Episodes 21-40

#21 BYE BYE BUTTERFREE

Following a path that will lead them to Saffron City, Ash, Misty, Brock, and Pikachu arrive at a range of cliffs that overlook the sea. Every year, swarms of Butterfree gather at this spot to pick their mates before crossing the ocean to lay their eggs. Ash and his friends join other Pokémon trainers by renting a hot air balloon and floating among the frolicking insects. Happily, Ash releases his own Butterfree into the crowded skies. Despite encouragement from Ash and dating tips from Brock, the little Pokémon can't get the attention of any of the female Butterfree. Just when he is about to give up, he spies a lovely (for insects, that is) pink Butterfree. She too rejects Butterfree's advances. It's at this sad moment that Team Rocket makes its entrance. The villainous trio easily scoops up scores of defenseless Butterfree with a large net suspended from a helicopter. Luckily, Ash's Butterfree avoids capture. His valiant efforts to free his comrades catches the notice of the pink Butterfree. Although Ash is happy that Butterfree has found his mate, he's sadden by the thought of losing a Pokémon that he has raised from just a baby Caterpie.

#22 ABRA AND THE PSYCHIC SHOWDOWN

Ash, Misty, Brock, and Pikachu become lost in a dark forest on their way to Saffron City. They encounter a young girl wearing a pretty dress and bouncing a ball. When Ash tries to get directions from her, she laughs and runs away. Chasing her, Ash nearly falls to his death when he blunders off the edge of a cliff. Only by releasing Bulbasaur from his Pokéball at the last second does the trainer provide a means of escape.

Although the girl is gone, Ash and his friends can now see their destination from this high vantage point. Before long, they make their way down to the city and are greeted by two jubilant women in grass skirts. They declare that Ash is the millionth visitor to Saffron City and that he has won many prizes. In reality, the girls are Jesse and James. Soon, Team Rocket has trapped the trio and snatched Pikachu. Just when things seem most dire, the little girl reappears. She obviously possesses unique Psychic abilities which she uses to rescue Pikachu and free Ash and his friends.

Later, Ash visits the Saffron City Pokémon Gym. He hopes to win a Marsh Badge by beating the gym leader Sabrina in a Pokémon battle. It's not too surprising that Sabrina turns out to be the strange little girl. She agrees to fight Ash, provided he agrees to one condition: If Ash loses, he and his friends must become toys in her toy chest for all eternity.

#23 THE TOWER OF TERROR

Following the instructions of the mysterious bearded man who rescued them from Sabrina's clutches, Ash, Misty, and Brock travel to Lavender City. Ash still wants to win a Marsh Badge from Sabrina. He now knows that only a Ghost Pokémon can defeat Sabrina's powerful Psychic Pokémon. The Pokémon Tower in Lavender City is haunted with Ghost Pokémon. Ash plans to capture one of them to use against Sabrina.

The three ghosts that "live" in the Tower -- a Gastly, a Haunter, and a Gengar -- aren't really bad. They just enjoy scaring people. They perform their tricks on Team Rocket and even chase Ash, Misty, and Brock away. But, Ash is determined to capture one of the ghosts. He and Pikachu re-enter the Tower. How successful are they? Let's just say that the pair soon find themselves as ectoplasmic members of the spirit world.

#24 HAUNTER VS. KADABRA

Haunter has decided to join Ash in his battle against Sabrina. This would be a good thing, if Haunter were dependable. When Ash finally returns to the Saffron City Gym, Haunter disappears. Ash is forced to retreat, but in the process, Sabrina turns Brock and Misty into dolls.

Ash and his Pokémon are once again saved by the bearded man, who now reveals himself as Sabrina's father. He tells the story of how his daughter changed from a sweet little girl to an emotionless gym leader with advanced psychic powers. Ash knows that to rescue his friends he'll need to face Sabrina again. He doesn't dare do that until he can track down Haunter. Although he does eventually find the mischievous Pokémon, Ash isn't sure that he can depend on Haunter to stick around once the battle starts. The young trainer may have to rely on his own determination and a certain feisty electric mouse to defeat Sabrina.

#25 PRIMEAPE GOES BANANAS

Prof. Oak receives an early morning call from Ash. He hasn't heard from the young trainer since he captured Krabby. Ash brags that he's gotten four badges, but Prof. Oak informs him that his grandson Gary already has 5 badges. Worse yet, Gary has captured 30 Pokémon compared to Ash's seven. Dejected, Ash vows to capture just as many if not more Pokémon.

On the road to Celadon City, Ash, Misty, and Brock encounter a Mankey. This half-monkey/half-pig is a scrappy little fighter who playfully snatches Ash's Official Pokémon League cap. When Ash tries to get it back, the Mankey gets angry and starts thrashing our heroes.

