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Part 6

 

Well well, here I am again, writing this diary, letting all 5 of you who read it know what goes on in my brain.

This past period of time has been pretty good, actually. We have lots of new members, both joined and in the pipeline, so you lucky lot should expect some sort of public release a lot sooner than you, and I, first thought. And this is in no small part thanks to Tormentus. He is busy organising a ‘modelling team’ for the mod, and it will act as a sub-team under his direct control, and my overall jurisdiction. A good idea, that will get a lot of work done for us. Thanks Tormentus!

Other than modelling, our mappers are still hard at work, but one of them got ruined by a leak, so he is restarting, but will not take long to regain his excellence….good luck Rainmaker! SharpChop is spread over 3 mods, but still he works hard on both textures and maps; his previous work features as two maps in the MHL map pack- MHL_Nexus and MHL_Reckoning. So play them for a taster! (By the way, my guns will feature in the soon to be released weapon update.. so look out if you like the ones on the BMR weapons page!)

Our SP mapper, Immacula has risen from the grave like an undead monster to reclaim his rightful position as king of the SP mappers… in other words his monitor works now, so he’ll be working very hard. Also, the first musical track was completed by our music maestro, so go download it!

Finally, our newest modeller, Tex, is working on a strange addition to our enemy ranks…a dog. Look out for that one soon!

Well, then, I think you’ll agree it has been a cool time for us here at BMR industries…stay tuned!

This is the diary section. Here are some notes from the Leader of the mod about the mod and general life comments.

 

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