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Level 1 Level 2 Level 3 Level 4 Level 5
Level 6 Level 7 Level 8 Level 9  

 Spells in this level cost 20SP to purchase

 

Spell: Aegis Chime Casting Cost 3ap
Lvl of spell 1 Casting Time one round
Spell Description

Wards an area for 2 hours/lvl.  Magical chimes will sound in the mind of the caster if field is disturbed

Spell Range 

30ft +5/lvl

Target Area (area of effect)

35ft radius

Duration

2hrs per level

Dmg of Spell (if any)

-

Other effects besides damage

-

 

Spell: Grip Portal Casting Cost 5ap
Lvl of spell 1 Casting Time one round
Spell Description

A portal is held fast and cannot be open, broken or moved.  (portal refers to doors, lids, windows, etc) for the duration of the spell. 

Spell Range 

10ft +5/lvl

Target Area (area of effect)

one portal

Duration

d2 per level of caster

Dmg of Spell (if any)

-

Other effects besides damage

-

 

Spell: Prismatic Shield Casting Cost 5ap
Lvl of spell 1 Casting Time one round
Spell Description

An invisible shield moves with the caster, absorbing 30% of all damage directed at the caster

Spell Range 

immediate

Target Area (area of effect)

self

Duration

one round per level

Dmg of Spell (if any)

-

Other effects besides damage

caster cannot make aggressive actions (such as attacking) while protected

 

Spell: Goo Casting Cost 7ap
Lvl of spell 1 Casting Time one round
Spell Description

all surfaces in the area of effect are covered with a thick mucus like substance that completely hinders movement for all that are in it at time of casting and all who enter the area of effect.

Spell Range 

5ft/lvl

Target Area (area of effect)

10ft +2ft/lvl

Duration

d2 rounds per level

Dmg of Spell (if any)

-

Other effects besides damage

char. can make a physique check to attempt to move at 1/4 their standard movement through goo.

 

Spell: Ethereal Armor Casting Cost 4ap
Lvl of spell 1 Casting Time one round
Spell Description

This spell creates a set of magical armor that is only seen as an aura around the mage.  This armor functions like standard armor, soaking a portion of the physical damage the mage receives.

Spell Range 

immediate

Target Area (area of effect)

self

Duration

one round per level

Dmg of Spell (if any)

-

Other effects besides damage

mage receives 20% soak while spell is in effect

 

Spell: Shroud Casting Cost 6ap
Lvl of spell 1 Casting Time one round
Spell Description The target area is filled with a dense fog that is commonly used for escape and to surprise the enemy.  
Spell Range  10ft +5/lvl

Target Area (area of effect)

50ft
Duration

one round per level

Dmg of Spell (if any)

-

Other effects besides damage +4 to initiative if used to surprise the enemy

 

Spell: detect fault Casting Cost 6ap
Lvl of spell 1 Casting Time immediate
Spell Description The caster is able to identify instantly if there are any secret doors, creases or trap doors in the area of effect
Spell Range  5ft/lvl

Target Area (area of effect)

30ft radius around the caster
Duration one round
Dmg of Spell (if any) -
Other effects besides damage -

 

Spell: secure strike Casting Cost 6ap
Lvl of spell 1 Casting Time immediate
Spell Description Through perfect foresight the caster imbues the target with the knowledge of the potential outcome of the next move of the group in combat.  
Spell Range  10ft +5ft per level

Target Area (area of effect)

one target
Duration one round
Dmg of Spell (if any) -
Other effects besides damage target will automatically hit on the next attack.  Target may bypass this if they wish to attempt a roll for a crit.  If the spell is bypassed then it is lost.

 

Spell: sleep Casting Cost 5ap
Lvl of spell 1 Casting Time one round
Spell Description target succumbs to a deep sleep, falling into a restful slumber.  They can be targeted and attacked freely.  Target will not awaken until spell duration ends or sleep is dispelled
Spell Range  40ft

Target Area (area of effect)

one target/2 lvls
Duration one round per level
Dmg of Spell (if any) -
Other effects besides damage successful willpower check negates spell when cast.

 

Spell: Fascination Casting Cost 4ap
Lvl of spell 1 Casting Time immediate
Spell Description Caster creates a field of sparks and swirling tracers about the target, causing confusion in the target.
Spell Range  25ft +5/lvl

Target Area (area of effect)

one target
Duration one round per level
Dmg of Spell (if any) -
Other effects besides damage target suffers -10% To Hit and Evade for duration of spell.  Successful willpower check negates.  Check can be made only once per round.