With Ash too weak from fighting the Mankey, Team Rocket seize the opportunity to grab Pikachu. In the process, Jesse and James inadvertently anger the Mankey themselves. Full of rage, it evolves into a larger, meaner Primeape. Now everybody has to fight or run from this crazed creature.

#26 POKÉMON SCENT-SATION!

The first thing that Ash, Misty, and Brock notice when they arrive in Celadon City is the wonderful fragrance that fills the air. Brock and Misty track it down to a shop that sells a special perfume manufactured at the local Pokémon Gym. Ash discourages Misty from wasting her money on the scent. This angers the employees and owner of the shop. They're objections don't bother Ash. All he's concerned about is challenging the Gym Leader. When Ash reaches the Celadon Pokémon Gym, though, his views about the city's special perfume are already known. The angry gym staff refuses to allow Ash in to challenge their leader.

Meanwhile, Team Rocket attempts to sneak into the gym through an open window. They plan to steal the secret perfume formula from the gym's safe. Unfortunately, they stumble upon a Gloom, a plant Pokémon that emits an awful odor when threatened. Coughing and hacking, Team Rocket is quickly captured and thrown out. Seeing that Ash has also been tossed out by the gym staff, Jesse proposes a plan that involves a dress, a blonde wig, and a girl named "Ash-ley."

#27 HYPNO'S NAPTIME

While visiting a large city, Ash, Misty, and Brock encounter a disturbing mystery. Many local children have suddenly gone missing. Since none of the children knew each other or seemed to have any apparent connection, the local police are unable to link the disappearances. The only possible clue is that all of the children vanished three days before.

Wanting to help, our heroes visit the local Pokémon Center to ask the trainers if they know anything about the missing children. Instead of finding answers, our heroes encounter a new mystery. All of the Center's Pokémon are suffering from a strange condition that saps their strength. According to Nurse Joy, the illness began the same day that all of the children vanished.

Officer Jenny uses a sleep wave detector to track down the cause of the illness. It leads Ash and friends to the headquarters of the Pokémon Lovers Club, a group rich adults who collect odd and rare Pokémon. Their prize possession is a recently evolved Hypno, which uses its hypnotic powers to relieve the club members' stress. Since a Hypno is only supposed to use its power on other Pokémon, Brock suspects that the Club's misuse of that power is causing the Pokémon at the Center to be sick. It may also be the cause of the missing children. To test this theory, Misty volunteers to be hypnotized by the Hypno.

#28 POKÉMON FASHION FLASH

Brock's dream has always been to become a Pokémon breeder. For this reason, he takes Misty and Ash to the fashion district of the city to visit Susie's Pokémon Salon. As the best and most popular breeder in the world, Susie has a lot to teach Brock and his friends. Brock is so smitten with her abilities, in fact, that he wants to become her pupil. Although Susie is impressed with the way Brock takes care of Pokémon, she declines his offer. Instead, she wants to concentrate on promoting her philosophy of finding the simple, inner beauty of Pokémon. This has become very difficult because Team Rocket has opened up a Pokémon fashion salon nearby. Jesse and James are promoting their own philosophy of exterior beauty by giving outlandish makeovers and weird fashions to unsuspecting trainers and their Pokémon.

Misty doesn't see anything wrong with trying to look nice, so she takes fashion emergency Psyduck to Salon Rocket for a beauty treatment. It's not long before Ash and Brock join her for a "sludge makeover."

#29 THE PUNCHY POKÉMON

Ash hasn't caught a new Pokémon in a while, so when he meets a Hitmonchan jogging along the road he sends Pikachu to battle it. Since Hitmonchan is a well-trained fighter, Pikachu gets clobbered. Anthony, the Hitmonchan's trainer, apologizes that his Pokémon was so rough on the electric mouse. He has been preparing Hitmonchan for the P-1 Grand Prix, a tournament for fighting Pokémon. He encourages Ash to enter another Pokémon in the tournament.

Once Anthony leaves, his daughter Rebecca approaches Ash. She tells him that ever since Anthony began training Hitmonchan, he has neglected his family. She begs him to enter the Grand Prix and beat her father so that he will come home again. Ash and Brock decide to enter their own fighting Pokémon, Primeape and Geodude, in the tournament.

The Grand Prix prize money attracts the attention of Team Rocket. Jesse and James plan to cheat to win. But first, there is the minor detail of acquiring a fighting Pokémon from an unsuspecting trainer.

