen, Mean Look, Mindreader, Pain Split, Pursuit, Razor Wind, Reflect, Safeguard, Selfdestruct, Spider Web, Spite, Teleport, Transform, and Triple Kick.|
|November 4, 2001|
|Continue here and pushing the number of attacks over 200 with: Bind, Clamp, False Swipe, Fire Spin, Gust, Pay Day, Psywave, Rapid Spin, Spikes, and Wrap.|
|October 28, 2001|
|Continue here ending the start of a new week with another set of attacks. This time it's: Absorb, Attract, Barrage, Bonemerang, Bone Rush, Comet Punch, Dizzy Punch, Double Kick, Doubleslap, Dream Eater, Earthquake, Faint Attack, Fury Attack, Fury Swipes, Giga Drain, Leech Life, Mega Drain, Nightmare, Petal Dance, Pin Missile, Sleep Talk, Solar Beam, Spike Cannon, Swift, Thief, and finally Twineedle.|
|October 21, 2001|
|Continue here with a new set of attack pages for this week and probably a few bits of info that you haven't seen before. The attacks this time are: Detect, Focus Energy, Fury Cutter, Hyper Beam, Outrage, Protect, Super Fang, Swagger, Thrash, and Toxic.|
|October 17, 2001|
|Jman here. It was an inservice day today, so I finished a TM/HM page. It took longer than I thought it would, so thats all I have for today. Later.|
|October 16, 2001|
|Continue bringing you yet another installment in the continuing series of attacks. This time we're pounding out pages for: Confuse Ray, Extremespeed, Glare, Hypnosis, Lovely Kiss, Mach Punch, Quick Attack, Spore, and Sweet Kiss.
Next time we'll have information for one of the attacks that you've probably never seen before (only because no one ever cared about looking into that aspect).
|October 14, 2001|
|Continue bringing in enough attacks to get us up to 150. The ones that do it are: Crunch, Dynamicpunch, Rock Smash, Shadow Ball, Sing, Sleep Powder, Stun Spore, and Supersonic.|
|October 13, 2001|
|Jman here. Just updating to tell you I am not dead from this site. I'd like to give a huge thanks to Continue for all his great work. I don't know where I'd be without him. I've been busy, school stuff, band, youth group, and such are eating at my time. I'll try and add some new pages soon.|
|October 10, 2001|
|Continue bringing you a few more attacks. This time we have: Bite, Body Slam, Bone Club, Bubblebeam, Confusion, Constrict, Ember, Fire Blast, Fire Punch, Flame Wheel, Flamethrower, Headbutt, Hyper Fang, Lick, Low Kick, Mud-Slap, Octazooka, Psybeam, Psychic, Sacred Fire, Snore, Stomp, Struggle, and Tri Attack.|
|October 7, 2001|
|Another week, another set of attacks. Continue here, this time bringing you: Acid, Double-edge, Dragonbreath, Encore, Fissure, Guillotine, Hi Jump Kick, Horn Drill, Jump Kick, Poison Gas, Poison Sting, Poison Powder, Rolling Kick, Sludge, Sludge Bomb, Smog, Submission, Take Down, and Twister.|
|October 2, 2001|
|Continue here again. I removed some redundant wording on a couple of the attack descriptions yesterday. In addition, new attacks include: Ancientpower, Haze, Iron Tail, Metal Claw, Mist, Rock Slide, Rollout, Sandstorm, and Steel Wing.|
|October 1, 2001|
|Continue here. Okay, so we had a couple of mistakes in the last update. They've been fixed. Stricter proofreading will be done in future. In the meantime, new pages added are Aurora Beam, Blizzard, Ice Beam, Ice Punch, Icy Wind, and Powder Snow.|
|September 27, 2001|
|Continue yet again. This is my last update for this week. Added this time are: Belly Drum, Charm, Cotton Spore, Curse, Dragon Rage, Night Shade, Scary Face, Seismic Toss, Sonic Boom, Spark, Sweet Scent, Thunder, Thunder Wave, Thunderbolt, Thunderpunch, Thundershock, and Zap Cannon.|
|September 25, 2001|
|Continue again. I've made corrections to the multiple errors from the last update, everything should be good now (and there will be a little more proofreading in the future). In addition, a few more attacks are going up today. Those being Acid Armor, Kinesis, and Sharpen|
|September 23, 2001|
|Continue bringing you an update this time.