 

Spell: horror image Casting Cost 6ap
Lvl of spell 1 Casting Time one round
Spell Description fills the mind of the target with horror and nightmarish images causing the target to flee in fear for the duration of the spell.  Only effects targets up to 2 levels higher than the caster or below.
Spell Range  15ft +5/level

Target Area (area of effect)

one target/lvl
Duration d4 Rounds
Dmg of Spell (if any) -
Other effects besides damage Take note that the target is going to be fairly pissed when it realizes what happened after the duration of the spell.  Successful willpower check negates spell effects.  Check can be made once per round

 

Spell: Weaken Casting Cost 6ap
Lvl of spell 1 Casting Time one round
Spell Description The caster shrivels the inner strength of the target, reducing their will to fight as well as physical strength
Spell Range  20ft +5/lvl

Target Area (area of effect)

one target
Duration d2 rounds per level
Dmg of Spell (if any) -
Other effects besides damage target suffers -3 Physique  and -5% to hit for duration of spell

 

Spell: Searing Touch Casting Cost 6ap
Lvl of spell 1 Casting Time one round
Spell Description flames lick out from the hands of the caster, giving them a searing touch that causes fire-type damage on touch/melee attacks.
Spell Range  immediate

Target Area (area of effect)

self
Duration one round per level
Dmg of Spell (if any) -
Other effects besides damage unarmed melee attack does d6 dmg while spell is in effect

 

Spell: Growth Casting Cost 5ap
Lvl of spell 1 Casting Time immediate
Spell Description increases the strength of the target
Spell Range  20ft +5/lvl

Target Area (area of effect)

one target
Duration d2 rounds per level
Dmg of Spell (if any) -
Other effects besides damage +2 Physique

 

Spell: anti-splat Casting Cost 4ap
Lvl of spell 1 Casting Time immediate
Spell Description caster summons a massive heap of pillows, summoning them directly over the spot to which the caster and chosen targets are about to 'splat' from  their fall
Spell Range  30ft +5/lvl

Target Area (area of effect)

one target/lvl
Duration one round
Dmg of Spell (if any) -
Other effects besides damage -

 

Spell: leap of faith Casting Cost 3ap
Lvl of spell   Casting Time one round
Spell Description gives the target the ability to make overly long jumps.
Spell Range  10ft +5/lvl

Target Area (area of effect)

one target
Duration one round
Dmg of Spell (if any) -
Other effects besides damage target can jump up to 20ft horizontally from a running start, 10feet from a standing position and up to 10 ft vertically.

 

Spell: empower weapon Casting Cost 4ap
Lvl of spell   Casting Time one round
Spell Description caster uses his abilities to empower any weapon with an enchantment for a short period of time
Spell Range  45 ft

Target Area (area of effect)

one weapon
Duration d4 rounds
Dmg of Spell (if any) -
Other effects besides damage weapon receives a +1 bonus to damage and is considered a magical weapon for duration of the spell

 

Spell: Shrink Casting Cost 4ap
Lvl of spell 1 Casting Time one round
Spell Description Caster is able to shrink one target (organic or non organic) up to 50% of its size
Spell Range  5ft +5/lvl

Target Area (area of effect)

one target
Duration one round per level
Dmg of Spell (if any) -
Other effects besides damage can shrink one target down 5% per level up to 50% of their original size.  Weight is effectively reduced by a % equal to the size reduction.

 

Spell: Mono Volt Casting Cost 6ap
Lvl of spell 1 Casting Time one round
Spell Description similar to the searing touch spell. this causes pure energy to arc between the fingers of the caster, causing electrical damage on a touch/melee attack
Spell Range  immediate

Target Area (area of effect)

self
Duration one round per level
Dmg of Spell (if any) successful unarmed melee attack does d6 dmg
Other effects besides damage -

 

Spell: Man-Spider Casting Cost 5ap
Lvl of spell 1 Casting Time one round
Spell Description target acquires the ability to climb up walls and across ceilings regardless of the surface.  They may release their grip at will, and take hold again as such.
Spell Range  20ft

Target Area (area of effect)

one target
Duration one round per level
Dmg of Spell (if any) -
Other effects besides damage -

 

Spell: Detect Magic Casting Cost 5ap
Lvl of spell 1 Casting Time one round
Spell Description Detect magic items or fields within 20 ft of caster
Spell Range  immediate

Target Area (area of effect)

20ft radius
Duration instant
Dmg of Spell (if any) -
Other effects besides damage -