 Sacha A. Howells
CheckOut.com Los Angeles, CA
The kind of “lone
warrior against the alien hordes” exercise that usually goes
straight to video
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Story
Half-Life's story seemed revolutionary, but it was
all in the telling. Actually, it was a pretty basic action-movie
rehash, the kind of "lone warrior against the alien hordes" exercise
that usually goes straight to video (or the SciFi channel ... same
difference). What's more, Valve purposely decided to make Gordon
Freeman faceless, voiceless and, by extension, personality-free.
While it allowed the player to identify with the character, it still
made for a somewhat empty experience. Your only motivation was in
an urgent, horror-movie kind of way, which while it can be compelling,
ain't exactly Dangerous Liaisons.
On the other hand, No One Lives Forever not only uses
Half-Life's awesome storytelling techniques, it introduces
striking characters, establishes and resolves conflict, and throws
in plenty of twists along the way -- you know, like a plot. A sense
of humor, skilled writing and an obvious love for the swinging '60s
subject matter make NOLF one of the most compelling stories
told in an action game.
Result: No One Lives Forever takes it.
Half-Life-style storytelling finally gets a story worth
telling.
Gameplay Variety This is an area where Half-Life
quite simply blew away its competition. You never knew quite what
was waiting around the next corner. But hard as it may be to
believe, No One Lives Forever raises the bar again.
Half-Life definitely threw curves at you throughout the game,
but still stuck to a single formula: run, shoot, overcome the next
obstacle. The obstacles were well-designed and the running and
shooting stayed interesting, so you were swept right along. No
One Lives Forever, on the other hand, even shakes up what you're
doing. Some missions ask you to dodge infra-red rays
Mission Impossible-style to break into a safe; others have
you tailing contacts, rescuing hostages and investigating suspicious
characters, all the while dodging guards and security cameras.
You'll scuba dive in the wreck of a tanker, fall out of a plane
without a parachute, swim under a frozen lake, fight off helicopters
from a ski-lift gondola -- more than any action game I've seen,
NOLF keeps you guessing until the very end.
Result: Even though Half-Life set high standards,
No One Lives Forever somehow manages to bust right
through and set even higher ones.
Next page: Big guns and industry impact
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