The following attacks have been either updated or added: Aeroblast, Agility, Amnesia, Barrier, Conversion2, Counter, Crabhammer, Cross Chop, Cut, Defense Curl, Dig, Double Team, Flash, Fly, Foresight, Growl, Growth, Harden, Karate Chop, Leer, Lock-On, Meditate, Megahorn, Minimize, Mirror Coat, Razor Leaf, Roar, Sand Attack, Screech, Slash, Smokescreen, Strength, String Shot, Surf, Swords Dance, Tail Whip, Vital Throw, Waterfall, Whirlpool, Whirlwind, Withdraw
The Attack summary pages have also had small fixes applied for some problems as well as getting links added for all of the attacks in this update.
Future updates will probably not be as extensive as this one, but we do hope to make them on a much more regular basis.
|September 2, 2001|
|Very sorry, everyone, for not updating much this summer. Been working, volunteering, and going to camps which i was invited to... on top of managing and running my own DBZ RPG... Anyway. I finished the Type-Pokedex. Not much, but it took a lot of work. LanderZ, off for another time... Hope to update sooner.|
|August 14, 2001|
|I swear to Goddish I updated the homepage a while ago... Meh. Sorry. I added some pages but their not done yet. Otherwise, a Psych Up page is finished.|
|July 3, 2001|
|Jman here. First update in July! Anyways, I'd first like to congradulate Lander for doing so well on his exams. Next, small update on the newly made Pokédex page. Expect something new soon =/.|
|June 29, 2001|
|LanderZ here, and I am happy to report I did well on my exams! 148.5/155 on Science (Fr. Immersion), 90% on French Core, and Near-perfect on Biology. Happy! Well, I will be doing attack link updates for the new attacks Jman finished, but until then, I am linking up the new pokedex page I made! My list may have some HEX code on it, but I am not taking it all off. Way too much work. Pokedex.|
|June 29, 2001|
|A few days late, here's the second installment from last update: Egg Bomb, Water Gun, Hydro Pump, Horn Attack, Wing Attack, Drill Peck, Rock Throw, Scratch, Slam(oy!)|
|June 26, 2001|
|Continue's got a bunch of attacks to add, I got 6 of em up. Expect more later today or tommorrow. The attacks: Mega Kick, Mega Punch, Peck, Pound, Vice Grip, Vine Whip|
|June 25, 2001|
|Jman again. Got a Conversion and Conversion2 page from Continue for you guys.|
|June 24, 2001|
|Hey guys, its Jman. Just got back from my vacation. All Pokédex pages have pictures now, the Contributors page has been updated, and I found a Jumpluff Pokédex page lying around.|
|June 14, 2001|
|Jman here. I think I've been a little too serious about this site. I'll lighten up a bit. Anyways, I've got a stat page finished. It explains DVs, Max Stats, and Shiny stats. Hope its of some use to you.|
|June 10, 2001|
|LanderZ, again, and I finished Butterfree on the Pokedex. Only around 236 left! Boo-ya! (What did I just say!? Ack!)|
|June 7, 2001|
|Well, I got here before Jman did, so I feel better. I got Blastoise finished in a record time of 4 minutes! (LanderZ, signing off to study for Final Examns...)|
|May 28, 2001|
|We've got a forum now! Check it here. Eh, its only an EZboard, but its best I can get. Also added the Contributors page, and a little status thingy on the left.|
|May 27, 2001|
|LanderZ here, and I've completed Squirtle and Wartortle. Squirtle and Wartortle|
|May 19, 2001|
|Grrr... Why do I feel obliged to make pages whenever JMan does!? Anyways, LanderZ here, and I got Charmeleon and Charizard done.|
|May 19, 2001|
|Added: Substitute, Vital Throw, Perish Song, Roar, Whirlwind, Lock-On|
|May 12, 2001|
|LanderZ here, and I've finished Venusaur and Charmander. Venusaur and Charmander|
|May 5, 2001|
|Added: Foresight, Bubble|
|April 23, 2001|
|I'm LanderZ, and I'm a new updater. Bulbasaur and Ivysaur done. Bulbasaur and Ivysaur|
|April 17, 2001|
|Added: Baton Pass|
|April 16, 2001|
|Added: Caterpie, Metapod, Weedle, Ditto|
|March 18, 2001|
|March 16, 2001|
|March 15, 2001|
Added: Q-So Attacks, Sp- Z Attacks
|March 4, 2001|
|Added: J-P Attacks
Note: Changed name incase a company already has that name. We're just Metalloid Research now.
|March 3, 2001|
|March 2, 2001|
|Original home page is up.|