| Spell: greater invisibility | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
target is rendered invisible, and can attack while in this form. creatures attempting to attack the target receive a -50% to hit and cannot evade the attacks of the target. Spell continues until the duration of the spell. Can be nullified by dispel magic, or revealed through other creative means |
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| Spell Range |
15 ft |
Target Area (area of effect) |
one target |
| Duration |
1 round per 2 levels |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Arcane Reflection | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
target is enveloped in a glowing aura. All spells hurled at the target are reflected back at the caster at 1/2 the strength original cast, and 1/2 the duration of spell. |
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| Spell Range |
10ft +5/lvl |
Target Area (area of effect) |
one target |
| Duration |
1 round per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Rift | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
caster tears a rift in targeted wall. 1ft deep of wall/lvl, 10ft wide rift X 10ft tall rift |
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| Spell Range |
25 ft +5/lvl |
Target Area (area of effect) |
see above |
| Duration |
instant |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: god word: "Stun" | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
immediately stuns any being up to 100 hp for the duration of the spell |
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| Spell Range |
speaking distance |
Target Area (area of effect) |
one target |
| Duration |
1 round per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Amelia's Brain | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
target suffers from continuous confusion, and can make no actions as they are reduces to baffled incoherent babbling for duration of spell, usually involving "justice" and climbing on the closest and tallest thing, including companions |
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| Spell Range |
25 ft |
Target Area (area of effect) |
one target |
| Duration |
2 rounds per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Explosion array | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
caster specifies target area where explosion will occur. Caster may choose to let the explosion go off instantly or delay it for up to 1 round/3 lvl's of the caster |
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| Spell Range |
30ft +5/lvl |
Target Area (area of effect) |
20 ft blast radius |
| Duration |
1 round per 2 levels |
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| Dmg of Spell (if any) |
all beings in the area of affect suffer lvl/d8 dmg (level of caster, not creature) |
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| Other effects besides damage |
- |
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| Spell: mass invisibility | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
all targets affected by the spell are rendered invisible and can move freely. Speaking or attacking nullifies the spell completely on all targets |
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| Spell Range |
15 ft |
Target Area (area of effect) |
1 target/2 lvls |
| Duration |
2 rounds per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Spectral Cage | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
shimmering bars of light rise about the area of effect, trapping all inside for the duration of the spell. 'cage' moves with the caster and will shrink to fit through passages and such. Can shrink down to a 5x5x5ft cube. Those touching the bars suffer d6 dmg from the negative energy of the 'cage' |
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| Spell Range |
20 ft +5/lvl |
Target Area (area of effect) |
10 ft radius |
| Duration |
1 round per 2 levels |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Banax's Edge | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
caster summons a floating sword that acts as a +2 enchanted great sword (2d6). attacks twice per round with a 70% chance to hit. |
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| Spell Range |
immediate |
Target Area (area of effect) |
immediate |
| Duration |
1 round per 2 levels |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Shadow Walk | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
target may step into any solid shadow and emerge in any other shadow in a location they have previously visited. target needs to simply imagine the location they were previously and they will step out of a shadow in that location |
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| Spell Range |
10 ft |
Target Area (area of effect) |
1 Target |
| Duration |
1 day per 2 levels |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: control undead | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
Caster may not actually control the actions of the undead but can turn them from attacking a chosen target |
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| Spell Range |
40 ft +5/lvl |
Target Area (area of effect) |
one target |
| Duration |
1 Round per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Statuesque | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
Target may become a solid stone statue at will, switching back to normal in the same manner. while in the form of the statue, target can still see and hear and is aware of the surroundings and what is transpiring. |
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| Spell Range |
10ft |
Target Area (area of effect) |
one target |
| Duration |
2 rounds per 3 lvls |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Limited Wish | |||
| Lvl of spell | 7 | Casting Time | one round |
| Spell Description |
caster is able to alter reality to a certain extent. Careful wording is required as a limited wish is often chaotic and the caster may receive undesired results. (a wish is always at the discretion of the host.. you will never be told 'no' on a wish, but you will end up with an undesirable result should the wish be too far off for a limited wish spell to handle. Choose carefully.) |
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| Spell Range |
Special |
Target Area (area of effect) |
Special |
| Duration |
instant |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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