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Here are some items you may encounter during your DBZ experience.
Senzu Bean-(restores 1/2 hits and power, up to 200 Hp & 100,000 Energy) Energy Pistol-(20-150 Energy Damage) Energy Rifle-(200-1000 Energy Damage) Scouter Scouter version 2 Heavy Weapon-(1500-5000 Energy Damage) Healing Tank Saiyan Armor version 1 Saiyan Armor version 2 Saiyan Armor version 3 CC Light Armor CC Medium Armor CC Heavy Armor Tree of Might seed Capsule Homes and Vehicles Dagger-(+2 Str. Damage) Lrg. Knife-(+3 Str. Damage) Throwing Knife-(+2 Str. Damage) Shortsword-(+4 Str. Damage) Longsword-(+5 Str. Damage) Broadsword-(+5 Str. Damage) Rapier-(+3 Str. Damage/ - 20 Def.) Scimitar-(+5 Str. Damage) 2 Handed Sword-(+7 Str. Damage) Claymore-(+6 Str. Damage) Hatchet-(+3 Str. Damage) Axe-(+5 Str. Damage) Battle Axe-(+6 Str. Damage) Throwing Axe-(+3 Str. Damage) Great Axe-(+8 Str. Damage) Mace-(+3 Str. Damage) Great Mace-(+5 Str. Damage) Maul-(+4 Str. Damage) War Hammer-(+7 Str. Damage) Spear-(+3 Str. Damage) Long Spear-(+4 Str. Damage) Staff-(+3 Str. Damage) Poleaxe-(+7 Str. Damage) Halberd-(+8 Str. Damage) Flail-(+4 Str. Damage) Great Flail-(+6 Str. Damage) Whip-(+1 Str. Damage/ Entangle) CC Light Armor = 20 defense to physical & 10 defenst to energy. |