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Magic Shop


How to Shop: Enter your Screen Name, and then click the check boxs next to the Magic you wish to buy and click the "Buy!" Button. NOTE: You must be a Nedian to use Nedian Magic or Heraldry User to use Heraldry Magic, Shared Magic can be used by both, and Fighters can not use Magic at all.
Enter your Email Address:

Name ~ The name of the magic
MP Cost ~ How much MP it takes to cast the spell
Description ~ Description of the Magic
Type ~ Type of Magic; Cure, Attack, or Status
Worth  ~ How much the effect is for (Attack worth 50d(amage))
Cost ~ How much the spell costs


Nedian Magic

Name MP Cost Description Type Worth Cost (Fol)
Heal 3 You'll heal a bit of HP Heal 10% 150 Fol
Antidote 5 Cures Poison Status ~ 200 Fol
Press 10 Creates a "100-ton" weight and drops it on a single enemy. Attack 50d 150 Fol
Cure Light 20 A much more powerful version of Heal Heal 30% 300 Fol
Silence 15 Enemy can't use magic Status ~ 250 Fol
Energy Net 20 This spell drops a purple energy field over the enemies, stunning them for 30 secs. Status ~ 500 Fol
Cure All 45 It'll heal all members of your party for about the same amount as a Cure Light Heal 30% 750 Fol
Gravity Press 50 Drops multiple weights on all enemies Attack 60d 500 Fol
Light Cross 75 Hits all enemies with falling stars of light Attack 350d 1500 Fol
Tractor Beam 80 It will take an area of enemies and drop them on their heads. Attack 450d 2000 Fol
Fairy Heal 75 Greatly Heals target Heal 70% 2500 Fol
Raise Dead 50 Raise fallen ally Heal 30% 3000 Fol
Star Flare 100 Attacks all enemies with a fiery blaze of a Star's Flare? Attack 700d 4000 Fol
Fairy Light 100 Heals all allies Heal 70% 5000 Fol
Grave 5 Causes sharp rocks to jut up under one target to hurt them for so-so damage Attack 50d 300 Fol
Tetanus Wind 15 Creates small blades which slice a single enemy Attack 75d 450 Fol
Sonic Saber 30 Shots a blade of sound energy through the enemy Attack 100d 750 Fol
Earth Grave 45 Like a mass version of Grave. Hits all enemies Attack 100d 800 Fol
Magnum Tornado 65 Creates a whirlwind centered around an enemy which can hit a certain radius around the enemy Attack 250d 1000 Fol
Blood Sucker 50 Like Mind Absorber, only steals HP Heal 15% (of Current HP) 800 Fol
Foehn 80 Causes a river of lava to flood the battle field hurting all enemies Attack 500d 2000 Fol
Earthquake 125 Summons a giant earth golem who pounds the ground to hit all non-flying enemies Attack 1000d 10000 Fol

 

Heraldry

Name MP Cost Description Type Worth Cost (Fol)
Firebolt 10 Fires a small fireball at a single enemy. Not a definite-hit spell Attack 50d 150 Fol
Thunderbolt 15 When it is cast, a small cloud appears over the target and a bolt of lightning hits the enemy. Attack 65d 300 Fol
Forget 30 Cause multiple enemies to forget their spells. For a minute Status ~ 500 Fol
Starlight 50 Summons the light fr4om stars to zap all enemies Attack 150d 750 Fol
Reflection 30 Raises Defense Status ~ 500 Fol
Thunderstorm 65 Lightning hits all enemies. Attack 200d 1000 Fol
Eruption 75 Causes fire to pour over all the enemies Attack 350d 1500 Fol
Lunar Light 90 Beams of moonlight create an explosion that causes massive hurt! Attack 500d 2500 Fol
Southern Cross 100 Five stars crash onto the battlefield. Attack 750d 3500 Fol
Thundercloud 115 An even more powerful version of Thunderstorm Attack 1000d 5000 Fol
Explode 150 A mass fire spell Attack 1200d 7500 Fol
Ice Needle 2 Fires a shard of ice at and enemy. Not a guaranteed hit. Attack 35d 150 Fol
Wounds 10 Summons a demon from the target's shadow to attack. Attack 65d 300 Fol
Shadow Bolt 10 Calls into being a flurry of black electrical-type bolts to damage a single enemy Attack 75d 350 Fol
Acid Rain 35 Lowers the defense of all enemies Status ~ 750 Fol
Black Saber 45 Shoots a blade of darkness through the enemy. Attack 150d 750 Fol
Deep Freeze 65 Shards of ice assault the enemy. Attack 175d 800 Fol
Word of Death 75 Kills the enemy with certain chance. Status ~ 1000 Fol
Shadow Flare 85 Creates large explosions of, I guess, shadow. Attack 500 2500 Fol
Noah 100 The most powerful water magic. A large flood sweeps away everthing. Attack 700d 4000 Fol
Gremlin Lair 125 Summons a Gremlin, which throws a whole bunch of energy sickles around the screen and then bites each enemy a couple of times for more damage. Attack 1000d 7500 Fol
Daemon's Gate 150 Summons a Daemon who blasts all the enemies. Attack 1250 10000 Fol
Dark Circle 150 Sucks in enemies with less than 1/8 max HP, killing them instantly Status ~ 12000 Fol

 

Shared Magic

Name MP Cost Description Type Worth Cost (Fol)
Ray 25 Bolts of light explode around the enemy. Attack 100d 450 Fol
Energy Arrow 50 Fires many puprlish/pinkish bolts at one enemy. Attack 250d 750 Fol
Wind Blade 5 Sends a small column of air at an enemy. Not a definite-hit spell Attack 35d 100 Fol
Neutral 20 Cancels the effects of an enemy spell. Will NOT cure petrification, paralyzation, or poison. Status ~ 1000 Fol
Bless 20 A white light imporoves the character's accuracy. Status ~ 500 Fol
Mind Absorber 1 Steals an enemy's MP and gives it to you Heal 10% (of Current MP) 1500 Fol
Curse 50 Negates the effects of any spell an enemy casts. Sort of like a mass version of Neutral. Status ~ 2500 Fol
Anti 75 Raises the party's magic defense. Status ~ 1500 Fol
Deep Mist 50 This spell makes it harder for enemies to hit you. Status ~ 2500 Fol
Angel Feather 100 Boosts all parameters. Status ~ 5000 Fol
Protection 50 Raises Defense. More than Reflection. Status ~ 3500 Fol
Delay 75 Slows down a single enemy. Status ~ 1500 Fol
Haste 75 Speeds up the movement rate of a single ally. Status ~ 1500 Fol
Growth 75 Raises attack power. Status ~ 3000 Fol