Well, who would have thought it?
After all the years, all the battles, and all victories
with our all-time favorite game, the towel has been tossed in.
Westwood has shut off Westwood Online for C&C,
there is no longer any significant web page devoted to it at
Westwood, and all the millions of people that bought the game
no longer play it. The
game that set the standard for Real-Time Strategy and put
Westwood on the map is dead.
As
I sit here typing this essay on the great dominance that
C&C once held over all my spare time, I think to myself,
what the heck happened to all the greatness it possessed?
The game itself never got boring, but perhaps the way
it was played did. When
I first started out with the game I could make my own room
with my specs for battle, and somebody would be there in under
a minute all night long until I finally fell asleep at 6 in
the morning. However,
as time went on, the people that played Command and Conquer
began to thin out and the strategies shifted more towards the
now infamous “GA Expansion”, or Green Acres Expansion for
those who left the game early on.
It was essentially a rush in which whoever got to the
Tiberium in the middle first won.
There were many different derivations of this strategy,
but it all came back to the same principle of getting the
Tiberium resources in the middle of the map and you have a
good chance at winning. Gone
were the days of commanding massive armies made under the
safety of BT and HT in which whoever had more tanks would win.
Every now and then you would find a rare player who
refused to give up the old way of battle, but it was a lost
cause.
As
the clock ticks by while I sit in front of the screen of my
computer typing my final goodbye to the world of C&C, it
occurs to me that you may be wondering exactly who is Ojomym
and DontGivUp? Well,
seeing as there is no longer any need in keeping it secret,
the main designer, Ojomym, goes by the name Ryan Moynihan, and
me, the person who is mainly responsible for the units section
and making sure the links work (which is no small task and
many are not yet up or for that matter will ever be) is Rick
Kowalczyk. We are
both students at
Wahconah
High
School
in
western
Massachusetts
.
Well, here it is, near the end of the road for my final
posting. I think
that for the sake of trying to keep the hits coming into this
site, (well over 22,000 now) I am posting my story that I had
written, not all that long ago.
It is somewhat long, so I hesitate to call it a short
story, and it is the story of a man named Shepard who lived
during the time the game of Red Alert 2 took place.
It is posted under the New Files section in the top
right part of the page.
This is it. After
all the work, all the fun I had playing this game, it is over.
The buck stops here.
Well, to the few diehard fans of Command and Conquer
that still read this site, if you want to E-mail me, click on
my name at the top of the article.
If you want to chat with me use the same name for AIM
and AOL. If you
have any suggestions on how to possibly revive Command and
Conquer, please E-mail either Ojo, or myself and we’ll keep
in touch. I wish
you the best of luck in your future with Command and Conquer,
whether it be with Red Alert 2 or Generals or some other
distant game. But
let us not forget what brought us into this world that we have
enjoyed since 1995: Command and Conquer.
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