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Role-Playing Instruction

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The Meeting

When an adventure starts, as you have already seen, the meeting of player characters and any N.P.C.'s that have hints about the adventure is very important.  Other ways to start an adventure exist, but they are just variations of this moment of Meeting.

To make this seem more natural the Game Master tries all sorts of tricks to hide the contrivance of it all.  Why would the four adventurers and the husband of a missing damsel in distress all 'happen' to meet in a tavern at the same time.  Only experience and creativity will help make this believable.  But, no matter what, the players are the gauge for the Game Masters creations. If they enjoy what your doing, don't worry about it.

 

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 Copyright 2004, Steven Sokolies.
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Last updated: 02/25/04.