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Name: Nemesis

Signature Quote: "Biiiiiiiii-da!"

Personal Email address: GenXWolf@hotmail.com

  • Height: 5'7"

  • Weight: 130 lbs.

  • Appearance: Red hair, deep green eyes that reflect Nemesis' moods, tan skin. Attractive, often looks curious and wide-eyed. Outfit: Black duster, black and purple spaghetti strap top, long black, baggy pants that cover her feet.

  • Alternate Appearance: Leather pants and a tight red mandarin collar shirt, cropped to about 1-2 inches below her chest.

  • Fighting Style: Wah-Lum Kung Fu, Capoeira, and various forms of indiscriminate wushu.

  • Button Style:

  • Bio: Born into the triad The Song of the Shadow, she was raised in a triad family and taught to be the best at what she does. Has been trained as a fighter all her life, but decided to keep herself in the announcers booth so she could observe the fighting technique of others.

  • Intro: Just for the hell of it. Oh, and to prove to her Taipan that she's not weak, yadda yadda, and all that crap.

  • Theme Songs:

    • Game Theme: Meide Siwang (Blue Nothing)

    • Home Stage Theme: Brackish (Kittie)

    • Alternate Home Stage Theme: Not Impossible Anymore (SVETA)

    • Alternate Home Stage Theme: Sugar (System of a Down)

    • Alternate Home Stage Theme: Give me five (unknown artist)

    • Alternate Home Stage Theme: Dhalia (X-Japan)

    • Alternate Home Stage Theme: Pure Snow (Yuko Sasaki)

    • Alternate Home Stage Theme: A.Y.A (Yoko Shimomura)

  • Stage: A Chinese opera house. The fight can move anywhere in the building including stage, backstage, dressing rooms (If the opponents male, he WILL be slapped about by dressing women), etc.

  • Weapons: Firewheels, staff, broadsword... basically anything she can get her hands on.

  • Special Resources:

    • Disposable goons (martial artists, arsonists, stupid people, etc.)

    • Can dig up information on any character with her Mafia Info-Link.

    • Has access to nearly every weapon known to man, but prefers to stay with classical Chinese weaponry.

  • Openings:

    • 1st Round: Nemesis flips out from the shadows in all black assassin gear (ie. Black trench-coat, combat boots, fishnets, black shorts, and black shorts), is engulfed by a large ball of plasma, then flips out of that in her normal garb.

    • Standard: Throws all her weapons out off her body, then pulls them all back in, hiding them once again.

    • Vs. cute males: Seductively drags a nail down her chest until she reaches where her shirt starts. Bites her lip and offers them her phone number, before giggling and getting into a fighting stance.

    • Vs. Yuusuke: Standard openers for each, but once Yuu turns around, the eyes of the fighters meet... A little animated bolt of lightning arcs between their gazes as their eyes narrow. Yuusuke crosses his arms and growls, "My angel can kick your angel's ass." Nemesis replies, "Oh YEAH? Well, we'll see about THAT..." Stances from both.

  • Taunts:

    • Flips them the bird.

    • Blows a kiss.

    • Starts reading various large books, such as War and Peace, Les Miserables, The HunchBack of Notre Dame, etc.

    • Starts playing with weaponry, only to cut herself.

  • Finishing Poses:

    • Standard: Giggles at the opposition then waves a peace sign around.

    • Desperation: Yells "YAHAHA! NEENER NEENER NEENER!!!" and dances around for a few moments before passing out.

    • Perfect: Titters quietly, then says, "Practice some more, grasshopper. Then you may actually be able to hit me."

    • Draw: Stares dumb-founded at the opponent, then rubs her eyes and falls over.

    • Time Over: Throws a small temper tantrum and begins cursing uncontrollably in chinese. Then sweatdrops and calms herself down.

  • Victory Quotes:

    • "Neener neener neener!"

    • "Oh? Is it over already?"

    • "*Yawn!* Gee, that was a nice nap..."

    • "Wai! Bishounen!"

    • After Hentai Slave: Chibi-H: "Wai! Nemi-chan!" Nemesis: "H, don't touch me." *glare*

    • After Desperation: Itai no da!

  • Character Strategy: Nemesis is a very fast character, most of the strength in her attacks coming from the velocity that makes them go. Can be strong when the moment calls for it. Like at near death. People do amazing things when they're about to die... Anyways, Nemesis uses a combination of physical and magical attacks. Most physical attacks can be altered slightly to allow the use of a weapon. Basically, it's Jet-li meets Bruce Lee meets Jackie Chan meets Ranma meets Mousse meets Mister Miyagi. Yes, she's good. =P

  • Attacks:

    • Launcher:
        Dragonfly Portal: Collects a small amount of energy in her hand then aims it at the floor and it makes a small portal under the opponent. The opponent loses control for a small moment while they are levitated upwards. Well, long enough for her to do something else.

    • Command Normals:

      • Spinning Crescent: Nemesis executes a spinning kick. Can be done while in contact with floor, or in the air.

    • Throws:

      • Harvest Moon: Nemesis grabs the opponent's hand and flips them over her shoulder and into the air. Random stomping may follow after contact with the ground.

      • Full Moon: Nemesis grabs the opponent's collar and rolls backwards, kicking the opponent the way she is rolling for a throw.

      • Preparation: Nemesis grabs the opponents clothing then throws them over her shoulder.

