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Episodes 21-40
#21 BYE BYE BUTTERFREE
Following a path that will lead them to Saffron
City, Ash, Misty, Brock, and Pikachu arrive at a range of cliffs that overlook
the sea. Every year, swarms of Butterfree gather at this spot to pick their
mates before crossing the ocean to lay their eggs. Ash and his friends join
other Pokémon trainers by renting a hot air balloon and floating among the
frolicking insects. Happily, Ash releases his own Butterfree into the crowded
skies. Despite encouragement from Ash and dating tips from Brock, the little Pokémon
can't get the attention of any of the female Butterfree. Just when he is about
to give up, he spies a lovely (for insects, that is) pink Butterfree. She too
rejects Butterfree's advances. It's at this sad moment that Team Rocket makes
its entrance. The villainous trio easily scoops up scores of defenseless
Butterfree with a large net suspended from a helicopter. Luckily, Ash's
Butterfree avoids capture. His valiant efforts to free his comrades catches the
notice of the pink Butterfree. Although Ash is happy that Butterfree has found
his mate, he's sadden by the thought of losing a Pokémon that he has raised
from just a baby Caterpie.
#22 ABRA AND THE PSYCHIC SHOWDOWN
Ash, Misty, Brock, and Pikachu become lost in a
dark forest on their way to Saffron City. They encounter a young girl wearing a
pretty dress and bouncing a ball. When Ash tries to get directions from her, she
laughs and runs away. Chasing her, Ash nearly falls to his death when he
blunders off the edge of a cliff. Only by releasing Bulbasaur from his Pokéball
at the last second does the trainer provide a means of escape.
Although the girl is gone, Ash and his friends
can now see their destination from this high vantage point. Before long, they
make their way down to the city and are greeted by two jubilant women in grass
skirts. They declare that Ash is the millionth visitor to Saffron City and that
he has won many prizes. In reality, the girls are Jesse and James. Soon, Team
Rocket has trapped the trio and snatched Pikachu. Just when things seem most
dire, the little girl reappears. She obviously possesses unique Psychic
abilities which she uses to rescue Pikachu and free Ash and his friends.
Later, Ash visits the Saffron City Pokémon
Gym. He hopes to win a Marsh Badge by beating the gym leader Sabrina in a Pokémon
battle. It's not too surprising that Sabrina turns out to be the strange little
girl. She agrees to fight Ash, provided he agrees to one condition: If Ash
loses, he and his friends must become toys in her toy chest for all eternity.
#23 THE TOWER OF TERROR
Following the instructions of the mysterious
bearded man who rescued them from Sabrina's clutches, Ash, Misty, and Brock
travel to Lavender City. Ash still wants to win a Marsh Badge from Sabrina. He
now knows that only a Ghost Pokémon can defeat Sabrina's powerful Psychic Pokémon.
The Pokémon Tower in Lavender City is haunted with Ghost Pokémon. Ash plans to
capture one of them to use against Sabrina.
The three ghosts that "live" in the
Tower -- a Gastly, a Haunter, and a Gengar -- aren't really bad. They just enjoy
scaring people. They perform their tricks on Team Rocket and even chase Ash,
Misty, and Brock away. But, Ash is determined to capture one of the ghosts. He
and Pikachu re-enter the Tower. How successful are they? Let's just say that the
pair soon find themselves as ectoplasmic members of the spirit world.
#24 HAUNTER VS. KADABRA
Haunter has decided to join Ash in his battle
against Sabrina. This would be a good thing, if Haunter were dependable. When
Ash finally returns to the Saffron City Gym, Haunter disappears. Ash is forced
to retreat, but in the process, Sabrina turns Brock and Misty into dolls.
Ash and his Pokémon are once again saved by
the bearded man, who now reveals himself as Sabrina's father. He tells the story
of how his daughter changed from a sweet little girl to an emotionless gym
leader with advanced psychic powers. Ash knows that to rescue his friends he'll
need to face Sabrina again. He doesn't dare do that until he can track down
Haunter. Although he does eventually find the mischievous Pokémon, Ash isn't
sure that he can depend on Haunter to stick around once the battle starts. The
young trainer may have to rely on his own determination and a certain feisty
electric mouse to defeat Sabrina.
#25 PRIMEAPE GOES BANANAS
Prof. Oak receives an early morning call from
Ash. He hasn't heard from the young trainer since he captured Krabby. Ash brags
that he's gotten four badges, but Prof. Oak informs him that his grandson Gary
already has 5 badges. Worse yet, Gary has captured 30 Pokémon compared to Ash's
seven. Dejected, Ash vows to capture just as many if not more Pokémon.
On the road to Celadon City, Ash, Misty, and
Brock encounter a Mankey. This half-monkey/half-pig is a scrappy little fighter
who playfully snatches Ash's Official Pokémon League cap. When Ash tries to get
it back, the Mankey gets angry and starts thrashing our heroes.
