Spells in this level cost 35SP to purchase
| Spell: Flow Break | Casting Cost | 16ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
cancels out magical spells and temporary enchantments |
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| Spell Range |
30ft +5/level |
Target Area (area of effect) |
one target |
| Duration |
instant |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Flare Arrow | Casting Cost | 14ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
fires small bolts of flame in the form of a crossbow bolt. One bolt per 2 levels |
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| Spell Range |
15ft + 5/ 2 levels |
Target Area (area of effect) |
one target |
| Duration |
instant |
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| Dmg of Spell (if any) |
d4 dmg per bolt |
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| Other effects besides damage |
- |
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| Spell: Spectral mount |
Casting Cost |
15ap |
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| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
summons an ethereal mount that moves at double the rate of a standard riding horse |
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| Spell Range |
immediate |
Target Area (area of effect) |
none |
| Duration |
1 hour per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Sleet | Casting Cost | 22ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
Fills the area of effect with a thick storm of rain and snow, cutting vision and movement in half. Attack and evade %'s are cut in Half for the duration of the spell for all caught in the area of effect |
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| Spell Range |
up to one mile (the caster must have visited the location previously if out of site) |
Target Area (area of effect) |
100ft radius/level |
| Duration |
10 minutes per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: noxious vapors | Casting Cost | 17ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
Toxic vapors begin to rise from the ground, choking all in the area of effect |
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| Spell Range |
25ft +5/level |
Target Area (area of effect) |
20ft radius |
| Duration |
d2 rounds per level |
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| Dmg of Spell (if any) |
d3 dmg to all targets within area of effect per round |
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| Other effects besides damage |
- |
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| Spell: Hold Person | Casting Cost | 11ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
Magical forces grip the target and hold target completely still for the duration of the spell. Target can, however, still speak and breathe. |
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| Spell Range |
15 +5/level |
Target Area (area of effect) |
one target |
| Duration |
d2 rounds per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: arcane suggestion | Casting Cost | 13ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
forces target to follow and complete one standard action. The action cannot put the targets life in danger, or force them into a situation against their ethic or the spell is broken |
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| Spell Range |
15ft +5/level |
Target Area (area of effect) |
one target |
| Duration |
till subject performs action or for 1 hour per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
suggestion can be no more than a single sentance. |
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| Spell: Fireball | Casting Cost | 20ap | |
| Lvl of spell | 3 | Casting Time | two rounds |
| Spell Description |
creates a ball of fire 3ft in diameter that streaks from the hands of the caster, flying directly at its target. it cannot change course and will travel in a straight line. Explodes in a 'splash' when it hits, including objects in it's path. additional targets in the area of the 'splash' take 1/2 the rolled damage |
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| Spell Range |
30ft +5/lvl |
Target Area (area of effect) |
one target + 20ft splash radius |
| Duration |
Instant |
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| Dmg of Spell (if any) |
d6 per level |
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| Other effects besides damage |
- |
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| Spell: Hurricane Winds | Casting Cost | 16ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
a wall of air slams into the targets, knocking them to the ground or holding them at bay depending on their size |
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| Spell Range |
40ft |
Target Area (area of effect) |
one target/ level |
| Duration |
Instant |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
physique check is required to move against the force. Movement cut to half if successful |
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| Spell: Kinetic Blast | Casting Cost | 16ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
Strikes from the eyes of the caster, lashing out at one target in arcs of electricity |
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| Spell Range |
20ft +5/lvl |
Target Area (area of effect) |
one target/2 lvl |
| Duration |
instant |
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| Dmg of Spell (if any) |
d6 per level |
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| Other effects besides damage |
- |
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| Spell: Arcane displacer Warp | Casting Cost | 15ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
caster gains +25% to evade for 2 Rounds |
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| Spell Range |
immediate |
Target Area (area of effect) |
self |
| Duration |
4 rounds |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
if caster is struck, he/she is teleported to a random location up to 25ft away. |
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| Spell: invisibility sphere | Casting Cost | 20ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
makes all targets within 2 levels of the caster in the area of effect invisible as per the invisibility spell. If targets step out of the 5ft sphere/radius around the caster they become visible. |
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| Spell Range |
immediate |
Target Area (area of effect) |
5ft Radius |
| Duration |
2 rounds per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: arcane blink | Casting Cost | 17ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
caster is able to blink out of the prime material plane and into the Ethereal plane at will. They will appear as a wisp of refracted light in the prime material plane. the caster cannot be attacked or attack in this form. The caster may move through some small objects in this form such as doors, trees, etc.. beware of blinking back in or if the spell wears off while passing through an object. you can most likely imagine the result. |
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| Spell Range |
immediate |
Target Area (area of effect) |
self |
| Duration |
1 round per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
caster can be attacked by creatures on the ethereal plane, beware. |
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| Spell: Greater Imbue | Casting Cost | 15ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
caster imbues weapon with arcane power at +1dmg/lvl up to a max of+5 for duration of spell |
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| Spell Range |
immediate |
Target Area (area of effect) |
1 weapon/5 levels |
| Duration |
1 Round per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: Mermaid's Touch | Casting Cost | 14ap | |
| Lvl of spell | 3 | Casting Time | one round |
| Spell Description |
target gains the ability to breathe under water for the duration of the spell |
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| Spell Range |
10ft +5/level |
Target Area (area of effect) |
1 target/2 levels |
| Duration |
1 hour per level |
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| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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| Spell: shadow servant | Casting Cost | 18ap | |
| Lvl of spell | 1 | Casting Time | one round |
| Spell Description | summons an aerial servant to aid the caster, performing basic actions. Servant does not attack and will not engage in combat of any kind. If the servant is struck it immediately dispels. | ||
| Spell Range | immediate |
Target Area (area of effect) |
- |
| Duration | d2 rounds per level | ||
| Dmg of Spell (if any) |
- |
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| Other effects besides damage |
- |
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