#30 SPARKS FLY FOR MAGNEMITE

Too many factories and too few people have transformed Gringey City into a lonely, polluted town. Ash, Brock, and Misty find it difficult to breath the foul-smelling air. The city's dirtiness affects even Pikachu, who collapses in Ash's arms. At first, Ash thinks that his Pokémon is in terrible shape, but Nurse Joy guesses that Pikachu is suffering from a cold caused by something in the air. Pikachu's cheeks are radiating sparks of electricity. This condition seems to attract a mysterious floating Pokémon that hides in the shadows. Meanwhile, a group of gloppy Grimers clog the sea water intake of the Gringey City electrical plant, causing a city-wide black-out. The power outage threatens the lives of all of the Pokémon Center's sick patients. To avert a disaster, Ash, Misty, and Brock rush to the electrical plant to take on the Grimers and their leader, a big, poisonous Muk. Making matters worse is the appearance of Team Rocket who hope to use the confusion caused by the black-out to cover their capture of the sick Pikachu. #39 PIKACHU'S GOODBYE

Weary from their adventures, Ash and friends take a much needed break deep in the forest. Surprisingly, Pikachu discovers a whole herd of wild Pikachus. At first, the electric mice are wary of the new arrival, but eventually they welcome him into their fold. Brock and Misty think that it's great that Pikachu has found a group of his own kind to spend his time with. Ash, on the other hand, is depressed. He begins to suspect that Pikachu might be happier living here than traveling with him.

When all of the Pikachus are nabbed by Team Rocket, Ash, Misty and Brock must save them. For Ash, the rescue is bittersweet because he knows that he may still have to say goodbye to Pikachu in the end.

#31 DIG THOSE DIGLETT!

The mountains near the city of Fuchsia are filled with activity. Dump trucks and heavy machinery crowd the roads as they make their way to the Great Giva Dam construction site. Heading for the Fuchsia Pokémon Gym, Ash and his friends become lost in the mountains. After following the sound of blasting to the dam, the trio witness a terrible accident caused by a large group of underground Pokémon called Digletts.

The noise from the accident attracts the attention of Team Rocket, who are picnicking nearby. They sneak up and eavesdrop on Ash, Misty, and Brock's conversation with the construction site foreman. He complains that the Diglett are disrupting work with their constant digging. He informs the travelers that he has already posted a reward for any Pokémon trainer who can get rid of the pesky creatures. Ash and his companions as well as Team Rocket decide to try their hand at solving the problem. To make matters worse, busloads of other trainers arrive with their hopes set on snagging the reward. Chief among them are Gary Oak and his cheering fan club. Dejected, Ash prepares to solve the mystery of the Diglett, while enduring the taunts and jeers of his hometown arch-nemesis.

#32 THE NINJA POKÉ-SHOWDOWN

Misty is sick of Psyduck. Every time she looks at the big bird with the perpetual headache, her own head begins to hurt. She's so desperate to get rid of Psyduck that she offers to trade it to Brock for his Vulpix. He refuses. After all, whenever Brock grooms his beautiful Pokémon, he remembers its original, equally beautiful trainer, Susie.

Fickle as ever, Brock soon redirects his affections once he, Misty, and Ash arrive at the Fuchsia Gym. While Ash is intent on winning his sixth Pokémon badge, Brock gazes dreamily on Aya, the sister of Gym Leader Koga.

The Fuchsia Gym is well known for its odd and unique Pokémon, such as the insect-like Venonat and the self-exploding Voltorbs. These attract the attention of Team Rocket, who launch an all out assault on the Gym. Even the team of Koga, Aya, Misty, and Ash may not be enough to repel Jesse and James' recently evolved Arbok and Weezing. Hard as it is to believe, it may be Misty's annoying Psyduck who holds the key to victory.

#33 THE FLAME POKÉMON -ATHON!

The adventures of Ash, Misty and Brock take a Western turn when they meet Lara Laramie of the Big 'P' Pokémon Ranch. The large nature preserve that her family owns spreads out across miles of rolling prairie. Visiting trainers can help take care of the wandering herds of wild Pokémon such as the bull-like Tauros and the triple-headed Dodrio. From the saddle of her flame-haired Ponyta, Lara invites the three travelers to stay for the upcoming Pokémon race. Each year, the Laramie family sponsors the event which is open to the fastest Pokémon and their trainers. Besides receiving prize money, the winner becomes an honorary member of the Laramie clan.

That night, Ash and friends join Lara at a big, pre-race party. They don't stay long, though, because Dario, a shady trainer, tells Lara that something has been spooking the Tauros herd. When she goes to investigate, a dark figure frightens Ponyta. Lara is thrown from the saddle and breaks her arm. Realizing that the injury will prevent her from participating in the race, Lara asks Ash to ride in the race for her. Reluctantly, Ash accepts, completely unaware that Dario and Team Rocket are in cahoots to win the race.

