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Job Classes Level 1
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Classes: Squire, Chemist



squire

Requirements:
Weapons:
Helmets:
Armour:
 

None
Knife, Sword, Axe, Hammer
Hat
Clothes

The Squire class forms the foundation of the warrior career path and is the most balanced with regard to attack strengths and types. While this Job Class isn't the stronger compared to the Knight class, with its HP and Armor bonuses, or the safest compared to the Archer class, with its long range attacks, Squires are still sturdy fighters.

Baseline Stats
Move Jump Speed C-EV AT +/- MA +/- HP +/- MP +/-
4 3 8 5% - - - -


Basic Skills
Name Description Range Effect Verticle MP Speed JP
Accumulate Raises physical attack power by 1 0 1 - - Now 300
Dash Attack that can't be countered 1 1 1 - Now 80
Throw Stone Throws a stone at an enemy unit 4 1 N/A - Now 90
Heal Cancel; Darkness, Silence, Poison 1 1 2 - Now 150




chemist

Requirements:
Weapons:
Helmets:
Armour:
 

None
Knife, Gun
Hat
Clothes

The Chemist forms the basis for the magician career path and features one of the most durable action ability sets of the whole group. To use the potions and curatives you find in the shops and on the battlefields, you must explore the Chemist class. Phoenix Down and the three Potion skills are a must-have. Like all practitioners of the magical arts, the Chemist class toils under the burden of lowered HP and a reduced attack power. Although this class can use Knives, its best weapon is the Gun. Chemist is usually a class you won't stay in for too long, instead gaining all important abilities and then switching to a different class, using Item as secondary ability.

Baseline Stats
Move Jump Speed C-EV AT +/- MA +/- HP +/- MP +/-
3 3 8 5% - Same - Same


Item
Name Description Range Effect Verticle MP Speed JP
Potion Recovers 30 HP. Damages undead. 4 1 - - Now 30
Hi-Potion Recovers 70 HP. Damages undead. 4 1 - - Now 200
X-Potion Recovers 150 HP. Damages undead. 4 1 - - Now 300
Ether Recovers 20 MP. 4 1 - - Now 300
Hi-Ether Recovers 50 MP. 4 1 - - Now 400
Elixir Restores all HP and MP. 4 1 - - Now 900
Antidote Cancel; Poison 4 1 - - Now 70
Eye Drop Cancel; Darkness 4 1 - - Now 80
Echo Grass Cancel; Silence 4 1 - - Now 120
Maiden's Kiss Cancel; Frog 4 1 - - Now 200
Soft Cancel; Petrify 4 1 - - Now 250
Holy Water Cancel; Undead, Blood Suck 4 1 - - Now 400
Remedy Cancel; Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep 4 1 - - Now 700
Phoenix Down Cancel; Dead. Kills undead. 4 1 - - Now 90