With Ash too weak from fighting the Mankey,
Team Rocket seize the opportunity to grab Pikachu. In the process, Jesse and
James inadvertently anger the Mankey themselves. Full of rage, it evolves into a
larger, meaner Primeape. Now everybody has to fight or run from this crazed
creature.
#26 POKÉMON SCENT-SATION!
The first thing that Ash, Misty, and Brock
notice when they arrive in Celadon City is the wonderful fragrance that fills
the air. Brock and Misty track it down to a shop that sells a special perfume
manufactured at the local Pokémon Gym. Ash discourages Misty from wasting her
money on the scent. This angers the employees and owner of the shop. They're
objections don't bother Ash. All he's concerned about is challenging the Gym
Leader. When Ash reaches the Celadon Pokémon Gym, though, his views about the
city's special perfume are already known. The angry gym staff refuses to allow
Ash in to challenge their leader.
Meanwhile, Team Rocket attempts to sneak into
the gym through an open window. They plan to steal the secret perfume formula
from the gym's safe. Unfortunately, they stumble upon a Gloom, a plant Pokémon
that emits an awful odor when threatened. Coughing and hacking, Team Rocket is
quickly captured and thrown out. Seeing that Ash has also been tossed out by the
gym staff, Jesse proposes a plan that involves a dress, a blonde wig, and a girl
named "Ash-ley."
#27 HYPNO'S NAPTIME
While visiting a large city, Ash, Misty, and
Brock encounter a disturbing mystery. Many local children have suddenly gone
missing. Since none of the children knew each other or seemed to have any
apparent connection, the local police are unable to link the disappearances. The
only possible clue is that all of the children vanished three days before.
Wanting to help, our heroes visit the local Pokémon
Center to ask the trainers if they know anything about the missing children.
Instead of finding answers, our heroes encounter a new mystery. All of the
Center's Pokémon are suffering from a strange condition that saps their
strength. According to Nurse Joy, the illness began the same day that all of the
children vanished.
Officer Jenny uses a sleep wave detector to
track down the cause of the illness. It leads Ash and friends to the
headquarters of the Pokémon Lovers Club, a group rich adults who collect odd
and rare Pokémon. Their prize possession is a recently evolved Hypno, which
uses its hypnotic powers to relieve the club members' stress. Since a Hypno is
only supposed to use its power on other Pokémon, Brock suspects that the Club's
misuse of that power is causing the Pokémon at the Center to be sick. It may
also be the cause of the missing children. To test this theory, Misty volunteers
to be hypnotized by the Hypno.
#28 POKÉMON FASHION FLASH
Brock's dream has always been to become a Pokémon
breeder. For this reason, he takes Misty and Ash to the fashion district of the
city to visit Susie's Pokémon Salon. As the best and most popular breeder in
the world, Susie has a lot to teach Brock and his friends. Brock is so smitten
with her abilities, in fact, that he wants to become her pupil. Although Susie
is impressed with the way Brock takes care of Pokémon, she declines his offer.
Instead, she wants to concentrate on promoting her philosophy of finding the
simple, inner beauty of Pokémon. This has become very difficult because Team
Rocket has opened up a Pokémon fashion salon nearby. Jesse and James are
promoting their own philosophy of exterior beauty by giving outlandish makeovers
and weird fashions to unsuspecting trainers and their Pokémon.
Misty doesn't see anything wrong with trying to
look nice, so she takes fashion emergency Psyduck to Salon Rocket for a beauty
treatment. It's not long before Ash and Brock join her for a "sludge
makeover."
#29 THE PUNCHY POKÉMON
Ash hasn't caught a new Pokémon in a while, so
when he meets a Hitmonchan jogging along the road he sends Pikachu to battle it.
Since Hitmonchan is a well-trained fighter, Pikachu gets clobbered. Anthony, the
Hitmonchan's trainer, apologizes that his Pokémon was so rough on the electric
mouse. He has been preparing Hitmonchan for the P-1 Grand Prix, a tournament for
fighting Pokémon. He encourages Ash to enter another Pokémon in the
tournament.
Once Anthony leaves, his daughter Rebecca
approaches Ash. She tells him that ever since Anthony began training Hitmonchan,
he has neglected his family. She begs him to enter the Grand Prix and beat her
father so that he will come home again. Ash and Brock decide to enter their own
fighting Pokémon, Primeape and Geodude, in the tournament.
The Grand Prix prize money attracts the
attention of Team Rocket. Jesse and James plan to cheat to win. But first, there
is the minor detail of acquiring a fighting Pokémon from an unsuspecting
trainer.
