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Welcome to my site. This is my first web site, and it is under construction as we speak. If you find any major problems, please contact me. Also, when you are done here go check out the Games Workshop site for tons more Warhammer 40K info.

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For shooting, your entire unit shoots at one enemy unit. You nominate which unit you are going to shoot at, and then you measure to see if you are in range. Any men in range may fire, taking into account the following: 1. Men with rappid-fire weapons who haven't moved can fire twice at half range, or once at full range; or if he moved he may fire once at half range. 2. Men with assault(x) weapons may fire x times at full range if they moved or stayed stationary. 3. Men with heavy(x) weapons may fire x times at full range only if they stayed stationary, and may not fire at all if they have moved. To hit something you generally take 7 and subtract the models ballistic skill. This is the number that you need to roll to hit. A model will always miss on a 1 no matter what his ballistic skill is.

If a unit looses 25% or more to shooting, they must take a break test. If they fail, they must run 2D6 away.

What is Warhammer 40,000

  1. The Game
  2. The Rules/Phases
    1. Movement
    2. Shooting
    3. Combat
    4. Wounding/
      armor saves
    5. Rally
  3. The Armies
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