    • Specials:

      • Kick-Flip: Nemesis executes a flying kick to the opponents chest with both feet, then utilizes the other person's momentum and flips backwards, landing about 10 feet away on her feet.

      • Butterfly Chromosome: Nemesis lets loose a single ray of spirit energy that comes out looking like a laser. If the attack pierces the opponent it disorients them for a moment as well as takes off life.

      • Lotus Flower: Nemesis points at the floor, and a pentagram forms there. It moves towards the opponent, and when it gets under the opponents feet, it entraps them. After Nemesis says either, "Earth! Fire! Wind! Water! Spirit!", "Earth! Fire! Wind! Water! Void!", or "Earth! Wood! Fire! Metal! Water!", five flaming stakes will strike the five points of the pentacle and injure the opponent.

      • Child's play: Nemesis jumps on the opponent's shoulders, baps them on the head a few times, and throws them to the ground which elicites a loud noise and a big "OWIE!" from the opponent.

      • Kamikaze: Nemesis jumps up into the air does a flip of some sort, then propels herself towards the opponent head first. Before impact, she curls up in a ball and knocks the opponent down. She rolls away with half the damage done to the opponent done unto herself as well.

      • Swallow-tail: Nemesis performs a complicated martial arts combo that looks really pretty and acrobatic. Can cause any range of damage from 3-15%.

      • Flaming Haven: A fireball snaps to Nemesis' hands and she throws it at the opponent. It gradually super condenses as it gets near the opponent, causing it to look cooler, as well as cause a bit more damage.

      • Panic Attack: Nemesis causes the opponent to see illusions, causing them to run into walls, goal posts, partners, bystanders, etc. Nemesis is required to have bodily contact with the opponent to pull this off.

    • Supers:

      • Angel Eyes: Nemesis summons a random angel (Can be anyone from the valkyries, to Abaddon, to Gabriel) and the angel kicks ass in its own special way. Happy fun wai wai.

      • Bad Karma: Nemesis will pull out an oriental style fan and do a small array of combos with it, then she will flip towards the opponent and slash them down the middle with the edge of the fan, causing a small explosion when the tip hits the ground.

      • Acupuncture: Nemesis fans about 700 acupuncture needles, then launches them at the opponent. If the opponent is hit, various things will happen. IE: The opponent will be tacked to the wall, the opponent will have comedic cactus ass, etc.

    • Desperation:

      • Kaos of the Senses: Nemesis summons 5 Oriental dragons, one representing each corner of the Chinese paradigm of elements: Earth, Fire, Metal, Wood, Water. The dragons spiral around each other and shimmer the void of reality around the opponent, and blasts them through the weakened space. The opponent is lost in the other realm and shall not return for a while. Will not work if the opponent has over 60% life left. If it doesn't work, the opponent is still disoriented for a bit though.

    • Ultimate Attack/Summon:

      • The Hentai Slave: Nemesis begins to chant quietly to herself. The chant goes, "Hentai in the twilight, Ecchi overflow, H is always where it's at, Sukebe always goes. I pledge myself to conquer all the foes who stand, Against this hentai gift bestowed on my unworthy hand..." Usually doesn't make it through the whole chant, but cuts off somewhere in the middle and goes, "Aww, Fuck it. HENTAIIIIIIII SLAAAAAAVE!!!" The animation that follows looks a lot like the dragon slave from Slayers, but along with taking off damage, the opponent will have a chibi H-chan attached to them, hampering their movement.

    • Flash Finisher:

      • Void: Nemesis uses the Dragonfly Portal to suspend the opponent in the air. She lets go of a few spirit wards and they tack up at five points in front of her. Connecting each one to the other while stating the names of all the elements in one paradigm, green lines form between the slips of paper, forming a pentacle. The lines then begin to glow and pulse, and mist oozes off of them. That mist is actually spirits, and the spirits go into the opponents head and pick out emotional weaknesses. IE: How they abused their mother, their fear of frogs, etc. After they are driven thoroughly insane, their spirit joins the spirits that tormented them and they return to the spirit wards from where they came. Will not work if the opponent has no emotional weakness.

  • Glitches:

    • VS. Charles: Instant loss for Charles if Nemesis uses the Hentai Slave. Chibi-H will glomp Charles, then Walter will glomp chibi-H, causing Charles to collapse from the weight. (Although Walter's not around anymore... -Tagmeister)

  • Motivations:

    • To make her Taipan happy.

    • For Experience.

    • For the hell of it. How often is it encouraged to beat the stuffing out of people?

    • To learn from the experience. She believes that you can learn from everything- even if it's and enemy or an object.

  • How Nemesis talks:

    Talks like a 17 year old girl. Uses slang like "Aiight" for "All right", "'Sup?" for "What's up?", and stuff like that. Uses "Gonna," "Oughta," and "coulda" but doesn't talk like a hick, thank you very much.

  • How Nemesis acts:

    Depending upon how she's feeling, it varies. Often acts in a child-like manner. Sometimes acts like a guy. Sometimes acts philosophical and deep. Very varied. She's often moody, impulsive, often times comedic, and she's very protective of friends. Enjoys mocking and making fun of people, and would be more like Daisuke in a Hiroshi and Daisuke pair.




The character "Nemesis" and all attributes thereof are TM and © 2000 to Amanda Francis.






































Guest appearance by Adrian the Contortionist Gnome.