#30 SPARKS FLY FOR MAGNEMITE
Too many factories and too few people have
transformed Gringey City into a lonely, polluted town. Ash, Brock, and Misty
find it difficult to breath the foul-smelling air. The city's dirtiness affects
even Pikachu, who collapses in Ash's arms. At first, Ash thinks that his Pokémon
is in terrible shape, but Nurse Joy guesses that Pikachu is suffering from a
cold caused by something in the air. Pikachu's cheeks are radiating sparks of
electricity. This condition seems to attract a mysterious floating Pokémon that
hides in the shadows. Meanwhile, a group of gloppy Grimers clog the sea water
intake of the Gringey City electrical plant, causing a city-wide black-out. The
power outage threatens the lives of all of the Pokémon Center's sick patients.
To avert a disaster, Ash, Misty, and Brock rush to the electrical plant to take
on the Grimers and their leader, a big, poisonous Muk. Making matters worse is
the appearance of Team Rocket who hope to use the confusion caused by the
black-out to cover their capture of the sick Pikachu. #39 PIKACHU'S GOODBYE
Weary from their adventures, Ash and friends
take a much needed break deep in the forest. Surprisingly, Pikachu discovers a
whole herd of wild Pikachus. At first, the electric mice are wary of the new
arrival, but eventually they welcome him into their fold. Brock and Misty think
that it's great that Pikachu has found a group of his own kind to spend his time
with. Ash, on the other hand, is depressed. He begins to suspect that Pikachu
might be happier living here than traveling with him.
When all of the Pikachus are nabbed by Team
Rocket, Ash, Misty and Brock must save them. For Ash, the rescue is bittersweet
because he knows that he may still have to say goodbye to Pikachu in the end.
#31 DIG THOSE DIGLETT!
The mountains near the city of Fuchsia are
filled with activity. Dump trucks and heavy machinery crowd the roads as they
make their way to the Great Giva Dam construction site. Heading for the Fuchsia
Pokémon Gym, Ash and his friends become lost in the mountains. After following
the sound of blasting to the dam, the trio witness a terrible accident caused by
a large group of underground Pokémon called Digletts.
The noise from the accident attracts the
attention of Team Rocket, who are picnicking nearby. They sneak up and eavesdrop
on Ash, Misty, and Brock's conversation with the construction site foreman. He
complains that the Diglett are disrupting work with their constant digging. He
informs the travelers that he has already posted a reward for any Pokémon
trainer who can get rid of the pesky creatures. Ash and his companions as well
as Team Rocket decide to try their hand at solving the problem. To make matters
worse, busloads of other trainers arrive with their hopes set on snagging the
reward. Chief among them are Gary Oak and his cheering fan club. Dejected, Ash
prepares to solve the mystery of the Diglett, while enduring the taunts and
jeers of his hometown arch-nemesis.
#32 THE NINJA POKÉ-SHOWDOWN
Misty is sick of Psyduck. Every time she looks
at the big bird with the perpetual headache, her own head begins to hurt. She's
so desperate to get rid of Psyduck that she offers to trade it to Brock for his
Vulpix. He refuses. After all, whenever Brock grooms his beautiful Pokémon, he
remembers its original, equally beautiful trainer, Susie.
Fickle as ever, Brock soon redirects his
affections once he, Misty, and Ash arrive at the Fuchsia Gym. While Ash is
intent on winning his sixth Pokémon badge, Brock gazes dreamily on Aya, the
sister of Gym Leader Koga.
The Fuchsia Gym is well known for its odd and
unique Pokémon, such as the insect-like Venonat and the self-exploding Voltorbs.
These attract the attention of Team Rocket, who launch an all out assault on the
Gym. Even the team of Koga, Aya, Misty, and Ash may not be enough to repel Jesse
and James' recently evolved Arbok and Weezing. Hard as it is to believe, it may
be Misty's annoying Psyduck who holds the key to victory.
#33 THE FLAME POKÉMON -ATHON!
The adventures of Ash, Misty and Brock take a
Western turn when they meet Lara Laramie of the Big 'P' Pokémon Ranch. The
large nature preserve that her family owns spreads out across miles of rolling
prairie. Visiting trainers can help take care of the wandering herds of wild Pokémon
such as the bull-like Tauros and the triple-headed Dodrio. From the saddle of
her flame-haired Ponyta, Lara invites the three travelers to stay for the
upcoming Pokémon race. Each year, the Laramie family sponsors the event which
is open to the fastest Pokémon and their trainers. Besides receiving prize
money, the winner becomes an honorary member of the Laramie clan.
That night, Ash and friends join Lara at a big,
pre-race party. They don't stay long, though, because Dario, a shady trainer,
tells Lara that something has been spooking the Tauros herd. When she goes to
investigate, a dark figure frightens Ponyta. Lara is thrown from the saddle and
breaks her arm. Realizing that the injury will prevent her from participating in
the race, Lara asks Ash to ride in the race for her. Reluctantly, Ash accepts,
completely unaware that Dario and Team Rocket are in cahoots to win the race.
