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Fallen Dreams

3e D&D Living World

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1 Point   2 Point   3  Point   4 Point   5 Point   6+ Point

Six+ Point Rewards

 

 

BENEFIT                                               RP                                          Character                             Buy

(Description)                                        Cost                                        Restrictions                         Limit

Spell Resistance                                   10 points                                Level 5+                                 None

(The character gains spell resistance at 15. Each time this ability is purchased, the SR is increased by 5 points).

Damage Reduction                              10 points                                Level 6+                                 One

(Character gains damage reduction of 5/silver)

Damage Reduction Silver                   15 points                                Level 9+                                 One

(Character gains damage reduction of 10/silver)

Damage Reduction Magic                  20 points                                Level 12+                               One

(Character gains damage reduction of 10/+1)

Energy Resistance                               10 points                                None                                      None

(Character selects one of the following energy types: Fire, Cold, Electricity, Acid, or Sonic. He ignores the first 5 points of damage from such attacks. Each time this ability is purchased, he may increase resistance by five points, or select a different type of energy)

Evasion                                                  6 points                                  Dex 13+                                  One

(Character takes no damage instead ½ damage on successful Reflex saves)

Improved Evasion                                12 points                                Dex 15+                                  One

(Character takes no damage instead ½ damage on successful Reflex saves, on failed saves only takes half damage anyway)

Gaze Immunity                                      7 points                                  None                                      One

(Character is completely immune to any gaze attacks)

See Invisible                                         10 points                                Wis 13+                                 One

(Character has the ability to see the invisible, as the spell, constantly. This is a supernatural ability)

Scry Sensitive                                       8 points                                  Wis 13+                                 One

(The character automatically detects any attempts to scry on him.)