#34 THE KANGASKHAN KID

From the Big 'P' Ranch, Ash and his companions travel to the Safari Zone, an area where rare and wild Pokémon run free. One of strangest species is the endangered Kangaskhan which, like kangaroos, carry their young about in a pouch. What makes the Safari Zone Kangaskhan herd so unique is that it's watched over by a wild boy called Tomo. No one knows where the eight-year old came from or why he protects the herd from poachers.

While Officer Jenny is taking Ash, Misty, and Brock on a tour of the Safari Zone, they Watch Tomo's battle with the irascible Team Rocket. After the boy has won, the travelers try to communicate with him, but he runs away. Even when Brock treats an injured baby Kangaskhan, Tomo fails to see the humans as anything but a threat.

A man and a woman descend from the sky aboard a helicopter. They tell the travelers about the son that they lost in the woods three years ago. Can Ash, Misty, and Brock convince the wild boy that he's not a Kangaskhan and that these two strangers are his real parents?

#35 not available

#36 THE BRIDGE BIKE GANG

Ash and friends are faced with a dilemma. They want to get to Sunnytown as quickly as possible, but the new bridge across the bay is only open to people on bicycles. Misty reminds Ash that this would not have been a problem if he hadn't destroyed her bike when they first met. Unable to reach a solution, they visit the local Pokémon Center to see if they can borrow three bikes. Nurse Joy is glad to help, especially since she needs someone to deliver medicine to the Pokémon Center in Sunnytown. She loans the travelers three bikes so that they can make the trip across the bridge and help a sick Pokémon.

Coincidentally, Sunnytown is where Jesse and James began their criminal careers as members of a teen-age bicycle gang. As 'Jes' and 'Jim,' they were twin terrors on six wheels. (James' bike had training wheels.) Approaching their old stomping grounds, they wonder if the old gang is still around.

It is and it's causing lots of problems for Ash, Misty, and Brock on the bridge. Gangleaders Tyra and Chopper challenge our heroes to a Pokémon duel. Ash knows that if loses, he'll never be able to get the medicine to Sunnytown on time.

#37 DITTO'S MYSTERIOUS MANSION

To escape a heavy downpour, our heroes enter an old mansion in the woods. The building turns out to be a rundown theater with some very strange residents. The first of which is a Pikachu with an unusually flat face. Brock guesses that it's a new type of Pikachu and Ash tries to capture it. The flat-faced Pikachu turns out to be different type of Pokémon altogether. It's a Ditto, which can assume the appearance of any other Pokémon. Duplica, the Ditto's trainer, is also something of a chameleon. With clever costuming and make-up, she can imitate anyone she meets. Her dream is to combine her own performing skills with Ditto's gift for transformation to become a stage star. Unfortunately, Ditto's transformations aren't 100 per cent accurate. Until Ditto learns to perfect his power, Duplica's dreams of stardom will forever remain unfulfilled.

Spying on Ash, Misty, and Brock, Team Rocket learn of Ditto's unique ability for imitation. They can think of many nefarious uses for such a Pokémon. Strangely enough, Team Rocket may hold the key to unlocking Ditto's true potential.

#38 not available

#39 not available

#40 THE BATTLING EEVEE BROTHERS

Wandering ahead of his human companions, Pikachu discovers an abandoned Eevee chained to a tree. Ash and Misty want to keep the cute little Pokémon, but Brock notices that it's wearing a collar with a tag on it. They decide to return Eevee to the Stone Town address printed on the tag.

Located at the base of Evolution Mountain, Stone Town is famous for its Evolution Stones which can help young Pokémon evolve into more powerful Pokémon. Coincidentally, Eevee is called the Evolution Pokémon, because it can transform into either a Flareon, Vaporeon, or Jolteon when exposed to certain types of Evolution Stones. Ash, Misty, and Brock arrive at the correct address and discover a huge garden party taking place. The party-goers are all using Evolution Stones to change their Pokémon into larger, more powerful creatures. Recognizing the small Pokémon that our heroes are carrying, the three 'Eevee Brothers' step forward to claim it. They identify it as their younger sibling Mikey's Pokémon and wonder how it got lost. (Actually, Mikey chained up the Eevee because he didn't want it to evolve at the party.)

Hungry and full of mischief, Jesse, James, and Meowth swoop down on the party. Not only do they snatch all of the Pokémon and Evolution Stones, but the make off with all of the refreshments as well. Once they finish filling their bellies, they're sure to use the powerful stones to evolve the poor Eevee into its most evil incarnation.


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