#34 THE KANGASKHAN KID
From the Big 'P' Ranch, Ash and his companions
travel to the Safari Zone, an area where rare and wild Pokémon run free. One of
strangest species is the endangered Kangaskhan which, like kangaroos, carry
their young about in a pouch. What makes the Safari Zone Kangaskhan herd so
unique is that it's watched over by a wild boy called Tomo. No one knows where
the eight-year old came from or why he protects the herd from poachers.
While Officer Jenny is taking Ash, Misty, and
Brock on a tour of the Safari Zone, they Watch Tomo's battle with the irascible
Team Rocket. After the boy has won, the travelers try to communicate with him,
but he runs away. Even when Brock treats an injured baby Kangaskhan, Tomo fails
to see the humans as anything but a threat.
A man and a woman descend from the sky aboard a
helicopter. They tell the travelers about the son that they lost in the woods
three years ago. Can Ash, Misty, and Brock convince the wild boy that he's not a
Kangaskhan and that these two strangers are his real parents?
#35 not available
#36 THE BRIDGE BIKE GANG
Ash and friends are faced with a dilemma. They
want to get to Sunnytown as quickly as possible, but the new bridge across the
bay is only open to people on bicycles. Misty reminds Ash that this would not
have been a problem if he hadn't destroyed her bike when they first met. Unable
to reach a solution, they visit the local Pokémon Center to see if they can
borrow three bikes. Nurse Joy is glad to help, especially since she needs
someone to deliver medicine to the Pokémon Center in Sunnytown. She loans the
travelers three bikes so that they can make the trip across the bridge and help
a sick Pokémon.
Coincidentally, Sunnytown is where Jesse and
James began their criminal careers as members of a teen-age bicycle gang. As 'Jes'
and 'Jim,' they were twin terrors on six wheels. (James' bike had training
wheels.) Approaching their old stomping grounds, they wonder if the old gang is
still around.
It is and it's causing lots of problems for
Ash, Misty, and Brock on the bridge. Gangleaders Tyra and Chopper challenge our
heroes to a Pokémon duel. Ash knows that if loses, he'll never be able to get
the medicine to Sunnytown on time.
#37 DITTO'S MYSTERIOUS MANSION
To escape a heavy downpour, our heroes enter an
old mansion in the woods. The building turns out to be a rundown theater with
some very strange residents. The first of which is a Pikachu with an unusually
flat face. Brock guesses that it's a new type of Pikachu and Ash tries to
capture it. The flat-faced Pikachu turns out to be different type of Pokémon
altogether. It's a Ditto, which can assume the appearance of any other Pokémon.
Duplica, the Ditto's trainer, is also something of a chameleon. With clever
costuming and make-up, she can imitate anyone she meets. Her dream is to combine
her own performing skills with Ditto's gift for transformation to become a stage
star. Unfortunately, Ditto's transformations aren't 100 per cent accurate. Until
Ditto learns to perfect his power, Duplica's dreams of stardom will forever
remain unfulfilled.
Spying on Ash, Misty, and Brock, Team Rocket
learn of Ditto's unique ability for imitation. They can think of many nefarious
uses for such a Pokémon. Strangely enough, Team Rocket may hold the key to
unlocking Ditto's true potential.
#38 not available
#39 not available
#40 THE BATTLING EEVEE BROTHERS
Wandering ahead of his human companions,
Pikachu discovers an abandoned Eevee chained to a tree. Ash and Misty want to
keep the cute little Pokémon, but Brock notices that it's wearing a collar with
a tag on it. They decide to return Eevee to the Stone Town address printed on
the tag.
Located at the base of Evolution Mountain,
Stone Town is famous for its Evolution Stones which can help young Pokémon
evolve into more powerful Pokémon. Coincidentally, Eevee is called the
Evolution Pokémon, because it can transform into either a Flareon, Vaporeon, or
Jolteon when exposed to certain types of Evolution Stones. Ash, Misty, and Brock
arrive at the correct address and discover a huge garden party taking place. The
party-goers are all using Evolution Stones to change their Pokémon into larger,
more powerful creatures. Recognizing the small Pokémon that our heroes are
carrying, the three 'Eevee Brothers' step forward to claim it. They identify it
as their younger sibling Mikey's Pokémon and wonder how it got lost. (Actually,
Mikey chained up the Eevee because he didn't want it to evolve at the party.)
Hungry and full of mischief, Jesse, James, and
Meowth swoop down on the party. Not only do they snatch all of the Pokémon and
Evolution Stones, but the make off with all of the refreshments as well. Once
they finish filling their bellies, they're sure to use the powerful stones to
evolve the poor Eevee into its most evil incarnation.

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